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Sci-fi Handgun
From The TimeSplitters Wiki
(Difference between revisions)
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name = Sci-fi Handgun| | name = Sci-fi Handgun| | ||
image = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg| | image = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg| | ||
- | ammo = 30 | + | ammo = 30 Energy Cells/200 Energy Cells| |
fire_rate = N/A| | fire_rate = N/A| | ||
reload_time = N/A| | reload_time = N/A| | ||
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s_fire = Fires engery cells| | s_fire = Fires engery cells| | ||
games = TS2, TSFP| | games = TS2, TSFP| | ||
- | }} | + | }}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help. |
+ | |||
+ | The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model. |
Revision as of 04:12, 26 December 2006
Sci-fi Handgun | |
---|---|
Ammo | 30 Energy Cells/200 Energy Cells |
Fire Rate bullets per sec/cartridge time | N/A |
Reload Time | N/A |
Damage (per Single Shot) Head/Body/Leg | N/A |
Type | Pistol |
Zoom | No |
Primary Fire | Fires energy cells |
Secondary Fire | Fires engery cells |
Games | TS2, TSFP |
The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.