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Sci-fi Handgun

From The TimeSplitters Wiki

(Difference between revisions)
Line 2: Line 2:
   name          = Sci-fi Handgun|
   name          = Sci-fi Handgun|
   image          = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg|
   image          = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg|
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   ammo          = 30 Engery Cells/200 Engery Cells|
+
   ammo          = 30 Energy Cells/200 Energy Cells|
   fire_rate      = N/A|
   fire_rate      = N/A|
   reload_time    = N/A|
   reload_time    = N/A|
Line 11: Line 11:
   s_fire        = Fires engery cells|
   s_fire        = Fires engery cells|
   games          = TS2, TSFP|
   games          = TS2, TSFP|
-
}}Generaly recived as a bad weapon ill-suited to the fastpaced gaming of TimeSplitters 2, the Sci-Fi handgun is more of an experiment then a proper weapon. The gun fires 3 slow-moving low damage shots with each pull of the trigger. The rounds are ricochette of walls and floors, bouncing round a few times before dispersing unless they hit a player, regardless of wether it is the player who fired them. On a slower or more tactical game, they could be a great addition for fireing round corners without risking ingery, but in TimeSplitters 2 they are more of an anoyance then a help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.
+
}}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help.  
 +
 
 +
The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.

Revision as of 04:12, 26 December 2006

Sci-fi Handgun
scifi_handgunpic.jpg
Ammo 30 Energy Cells/200 Energy Cells
Fire Rate
bullets per sec/cartridge time
N/A
Reload Time N/A
Damage (per Single Shot)
Head/Body/Leg
N/A
Type Pistol
Zoom No
Primary Fire Fires energy cells
Secondary Fire Fires engery cells
Games TS2, TSFP
Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help.

The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.

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