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ElectroTool

From The TimeSplitters Wiki

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{{Infobox Weapon|
{{Infobox Weapon|
   name          = ElectroTool|
   name          = ElectroTool|
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The ElectroTool is usually considered a poor choice for multiplayer matches because of the long periods of time it takes to defeat an enemy with it, but others would argue its range, which is among the largest of any weapon in the game, makes up for it.
The ElectroTool is usually considered a poor choice for multiplayer matches because of the long periods of time it takes to defeat an enemy with it, but others would argue its range, which is among the largest of any weapon in the game, makes up for it.
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The secondary function simply involves the electrotool shooting one bolt, which takes off one charge from the electrotools roller "supply". However this mode of attacking is incredibly useless, considering that the bold moves slower, has about a quarter of the operational range, does incredibly little damage, and takes a bit of time to shoot again. Highly reccomended that the secondary function is never used.
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The secondary function simply involves the Electrotool shooting one bolt, which takes off one charge from the Electrotool's roller "supply". However this mode of attacking is incredibly useless, considering that the bold moves slower, has about a quarter of the operational range, does incredibly little damage, and takes a bit of time to shoot again. Highly recommended that the secondary function is never used.
[[Category:Weapons - Other Types]]
[[Category:Weapons - Other Types]]

Revision as of 18:20, 27 December 2007

{{NeedInfo))

ElectroTool
electrotoolpiclc9.jpg
Ammo Max Clip Size/Max Ammo
Fire Rate
bullets per sec/cartridge time
How many bullets it fires per second (Example: 2bps)
Reload Time N/A
Damage (per Single Shot)
Head/Body/Leg
What percentage of health it takes off to the head & body.
Type Other
Zoom Yes
Primary Fire Shoots beam of electricity
Secondary Fire Shoots bolts
Games TS2, TSFP

The ElectroTool shoots a continuous stream of electricity over long distances, and secondary fire shoots off bolt of energy.

This weapon is seen in TimeSplitters 2 and TimeSplitters: Future Perfect. In TimeSplitters 2's Story mode, it was used to overload the power nodes in the Robot Factory. In Future Perfect, it was also used to activate the bridge in Something to Crow About and to overload PROMETHEUS' shields. Robots have a weakness to this weapon due to its electrical nature, but in multiplayer, it does damage to all enemies, including the rock golem, which theoretically shouldn't take ANY damage from it.

The ElectroTool is usually considered a poor choice for multiplayer matches because of the long periods of time it takes to defeat an enemy with it, but others would argue its range, which is among the largest of any weapon in the game, makes up for it.

The secondary function simply involves the Electrotool shooting one bolt, which takes off one charge from the Electrotool's roller "supply". However this mode of attacking is incredibly useless, considering that the bold moves slower, has about a quarter of the operational range, does incredibly little damage, and takes a bit of time to shoot again. Highly recommended that the secondary function is never used.

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