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*http://www.gamesetwatch.com/2006/10/romero_releases_quake_map_sour_1.php | *http://www.gamesetwatch.com/2006/10/romero_releases_quake_map_sour_1.php | ||
*http://gdmike.statbuff.com/2006/10/13/source-for-the-quake-1-maps/ | *http://gdmike.statbuff.com/2006/10/13/source-for-the-quake-1-maps/ | ||
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+ | == Quake 2 source code released (21 Deceber 2001) == | ||
+ | The full source code to Quake II version 3.19 was released under the terms of the GPL on December 21, 2001. Version 3.21 followed later. | ||
== Quake 1 and QuakeWorlds source code realeased (1999) == | == Quake 1 and QuakeWorlds source code realeased (1999) == | ||
The source code of the Quake and QuakeWorld engines was licensed under the GPL. The id Software maps, objects, textures, sounds and other creative works remained under their original license. | The source code of the Quake and QuakeWorld engines was licensed under the GPL. The id Software maps, objects, textures, sounds and other creative works remained under their original license. |
Revision as of 21:06, 6 November 2006
Quake 1 map sources released (11 October 2006)
For the Quake 1's tenth anniversary Quake 1 map sources were released under GPL.
- http://rome.ro/2006/10/quake-map-sources-released.html
- http://xirdal.lmu.de/cgi-bin/blosxom.cgi/2006/10/24#q1_map_sources
- http://deckerego.blogspot.com/2006/10/waxing-rhapsodic.html
- http://www.gamesetwatch.com/2006/10/romero_releases_quake_map_sour_1.php
- http://gdmike.statbuff.com/2006/10/13/source-for-the-quake-1-maps/
Quake 2 source code released (21 Deceber 2001)
The full source code to Quake II version 3.19 was released under the terms of the GPL on December 21, 2001. Version 3.21 followed later.
Quake 1 and QuakeWorlds source code realeased (1999)
The source code of the Quake and QuakeWorld engines was licensed under the GPL. The id Software maps, objects, textures, sounds and other creative works remained under their original license.