Were

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(Were forms)
(Infliction)
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Weres in theory can have up to [[were forms|five forms]]- human, minor breed, half-, -kin, animal But in reality can only have at maximum four which is a rarity in itself. All weres have a human form. (That's why they're weres....)
Weres in theory can have up to [[were forms|five forms]]- human, minor breed, half-, -kin, animal But in reality can only have at maximum four which is a rarity in itself. All weres have a human form. (That's why they're weres....)
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==Infliction==
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==Triggering ==
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Certain weres need to be triggered before the switch. There are the two obvious methods out of legend, [[mooncurse|moon]] and infliction.There are to less legendary but now better known methods. Truiggering by a pearent or b being forced to change shape..
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Certain weres need to be triggered before the switch. There are the two obvious methods out of legend, moon and infliction.
 
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'''Moon''': If you have a mooncurse which is different to the form you are in you will be forced to change into your moon-curse form, unless you have taken the right dose of deadly nightshade, or had it suppressed when you were young. It is harder to supress as you are older or after the change because you need more of the active element in deadly nightshade to suppress the change.
 
'''Infliction''': This is not so much inflction as triggering. It requires quite a remarkable set of circumstances but it does happen. The were must be of the same type (A were-ferret could trigger a were-skunk, but not a were-cat). The triggering were must also be feral and have the same mooncurse. This overrides suppression by deadly nightshade
'''Infliction''': This is not so much inflction as triggering. It requires quite a remarkable set of circumstances but it does happen. The were must be of the same type (A were-ferret could trigger a were-skunk, but not a were-cat). The triggering were must also be feral and have the same mooncurse. This overrides suppression by deadly nightshade

Revision as of 07:03, 4 August 2006

Weres are creatures who have the abilty to change shape.

Contents

General Description

Weres can change shape and despite legends, normally they are no more nor any less vunerable than any other creatures to any normal method of dealing injurys The difference comes in when they go feral. At the full moon weres are actually at their weakest, and become trapped in a single form. What happened is that those who were not cautious enough went into a feral state, in order to defend themselves. And this is how the legends were born.


Types of weres

There are four main types of weres in existence. Though each can have a certain amount of subdivison.


Were forms

Weres in theory can have up to five forms- human, minor breed, half-, -kin, animal But in reality can only have at maximum four which is a rarity in itself. All weres have a human form. (That's why they're weres....)

Triggering

Certain weres need to be triggered before the switch. There are the two obvious methods out of legend, moon and infliction.There are to less legendary but now better known methods. Truiggering by a pearent or b being forced to change shape..


Infliction: This is not so much inflction as triggering. It requires quite a remarkable set of circumstances but it does happen. The were must be of the same type (A were-ferret could trigger a were-skunk, but not a were-cat). The triggering were must also be feral and have the same mooncurse. This overrides suppression by deadly nightshade

Parental trigger: This in Elled has become the most common method A parent uses a small amount of magic to charge their offsprings blood. This enables the transformation to take place in a controlled way. Not as much magic is need as for infliction though

Technical triggering: If a were is changed out of the shape they have they spring back to their mooncurse form. Not many are missed but some are.

Ironically Jane Stewart triggered herself by using Bastian magic which acted as a combination of infliction and parental triggering.

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