*delallmap
From Universalwiki
(Difference between revisions)
Current revision as of 01:20, 12 January 2009
*delallmap {number}
* *delallmap 1 * All forests have been removed from the world.
This command is used to remove all occurrences of a particular map type from your map. (So for instance, *delallmap 3 removes ALL buildings from the Island - not just those on the tile you’re on.) The number used corresponds to the following list of map types..
o 0 Unused
o 1 Forests
o 2 Line of trees
o 3 Buildings
o 4 Unused
o 5 Line of terrain
o 6 Single terrain tile
o 7 Walls
o 8 Unused
o 9 Race checkpoint lines
o 10 Race spawn points
o 11 Lake
o 12 River source
o 13 Surface block
o 14 Spawn zone
o 15 Crater
o 16 Tile rotation
o 17 Crow flag
o 18 Safe zone
o 19 Texture Map
o 20 Line of models
o 21 Hornball pitch
o 22 Hornball goal
o 23 Map vehicle
o 24 Surface paint - fill
o 25 - Kricket wickets
o 26 - Kricket bowling region
o 27 - Kricket batting region
Default Auth Level Needed: Owner (20)
