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Cloak/Invisibility

From The TimeSplitters Wiki

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'''Invisability''' is a [[Powerup|power-up]] that makes the user invisible for a limited amount of time. This is especially uself against human controlled opponents but AI Bots tend to know where you are in [[TimeSplitters 2]]. AI Bots will usually just run right past the user in [[TimeSplitters: Future Perfect]], but will open fire if they are fired upon. While the name may make one think it is complete invisibility, this is not true. Instead it will make the environment appear wavy and warped like in the user's location on screen.<br>
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'''Cloak''' or '''Invisibility''' as it is sometimes called, is a glowing yellow sphere that contains a black veil. It temporarily turns the player almost invisible, leaving just a shimmering, translucent outline. With this power-up, opposition players will find it difficult or even impossible to spot the user. In [[TS2]], AI seemed to be fooled by the effect for only a brief amount of time. [[TSFP|TSFP's]] bots were slightly easier to trick. They usually will not be able to see the player until they are fired upon. Against humans however, the invisibility powerup turns from a full blown advantage to simply a niusance to the opponent. the combination of the cloak shimmer and the radar dot means finding a cloacked player is simply a matter of looking in his general direction and firing madly.
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These powerups are distinguishable as they are large, yellow spheres with what apears to be some kind of cloak inside them.
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== Trivia ==
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*In TS2, the [[Scourge Splitter|Scourge Splitter's]] purple flames are still visible when he is cloaked.
[[Category:Items - Power-Ups]]
[[Category:Items - Power-Ups]]
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[[Category:Items - Mapmaker]]

Current revision as of 00:52, 27 December 2007

Cloak or Invisibility as it is sometimes called, is a glowing yellow sphere that contains a black veil. It temporarily turns the player almost invisible, leaving just a shimmering, translucent outline. With this power-up, opposition players will find it difficult or even impossible to spot the user. In TS2, AI seemed to be fooled by the effect for only a brief amount of time. TSFP's bots were slightly easier to trick. They usually will not be able to see the player until they are fired upon. Against humans however, the invisibility powerup turns from a full blown advantage to simply a niusance to the opponent. the combination of the cloak shimmer and the radar dot means finding a cloacked player is simply a matter of looking in his general direction and firing madly.

Trivia

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