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OHR game/attacks
From Wuw Archive
< OHR game
Revision as of 00:48, 18 June 2009 by Skullbuggy (Talk)
Note that actions like "heal" are also considered attacks for this game engine.
For here, ATK and DEF do not mean Attack and Defense.
Math Tables
Name | Calculation |
---|---|
Normal | ATK - (1/2)DEF |
Blunt | (.8)ATK - (.1)DEF |
Sharp | (1.3)ATK - DEF |
Pure | ATK |
No Damage | 0 |
Target = #% of Current | |
Target = #% of Maximum |
Aims
- Normal
- Poor
- Bad
- Magic
- Never Misses
Contents |
Punch
A basic attack when no weapon is equipped.
- Damage Math: Blunt
- Base ATK stat: Attack
- Base DEF stat: Defense
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- no cost
- Chain: N/A
Shoot
Usable with Aussie E.'s Weapon, Handgun.
Spray
A variation of Shoot that hits multiple times. Usable with Alpha's Spread Pistol.
Fire1
Basic fire attack.
- Damage Math: Normal
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- 60% Weaker than normal
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 3
- Chain: N/A
- Fire Damage, Mutable, Can't use if muted
Water1
Basic water attack.
- Damage Math: Normal
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- 60% Weaker than normal
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 3
- Chain: N/A
- Water Damage, Mutable, Can't use if muted
Ice1
Basic fire attack.
- Damage Math: Normal
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- 60% Weaker than normal
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 3
- Chain: N/A
- Ice Damage, Mutable, Can't use if muted
Lightning1
Basic lightning attack.
- Damage Math: Normal
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- 60% Weaker than normal
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 3
- Chain: N/A
- Lightning Damage, Mutable, Can't use if muted
Demi1
Basic demi attack.
- Damage Math: 25% of current
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 14
- Chain: N/A
- Demi Damage, Mutable, Can't use if muted
Demi2
A better demi attack.
- Damage Math: 50% of current
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 33
- Chain: N/A
- Demi Damage, Mutable, Can't use if muted
Demi3
The best demi attack.
- Damage Math: 75% of current
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- Target stat: HP
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 48
- Chain: N/A
- Demi Damage, Mutable, Can't use if muted
Mute
Muting attack.
- Damage Math: Sharp
- Base ATK stat: 100
- Base DEF stat: Tech. Defense
- Target stat: Mute Register
- Aim math: Normal
- Target Class: Enemy
- Target Setting: Focused
- TP Cost: 8
- Chain: N/A
- Mutable, Can't use if muted
Life1
Basic cure.
- Damage Math: Pure
- Base ATK stat: Tech. Attack
- Base DEF stat: Tech. Defense
- 60% Weaker than normal
- Target stat: HP
- Aim math: Never Misses
- Target Class: Ally
- Target Setting: Focused
- TP Cost: 5
- Chain: N/A
- Mutable, Can't use if muted, cure instead of harm, usable outside battle
Dark Fire
Damage Math: Base ATK stat: Base DEF stat: Target stat: Aim math: Target Class: Target Setting: no cost Chain: