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ElectroTool
From The TimeSplitters Wiki
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ammo = Max Clip Size/Max Ammo| | ammo = Max Clip Size/Max Ammo| | ||
fire_rate = How many bullets it fires per second (Example: 2bps)| | fire_rate = How many bullets it fires per second (Example: 2bps)| | ||
- | reload_time = | + | reload_time = N/A |
damage = What percentage of health it takes off to the head & body.| | damage = What percentage of health it takes off to the head & body.| | ||
type = Other| | type = Other| |
Revision as of 22:42, 8 May 2007
ElectroTool | |
---|---|
Ammo | Max Clip Size/Max Ammo |
Fire Rate bullets per sec/cartridge time | How many bullets it fires per second (Example: 2bps) |
Reload Time | N/A
damage = What percentage of health it takes off to the head & body. |
Damage (per Single Shot) Head/Body/Leg | {{{damage}}} |
Type | Other |
Zoom | Yes |
Primary Fire | Shoots beam of electricity |
Secondary Fire | Shoots bolts |
Games | TS2, TSFP |
The ElectroTool shoots a continuous stream of electricity over long distances, and secondary fire shoots off bolt of energy.
This weapon is seen in TimeSplitters 2 and TimeSplitters: Future Perfect. In TimeSplitters 2's Story mode, it was used to overload the power nodes in the Robot Factory. In Future Perfect, it was also used to activate the bridge in Something to Crow About and to overload PROMETHEUS' shields. Robots have a weakness to this weapon due to its electrical nature.
The ElectroTool is usually considered a poor choice for multiplayer matches because of the long periods of time it takes to defeat an enemy with it, but others would argue its range, which is among the largest of any weapon in the game, makes up for it.