Creating Custom Content

From Universalwiki

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/Creating Custom Content/
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==Creating Custom Content==
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Perhaps the greatest attraction for some, is the promise of being able to create custom content.  What is custom content, you may ask.  Well, players may contribute [[3D Models]], [[Textures]], and [[Sound bytes]] either directly to staff or by making use of this content on their personal world server.  This then is downloaded into the client files of any player who visits your world.
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Perhaps the greatest attraction for some, is the promise of being able to create custom content.  What is custom content, you may ask.  Well, players may contribute [[3D Models]], [[Textures]], and Sound bytes either directly to staff or by making use of this content on their personal world server.  This then is downloaded into the client files of any player who visits your world.
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/Texturing Tools/
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First off your going to need the [[http://theuniversaldownloads.com/ModelConverter19.zip  Universal Model Converter]].  This will not only allow you to convert your [.3ds] or [.x] [3D Models], but is also useful for see how your [Textures] fit on them. 
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==Texturing Tools==
[http://www.adobe.com/products/photoshop/main.html?lid=//products//PS+Pdwn  Adobe Photoshop] - Popular image-editing tool.  Available for Windows and Macintosh.
[http://www.adobe.com/products/photoshop/main.html?lid=//products//PS+Pdwn  Adobe Photoshop] - Popular image-editing tool.  Available for Windows and Macintosh.
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/Modelling & Animation Tools/
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==Modelling & Animation Tools==
[http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635018  Autodesk Maya 8]
[http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635018  Autodesk Maya 8]
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/Audio Tools/
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==Audio Tools==
[http://www.adobe.com/products/audition/index.html  Adobe Audition]
[http://www.adobe.com/products/audition/index.html  Adobe Audition]

Revision as of 12:31, 2 June 2007

Contents

Creating Custom Content

Perhaps the greatest attraction for some, is the promise of being able to create custom content. What is custom content, you may ask. Well, players may contribute 3D Models, Textures, and Sound bytes either directly to staff or by making use of this content on their personal world server. This then is downloaded into the client files of any player who visits your world.

First off your going to need the [Universal Model Converter]. This will not only allow you to convert your [.3ds] or [.x] [3D Models], but is also useful for see how your [Textures] fit on them.

Texturing Tools

Adobe Photoshop - Popular image-editing tool. Available for Windows and Macintosh.

Adobe Illustrator - Popular vector artwork tool. Available for Windows and Macintosh.

Map | Zone FREE or EX - Advanced Standalone Texture Generator. Windows only.

Body Paint 3D - Popular 3D texturing program. Windows & Mac

Corel Paint Shop Pro - Popular Image editor. Windows & Mac

nVidia Adobe Photoshop Plug-ins - Plugins for the NVIDIA DDS format, and making normal maps. Windows

GIMP - Open Source Image editor. Windows, Mac & Linux


Modelling & Animation Tools

Autodesk Maya 8

Autodesk 3DS Max 9

Google SketchUp - FREE

Softimage XSI

Cinema 4D

Autodesk MotionBuilder 7.5

Blender 3D

Lightwave 3D

Cheetah 3D (Mac OS X only)

modo 202

Milkshape 3D


Audio Tools

Adobe Audition

Reason

FL Studio

Sound Forge

Apple Soundtrack Pro

Apple Logic Pro

Apple Logic Express

Cakewalk - Sonar

Audacity - Free, Cross-Platform Sound Editor

Personal tools