Editing Video Game Consoles
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==Sixth Generation== | ==Sixth Generation== | ||
The '''sixth-generation''' era (sometimes referred to as the 128-bit era) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. Platforms of the sixth generation include: | The '''sixth-generation''' era (sometimes referred to as the 128-bit era) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. Platforms of the sixth generation include: | ||
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For home consoles, the seventh generation began on [[November]] 22, [[2005]] with the release of Microsoft's ]]Xbox 360 and continued with the release of Sony's PlayStation 3 on November 11, 2006 and Nintendo's Wii on November 19, 2006. Each new console introduced a new type of breakthrough technology. For example, the Xbox 360 and PlayStation 3 offered high-definition graphics, while the Wii focused on integrating controllers with movement sensors instead of using joysticks[2] (the PlayStation 3 also attempted motion sensitivity, and failed). All three consoles have wireless controllers. | For home consoles, the seventh generation began on [[November]] 22, [[2005]] with the release of Microsoft's ]]Xbox 360 and continued with the release of Sony's PlayStation 3 on November 11, 2006 and Nintendo's Wii on November 19, 2006. Each new console introduced a new type of breakthrough technology. For example, the Xbox 360 and PlayStation 3 offered high-definition graphics, while the Wii focused on integrating controllers with movement sensors instead of using joysticks[2] (the PlayStation 3 also attempted motion sensitivity, and failed). All three consoles have wireless controllers. | ||
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