Free gaming news

From Wikiworlds

(Difference between revisions)
(GtkRadiant editor and toolset released under GPL (17 February 2006): linked tools)
(dronlizelac)
 
(2 intermediate revisions not shown)
Line 1: Line 1:
 +
lalidr
== Quake 1 map sources released (11 October 2006) ==
== Quake 1 map sources released (11 October 2006) ==
For the Quake 1's tenth anniversary Quake 1 map sources were released under the GPL.
For the Quake 1's tenth anniversary Quake 1 map sources were released under the GPL.
Line 8: Line 9:
== GtkRadiant editor and toolset released under GPL (17 February 2006) ==
== GtkRadiant editor and toolset released under GPL (17 February 2006) ==
-
[[GtkRadiant]] editor and toolset (notably [[Q3Map2]], the BSP compiler) were released under GPL
+
[[GtkRadiant]] editor and toolset (notably [[Q3Map2]], the BSP compiler) were released under GPL.
== Quake 3 source code released (19 August 2005) ==
== Quake 3 source code released (19 August 2005) ==
-
On August 19, 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License. The id Software maps, objects, textures, sounds and other creative works remained under their original license.
+
On 19 August 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License. The id Software maps, objects, textures, sounds and other creative works remained under their original license.
== Quake 2 source code released (21 Deceber 2001) ==
== Quake 2 source code released (21 Deceber 2001) ==

Current revision as of 02:46, 20 December 2008

lalidr

Contents

[edit] Quake 1 map sources released (11 October 2006)

For the Quake 1's tenth anniversary Quake 1 map sources were released under the GPL.

[edit] GtkRadiant editor and toolset released under GPL (17 February 2006)

GtkRadiant editor and toolset (notably Q3Map2, the BSP compiler) were released under GPL.

[edit] Quake 3 source code released (19 August 2005)

On 19 August 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License. The id Software maps, objects, textures, sounds and other creative works remained under their original license.

[edit] Quake 2 source code released (21 Deceber 2001)

The full source code to Quake II version 3.19 was released under the terms of the GPL on December 21, 2001. Version 3.21 followed later. The id Software maps, objects, textures, sounds and other creative works remained under their original license.

[edit] Quake 1 and QuakeWorlds source code realeased (1999)

The source code of the Quake and QuakeWorld engines was licensed under the GPL. The id Software maps, objects, textures, sounds and other creative works remained under their original license.

Personal tools