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Spell Archives

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The incantation used is ''Aguamenti''.  This causes water to spirt out of the casters wand. Great for putting out fires. This spell has no counter-spell and has a difficulty rating of 1.
The incantation used is ''Aguamenti''.  This causes water to spirt out of the casters wand. Great for putting out fires. This spell has no counter-spell and has a difficulty rating of 1.
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====Door Unlocking Spell====
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The incantation to use for this spell is ''Alohomora'' and it basically unlocks doors. Its a great spell for getting into those out of bounds places. There is also no counter-spell. This spell has a difficulty level of 1.
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====Leg Locker Jinx====
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The words for this incantation are ''Pretrificus Totalus''. This temporarily freezes the target, locking their legs together and freezing their body so they cant move. The counter-spell is ''Enervate''. This spell has a difficulty level of 1.
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====Reanimnation Spell====
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The word for this incantation is ''Enervate''. It is used to re-animate a person after freezing or fainting etc. There is no counter-spell. This spell has a difficulty level of 1.

Revision as of 22:20, 26 November 2006

This page lists all the spells that are used on The Prophecy. There a different levels for different ages. Enjoy reading through this lot!

Contents

Level 1

Slug Vomiting Jinx

The words used to make this spell work are Eat Slugs!. This spell makes the person it is aimed at throw up slugs continuously for while. And there is unfortunately no counter-spell to stop it. This has a difficulty rating of 1.

Water Spell

The incantation used is Aguamenti. This causes water to spirt out of the casters wand. Great for putting out fires. This spell has no counter-spell and has a difficulty rating of 1.

Door Unlocking Spell

The incantation to use for this spell is Alohomora and it basically unlocks doors. Its a great spell for getting into those out of bounds places. There is also no counter-spell. This spell has a difficulty level of 1.

Leg Locker Jinx

The words for this incantation are Pretrificus Totalus. This temporarily freezes the target, locking their legs together and freezing their body so they cant move. The counter-spell is Enervate. This spell has a difficulty level of 1.

Reanimnation Spell

The word for this incantation is Enervate. It is used to re-animate a person after freezing or fainting etc. There is no counter-spell. This spell has a difficulty level of 1.

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