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Network

From The TimeSplitters Wiki

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[[TimeSplitters: Future Perfect]] was the first TS playable online. You can play a variety of modes online, and there are many clans that regularly play TimeSplitters online. Also, you are able to swap maps online with others players too.  
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<span class="nounderlinelink" style="font-size:162%">'''Network'''</span><br />
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<span style="font-size:70%">If splitscreen isn't your thing, or you want the maximum amount of human players<br>then Network is for you! Network allows you to play Arcade Custom matches by<br>connecting to other consoles, be it over i.Link, Ethernet LAN or Internet.</span><br />
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There is also a way to play TimeSplitters 2 online. It is explained [http://www.neoavalon.com/TS2O/setup/ at the TS2 Online Project Site].
 
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! class="nounderlinelink mp2communitytitle" colspan="2" style="font-size:120%; style="background: #cedff2; border-width: 1px; border-style: solid; text-align:center; padding-left:0.4em" | Navigation
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[[TS2 Setup]] '''&middot;''' [[TSFP Setup]] '''&middot;''' [[Console Connections]] '''&middot;''' [[TS2 Online Project]]</div>
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The '''Network''' ability first appeared in [[TimeSplitters 2]]. On the PS2, the game allowed up to 24 players via i.Link or Ethernet LAN. [[TS3|Future Perfect]] allowed players up to 16 players on the xBox, but only 8 on the PS2. Network games are just like Arcade Custom games, with the Host taking the role of ''Player 1'' who chooses the game mode, map etc. There are no bots in Network mode, and as a result [[Monkey Assistant]] cannot be played.

Current revision as of 10:01, 23 December 2007



Network
If splitscreen isn't your thing, or you want the maximum amount of human players
then Network is for you! Network allows you to play Arcade Custom matches by
connecting to other consoles, be it over i.Link, Ethernet LAN or Internet.


Navigation


The Network ability first appeared in TimeSplitters 2. On the PS2, the game allowed up to 24 players via i.Link or Ethernet LAN. Future Perfect allowed players up to 16 players on the xBox, but only 8 on the PS2. Network games are just like Arcade Custom games, with the Host taking the role of Player 1 who chooses the game mode, map etc. There are no bots in Network mode, and as a result Monkey Assistant cannot be played.
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