Header

From Wikitripoli

Revision as of 23:54, 9 May 2007 by Admin (Talk | contribs)
<style type="text/css">
  /*
     Notes: 
      -You must log as admin to edit this page
      -Whatever you enter in this page will be added to the html in the header after the standard style sheet, so you can override styles. 
      -if you want your code to look nice on this page, put a space at the beginning of each line
      -This is the default style sheet that you can override : http://editthis.info/wiki/skins/monobook/main.css 
      
      For example uncomment this next section to turn all the text green:
  */
 /*
body {
   color: green;
}
 */
</style>
<script type="text/javascript">
  //Feel free to add your javascript code here.
  //setTimeout("DOMContentLoadedScheduler()", 250);
  //var nowOnload = window.onload; // Let's save the existing assignment, if any
  //window.onload = function () {
    // Here is your precious function
    // You can call as many functions as you want here;
    // Now we call old function which was assigned to onLoad, thus playing nice
    //if(nowOnload != null && typeof(nowOnload) == 'function') {
      //nowOnload();
    //}
    //ad = document.getElementsByName("google_ads_frame")[0];
    //ad.style.width = 0;
    //ad.style.height = 0;
    //alert(ad);
  //}

// written by Dean Edwards, 2005 // with input from Tino Zijdel, Matthias Miller, Diego Perini // http://dean.edwards.name/weblog/2005/10/add-event/ function addEvent(element, type, handler) { // Modification by Tanny O'Haley, http://tanny.ica.com to add the // DOMContentLoaded for all browsers. if (type == "DOMContentLoaded" || type == "domload") { addDOMLoadEvent(handler); return; }

if (element.addEventListener) { element.addEventListener(type, handler, false); } else { // assign each event handler a unique ID if (!handler.$$guid) handler.$$guid = addEvent.guid++; // create a hash table of event types for the element if (!element.events) element.events = {}; // create a hash table of event handlers for each element/event pair var handlers = element.events[type]; if (!handlers) { handlers = element.events[type] = {}; // store the existing event handler (if there is one) if (element["on" + type]) { handlers[0] = element["on" + type]; } } // store the event handler in the hash table handlers[handler.$$guid] = handler; // assign a global event handler to do all the work element["on" + type] = handleEvent; } }; // a counter used to create unique IDs addEvent.guid = 1;

function removeEvent(element, type, handler) { if (element.removeEventListener) { element.removeEventListener(type, handler, false); } else { // delete the event handler from the hash table if (element.events && element.events[type]) { delete element.events[type][handler.$$guid]; } } };

function handleEvent(event) { var returnValue = true; // grab the event object (IE uses a global event object) event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event); // get a reference to the hash table of event handlers var handlers = this.events[event.type]; // execute each event handler for (var i in handlers) { this.$$handleEvent = handlers[i]; if (this.$$handleEvent(event) === false) { returnValue = false; } } return returnValue; };

function fixEvent(event) { // add W3C standard event methods event.preventDefault = fixEvent.preventDefault; event.stopPropagation = fixEvent.stopPropagation; return event; }; fixEvent.preventDefault = function() { this.returnValue = false; }; fixEvent.stopPropagation = function() { this.cancelBubble = true; };

// End Dean Edwards addEvent.

// Tino Zijdel - crisp@xs4all.nl This little snippet fixes the problem that the onload attribute on // the body-element will overwrite previous attached events on the window object for the onload event. if (!window.addEventListener) { document.onreadystatechange = function(){ if (window.onload && window.onload != handleEvent) { addEvent(window, 'load', window.onload); window.onload = handleEvent; } } }

// Here are my functions for adding the DOMContentLoaded event to browsers other // than Mozilla.

// Array of DOMContentLoaded event handlers. window.onDOMLoadEvents = new Array(); window.DOMContentLoadedInitDone = false;

// Function that adds DOMContentLoaded listeners to the array. function addDOMLoadEvent(listener) { window.onDOMLoadEvents[window.onDOMLoadEvents.length]=listener; }

// Function to process the DOMContentLoaded events array. function DOMContentLoadedInit() { // quit if this function has already been called if (window.DOMContentLoadedInitDone) return;

// flag this function so we don't do the same thing twice window.DOMContentLoadedInitDone = true;

// iterates through array of registered functions for (var i=0; i<window.onDOMLoadEvents.length; i++) { var func = window.onDOMLoadEvents[i]; func(); } }

function DOMContentLoadedScheduler() { // quit if the init function has already been called if (window.DOMContentLoadedInitDone) return true;

// First, check for Safari or KHTML. // Second, check for IE. //if DOM methods are supported, and the body element exists //(using a double-check including document.body, for the benefit of older moz builds [eg ns7.1] //in which getElementsByTagName('body')[0] is undefined, unless this script is in the body section) if(/KHTML|WebKit/i.test(navigator.userAgent)) { if(/loaded|complete/.test(document.readyState)) { DOMContentLoadedInit(); } else { // Not ready yet, wait a little more. setTimeout("DOMContentLoadedScheduler()", 250); } } else if(document.getElementById("__ie_onload")) { return true; } else if(typeof document.getElementsByTagName != 'undefined' && (document.getElementsByTagName('body')[0] != null || document.body != null)) { DOMContentLoadedInit(); } else { // Not ready yet, wait a little more. setTimeout("DOMContentLoadedScheduler()", 250); }

return true; }

// Schedule to run the init function. setTimeout("DOMContentLoadedScheduler()", 250);

// Just in case window.onload happens first, add it there too. addEvent(window, "load", DOMContentLoadedInit);

// If addEventListener supports the DOMContentLoaded event. if(document.addEventListener) document.addEventListener("DOMContentLoaded", DOMContentLoadedInit, false);

/* for Internet Explorer */ /*@cc_on @*/ /*@if (@_win32) document.write("<script id=__ie_onload defer src=\\"//:\\"><\\/script>"); var script = document.getElementById("__ie_onload"); script.onreadystatechange = function() { if (this.readyState == "complete") { DOMContentLoadedInit(); // call the onload handler } }; /*@end @*/

function myFunction(){ var ad = getElementsByName("google_ads_frame")[0];

    //ad.style.width = 0;
    //ad.style.height = 0;
    alert(ad);
   

};

</script>
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