Creating Custom Content
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Creating Custom Content
Perhaps the greatest attraction for some, is the promise of being able to create custom content. What is custom content, you may ask. Well, players may contribute 3D Models, Textures, and Sound bytes either directly to staff or by making use of this content on their personal world server. This then is downloaded into the client files of any player who visits your world.
First off your going to need the [Universal Model Converter]. This will not only allow you to convert your .3ds or .x Models, but is also useful for see how your Textures fit on them. Problems with file formats? See the Model Formats article.
Texturing Tools
Adobe Photoshop - Popular image-editing tool. Available for Windows and Macintosh.
Adobe Illustrator - Popular vector artwork tool. Available for Windows and Macintosh.
Map | Zone FREE or EX - Advanced Standalone Texture Generator. Windows only.
Body Paint 3D - Popular 3D texturing program. Windows & Mac
Corel Paint Shop Pro - Popular Image editor. Windows & Mac
nVidia Adobe Photoshop Plug-ins - Plugins for the NVIDIA DDS format, and making normal maps. Windows
GIMP - Open Source Image editor. Windows, Mac & Linux
Modelling & Animation Tools
Google SketchUp - FREE
Audio Tools
Audacity - Free, Cross-Platform Sound Editor
Misc Tools & Materials
Wacom Tablet - A must have tool for any for of digital art.