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Brawl Movesets

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Revision as of 23:52, 2 May 2009 by Kirbychu HR'D (Talk)
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Movesets must be organized like this:

==[[User:Username|Your Name]]==
===Character's Name===

'''Why <name>?:''' Description on why you chose that character

*'''Standard Special:''' Name: a short description.
*'''Side Special:''' Name: a short description.
*'''Up Special:''' Name: a short description.
*'''Down Special:''' Name: a short description.
*'''Final Smash:''' Name: a short description.
====Comments====
*A comment by another user.

You can do other video game characters, or even yourself! Now get going!

Contents

Ryan Bluefox

Megaman

Why Megaman?: I'm starting to really like the Megaman NES games, so why not toss the Blue Bomber in the game?

  • Standard Special: MegaBuster: The MegaBuster is Megaman's standard weapon. You can tap the B button repeatedly to fire shots, or hold it to fire one shot and start charging another, more powerful attack.
  • Side Special: Leaf Shield: The Leaf Shield is a weapon Megaman gets after defeating Woodman. He can project a shield of spinning leaves and then launch it at his opponents.
  • Up Special: Item-1: The Item-1 is an item in Megaman 2 that is basically a hovering platform. Megaman can create a temporary platform under him.
  • Down Special: Crash Bomb: The Crash Bomb is a weapon obtained after defeating Crash Man. Megaman can launch a bomb that sticks to either a wall or a floor and eventually explodes.
  • Final Smash: Atomic Fire: The Atomic Fire is a weapon recieved after defeating Heatman. In Megaman 2, it can be charged much like the MegaBuster in Megaman 4-6. In SSBB, Megaman can equip it and use it as a stronger version of his MegaBuster.

Comments

He's awesome! Don't think about messing with him! Unless you're Chuck Norris.

SkullB

Skullbuggy

Why Skullbuggy?: Well... I don't know, honestly. If I had to pick one character, he'd be it.

  • Standard Special: Skull Shot: Much like Samus' standard special. However, this one is faster, but weaker.
  • Side Special: Charge: Skullbuggy charges at somebody.
  • Up Special: Boost Rocket: Small rockets propel Skullbuggy into the air.
  • Down Special: Rev Up: Skullbuggy revs up his engine and charges at somebody.
  • Final Smash: SkullBeam: A lot like the Zero Laser. However, it is thinner and more flexible.

Comments

Crash Man

Why Crash Man?: He is my absolute favorite Robot Master ever.

  • Standard Special: Drill Shot: Crash Man shoots one of his drill hands I guess.
  • Side Special: Crash Bomb: Crash Man fires a missile, like Samus'. However, this one can latch onto somebody.
  • Up Special: Rocketjump: Using an explosion, Crash Man propels himself into the air. It does hurt him a bit.
  • Down Special: Crash Mine: Like the Crash Bomb, but stationary.
  • Final Smash: Crazy Bomber: Crash Man fires a spray of bombs that explode in rapid succession.

Comments

For some reason I thought Air Man was your favorite. Nice moveset by the way. TJ the Red Fox 12:53, 20 July 2008 (UTC)


Counting Blue Cars/Styx Fan

Counting Blue Cars

Why Counting Blue Cars?: I have no clue!

  • Standard Special: Pimped Ride: CBC blasts his loud stereo, causing 20 Damage.
  • Side Special: ROADKILL!!!: CBC Runs over anyone in his path.
  • Up Special: Hidden Rockets: Rockets Pop out of his Trunk, proppeling him up. After a couple of seconds, The Rockets go back in, a Parachute goes out.
  • Down Special: Oil Slick: CBC spills a puddle of oil.

Comments

By reading that, I noticed your character is a smart blue car. --

  1. REDIRECT User:MelonDemon43/sig 23:42, 23 August 2008 (UTC)
Wrong! He's a Not so Smart Car. - NIKE!CBC (talk · Miis)HANDS OFF MAH NIKE!

Sinta-tan

Sissy Fox

Why Sissy?: It would be interesting. She's a weird character after all.

  • Standard Special: Card Throw: Throws a card in the direction you point the remote. (or c-stick if you are using your old Gamecube controller.)
  • Side Special: Porcupine Charge: Puts on a Porcupine costume and charges as long you are in that direction. It stops when you turn her.
  • Up Special: Fly: Flaps her arms, and seems to fly. Good recovery move.
  • Down Special: Magic Tremour: Basically like Donkey Kong's down move in Melee except she's doing it with her magic.
  • Final Smash: Watermelon and Ham Army: Sends an army of giant demon watermelons and ham to stampede all over the opponent.

Comments

Kirbychu HR'D

Geno

Why Geno?: He deserves to be in a fighting game!

  • Standard Special: Arm Cannon: Geno shoots two cannonballs out of his arms.
  • Side Special: Mallow Cymbals: Geno pulls out Mallow's cymbals and bangs them together.
  • Up Special: tether punch: Geno launches his fist at the enemy, which is still connected to him with a rope. Also a tether recovery.
  • Down Special: Defence: Geno ducks to avoid attacks. All attacks that do hit deal less damage.
  • Final Smash: Geno Whirl: Geno soars to the side of the stage and launches a spiral laser. there is a 3/4 chance it will be a 1-hit KO, and a 1/4 chance it will only do average damage.

Comments

  • A comment by another user.
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