Magic in Minerva
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Magic is in incredibly common use in Minerva today. Aside from daily activities made much easier by the accessibility of rods to citizens of most wealthy countries like [[Senzanya]] and [[Cyrophite]], much of [[Technology in Minerva|Minervan technology]] is dependent on mana as an energy source. For this reason, many young adults looking for work find jobs as hired magicians at industrial companies. | Magic is in incredibly common use in Minerva today. Aside from daily activities made much easier by the accessibility of rods to citizens of most wealthy countries like [[Senzanya]] and [[Cyrophite]], much of [[Technology in Minerva|Minervan technology]] is dependent on mana as an energy source. For this reason, many young adults looking for work find jobs as hired magicians at industrial companies. | ||
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Revision as of 03:37, 11 March 2007
Magic in Minerva is made possible through the channeling of mana (magical energy) with an amplification rod (colloquially called a "magic wand," or more officially an "amprod"). Magic is also measured in magical units called Ouni. Ouni is used to measure the amount of magic needed for certain tasks.
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Explanation
All living beings have a certain amount of mana contained in their souls. With practice, one can be trained to release this energy as physical work done on the surrounding environment. Raw mana is only able on its own to move objects around, and cannot actually call any forces into existence. However, with elemental focus, more specific results can be achieved.
For instance, if a person wished to start a fire, they could concentrate their mana onto a pile of sticks and imbue it with the fire element, causing the sticks to be pushed downward and then lit by magic. This consumes a small portion of the person's mana, which they will regain over time.
Elements of magic
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History
Of course, human beings have always possessed the magical energy necessary to cast a spell, but they have not always had the knowledge. There is little historical evidence to indicate the presence of magic before the year 1000, and even when it did appear, records from the early second millennium indicate that it was primarily a gifted few who were able to practice it. The amplification rods that today make it possible for any commoner to cast a spell did not come into practice until at least the 2200s; as such, sorcerers were extremely valued in the period prior to this and often grew vastly wealthy.
With the invention of amprods, magic grew into a sort of "science," in that it was researched and empirically improved. It was in the mid-third millennium that magical researchers arose and stimulated public interest in magic, in what came to be known as the Magical Influence. From that period on, magic became an essential tool to everyday life for much of Minerva.
Magical research
Research into the nature of magic has gone on for as long as magic itself has been known to Minervans. Magical researchers seek to understand how magical energy impacts the universe and how the magical energy can be manipulated in new, useful ways, much the same way scientists study technology. The nation of Cyrophite is the world capital for magical research.
Use in modern Minerva
Magic is in incredibly common use in Minerva today. Aside from daily activities made much easier by the accessibility of rods to citizens of most wealthy countries like Senzanya and Cyrophite, much of Minervan technology is dependent on mana as an energy source. For this reason, many young adults looking for work find jobs as hired magicians at industrial companies.
Conjuration
This section is a stub. You can help Vaporstory by expanding it.