Creating Custom Content
From Universalwiki
Perhaps the greatest attraction for some, is the promise of being able to create custom content. Players may contribute 3D Models, Textures, and Sound bytes either directly to staff or by making use of this content on their personal world server. This then is downloaded into the client files of any player who visits your world.
First off you are going to need the The Universal Model Converter. This will not only allow you to convert your .3ds or .x models, but it is also useful to see how your textures fit on them. If you are having problems with the file formats, see the Model Formats article.
Contents |
Texturing Tools
- Adobe Photoshop - Popular image-editing tool. Available for Windows and Macintosh.
- Adobe Illustrator - Popular vector artwork tool. Available for Windows and Macintosh.
- Map | Zone FREE or EX - Advanced Standalone Texture Generator. Windows only.
- Body Paint 3D - Popular 3D texturing program. Windows & Mac
- Corel Paint Shop Pro - Popular Image editor. Windows & Mac
- nVidia Adobe Photoshop Plug-ins - Plugins for the NVIDIA DDS format, and making normal maps. Windows
- GIMP - Open Source Image editor. Windows, Mac & Linux
- Gimpshop
- Paint Shop Pro
Modelling & Animation Tools
- Autodesk Maya 8
- Autodesk 3DS Max 9
- Google SketchUp - FREE
- Softimage XSI
- Cinema 4D
- Autodesk MotionBuilder 7.5
- Blender 3D
- Lightwave 3D
- Cheetah 3D (Mac OS X only)
- modo 202
- Milkshape 3D
- Gmax
Audio Tools
- Adobe Audition
- Reason
- FL Studio
- Sound Forge
- Apple Soundtrack Pro
- Apple Logic Pro
- Apple Logic Express
- Cakewalk - Sonar
- Audacity - Free, Cross-Platform Sound Editor
Misc Tools & Materials
- Wacom Tablet - A must have tool for any form of digital art.