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ElectroTool
From The TimeSplitters Wiki
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- | {{NeedInfo | + | {{NeedInfo}} |
{{Infobox Weapon| | {{Infobox Weapon| | ||
name = ElectroTool| | name = ElectroTool| | ||
image = http://img519.imageshack.us/img519/4808/electrotoolpiclc9.jpg| | image = http://img519.imageshack.us/img519/4808/electrotoolpiclc9.jpg| | ||
- | ammo = | + | ammo = ?/?| |
- | fire_rate = | + | fire_rate = ?| |
reload_time = N/A| | reload_time = N/A| | ||
damage = What percentage of health it takes off to the head & body.| | damage = What percentage of health it takes off to the head & body.| | ||
Line 11: | Line 11: | ||
zoom = Yes| | zoom = Yes| | ||
p_fire = Shoots beam of electricity| | p_fire = Shoots beam of electricity| | ||
- | s_fire = Shoots | + | s_fire = Shoots jolts| |
games = TS2, TSFP| | games = TS2, TSFP| | ||
}} | }} | ||
- | The '''ElectroTool''' shoots a continuous stream of electricity over long distances | + | The '''ElectroTool''' shoots a continuous stream of electricity over long distances. The secondary fire shoots the electricity in short jolts. |
- | This weapon | + | This weapon appears in [[TimeSplitters 2]] and [[TimeSplitters: Future Perfect]]. In TimeSplitters 2's [[Story]] mode it was used to overload the power nodes in the [[Robot Factory]]. In Future Perfect, it was utilized to activate the bridge in [[Something to Crow About]] and to overload [[PROMETHEUS]]' shields. |
- | The ElectroTool is | + | Robots have a weakness to this weapon due to its electrical nature. In [[Arcade Custom]] the weapon causes damage to all enemies. |
+ | |||
+ | The ElectroTool is considered a poor choice for multiplayer matches by some because the weapon takes a relatively long time to defeat an enemy with. Others would argue that its long range, the longest of any weapon in the game, makes up for it. | ||
+ | |||
+ | The secondary function shoots one jolt of electricity, which uses one charge from the Electrotool's roller "supply". The jolt moves slower than the primary fire, has about a quarter of the operational range, does less damage and has an extended recoil. | ||
- | |||
[[Category:Weapons - Other Types]] | [[Category:Weapons - Other Types]] |
Current revision as of 22:19, 12 February 2008
ElectroTool | |
---|---|
Ammo | ?/? |
Fire Rate bullets per sec/cartridge time | ? |
Reload Time | N/A |
Damage (per Single Shot) Head/Body/Leg | What percentage of health it takes off to the head & body. |
Type | Other |
Zoom | Yes |
Primary Fire | Shoots beam of electricity |
Secondary Fire | Shoots jolts |
Games | TS2, TSFP |
The ElectroTool shoots a continuous stream of electricity over long distances. The secondary fire shoots the electricity in short jolts.
This weapon appears in TimeSplitters 2 and TimeSplitters: Future Perfect. In TimeSplitters 2's Story mode it was used to overload the power nodes in the Robot Factory. In Future Perfect, it was utilized to activate the bridge in Something to Crow About and to overload PROMETHEUS' shields.
Robots have a weakness to this weapon due to its electrical nature. In Arcade Custom the weapon causes damage to all enemies.
The ElectroTool is considered a poor choice for multiplayer matches by some because the weapon takes a relatively long time to defeat an enemy with. Others would argue that its long range, the longest of any weapon in the game, makes up for it.
The secondary function shoots one jolt of electricity, which uses one charge from the Electrotool's roller "supply". The jolt moves slower than the primary fire, has about a quarter of the operational range, does less damage and has an extended recoil.