Quest/Combat

From Create Your Own Story

In the story Quest, there is turn-based combat. The way it works is each round of combat, you role the 20-sided die. The first role represents your SPEED. The second represents your enemy's SPEED.

If you have a higher SPEED, then roll the dice again and add it to your STRENGTH. The enemy receives that much damage. DO NOT ADD TO YOUR INITIAL STRENGTH UNLESS TYOU FIND A WEAPON.

If you have a lower SPEED, roll the dice and add the number to your opponent's STRENGTH to reveal the LIFE you lose. An opponent's STRENGTH can never go up.

You also cannot flee unless the text says you can. Now, to return to the story, click back.

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