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Time To Split

From The TimeSplitters Wiki

Revision as of 22:56, 25 January 2008 by Drifting (Talk | contribs)
For the TimeSplitters 2 Arcade League Challenge, see: Time to Split

Time To Split picks up right where TimeSplitters 2's Story mode left off. After escaping the Space Station in TimeSplitters 2, Cortez flew back to Earth with the Time Crystals. The mission begins after Cortez's crash landing.

Contents

Briefing

Sergeant Cortez returns from a daring assault on a TimeSplitter space station - with him he carries the recovered Time Crystals which could bring the war to an end. On his final approach a laser hit causes his ship to malfunction and Cortez is forced to crash land. It is essential that he brings the crystals back to Spacetime Marine HQ.

Primary Objectives

  • Reach the rebel base
  • Use the gun emplacement to defend against the TimeSplitter attack
  • Help defend the rebel base

Arsenal

Strategy

Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the humanoid enemies firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The Sci-Fi Handgun has a weak scope that will make it easier to score headshots from far away.

The large glowing green boxes are explosives you can shoot and destroy enemies with. Target them first to conserve ammo. The bright colored boxes on the ground are usually Grenades or medical kits. Armor comes in the form of a blue Kevlar vest. Ammunition comes in wood or metal boxes. One of the enemies you've killed should have dropped a Plasma AutoRifle. Be sure to take one and stow it away (normal and hard), since you'll need it later.

Take care of the enemies near the bridge by blowing up the boxes and continue on to meet with some sucker who gives you a Sci-Fi Sniper. Activate the shield first, then step out and shoot the boxes behind the snipers. The shield should be enough to protect Cortez from being chewed up too badly.

Shooting any of the boxes behind the snipers will cause an explosion to clear the nest. Take out the Plasma Autorifle and get ready to fight the invisible, lightning-throwing TimeSplitters. Follow the canyon's path and keep a look out for the dust and the distinct shimmer that give away a TimeSplitter. Note that the 'Splitters de-cloak before they attack. They also turn visible if they are shot. You can also trace the origin of fire when they shoot lightning. Take out the few Splitters here, or make a run for it. There is a mounted plasma gun ahead ahead Cortez can man.

The plasma turret gun has unlimited ammo unlike your Plasma AutoRifle, so take advantage of it to mow down the waves of TimeSplitters who assault your position. Sweep the cliffs, then the canyon entrance you came from, then sweep back to the cliffs to your left. On co-op, each player can cover one side and in turn, each other. Once the splitter wave is stemmed, move on to the last battle.

Confiscate the grenades and power-ups strewn about before leaving the plasma gun, then move ahead to the next area. The objective here is to "hold the line", but Cortez would be wiser to move to the very end of the sandbag wall and hide behind it. There are more grenades and health pick-ups stored there, and he can throw grenades at oncoming TimeSplitters from behind cover. Kill 20 splitters (more on hard, less on easy) and the base's door will unlock, ending the stage. Enjoy the cinematic with the General and Anya.

Unlockables

Trivia

  • Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to Corporal Hart, but soon drops the question.
  • When Cortez defends the outpost using the gun emplacement a soldier yells "They're coming out the walls! They're out the godamn walls!" This is a reference to the film Aliens.
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