From Unijuwiki
Naruto Strikers is a game, like Super Mario Strikers, but with Naruto characters.
Teams
However, unlike in Super Mario Strikers, there are set teams, instead of putting them together yourself.
Team 7
Kakashi
|
Speed: 8/10
|
Power: 8/10
|
Passing: 4/10
|
Defense: 6/10
|
Special Jutsu: Sharangan Lets Kakashi see other Player's moves before they do them(Player's moves are delayed, and the moves will be shown on screen, before they happen) so they can be countered.
|
Special Strike: Chidori Kakashi charges up an immense amount of power, and runs at the goalie extremely fast, smashing the ball in.
|
Naruto
|
Speed: 4/10
|
Power: 6/10
|
Passing: 8/10
|
Defense: 4/10
|
Special Jutsu: Shadow Clone Naruto's signature move, he copies himself and his clones can protect him while he has the ball.
|
Special Strike: Rasangan Naruto uses his Rasangan to shield the ball, and charge it up to have an immense amount of power.
|
Sasuke
|
Speed: 8/10
|
Power: 6/10
|
Passing: 3/10
|
Defense: 4/10
|
Special Jutsu: Fire Ball Sasuke shoots a huge amount of Fire around the field, burning the Players, and obstacles in Sasuke's way.
|
Special Strike: Fire Smash Sasuke charges up the ball, then does a Fire Ball, and shoots the ball with the Flame into the goal.
|
Saukra
|
Speed: 4/10
|
Power: 3/10
|
Passing: 9/10
|
Defense: 9/10
|
Special Jutsu: ??? ???.
|
Special Strike: ??? ???.
|
Team 10
Shikamaru
|
Speed: 8/10
|
Power: 4/10
|
Passing: 8/10
|
Defense: 6/10
|
Special Jutsu: Shadow Possession Lets Shikamaru take control of the other team's Goalie, making it easy for his teammates to get a goal.
|
Special Strike: ??? ???.
|
Ino
|
Speed: 4/10
|
Power: 5/10
|
Passing: 10/10
|
Defense: 6/10
|
Special Jutsu: Mind Transfer Lets Ino take control of one of the other team's member.
|
Special Strike: ??? ???.
|
Choji
|
Speed: 2/10
|
Power: 4/10
|
Passing: 6/10
|
Defense: 9/10
|
Special Jutsu: Expansion Makes Choji expand into a huge ball, and he can roll over other Players.
|
Special Strike: ??? ???.
|