Noel Camenzend
From Thrashfs
Contents |
Basics
Name: Noel Camenzend
Concept: Haunted Martial Artist
Fighting Style: Taekwondo combined with his own inner demons.
Motivation: Pride
Attributes
Agility: 5
Intelligence: 3
Presence: 4
Stamina: 5
Strength: 5
Will: 3
Secondary Values
Finesse: 4
Force: 4
Precision: 4
Health: 39
Ki: 22
Super: 2/10
- Super Foci: Attack, Cool
Destiny: 26/30
- Plot Points: 1
Techniques
Acrobatics: 2
Block: 2
Evade: 3
Focus: 3
Grapple: 2
Kick: 8
Melee: 2
Punch: 3
Maneuvers
Defensive
- Block: AV of 7. Move of 1.
- Breakfall: AV of 6. Reduces damage against knockdown.
- Defense Reset: AP Cost of 1.
- Disengage: AV of 7. Cancels any Grapple Maneuver.
- Dodge: AV of 7. Move of 2.
- Kipup: AP Cost of 1 or AV of 7 to stand up.
Ki-Using
- Disruptive Taunt: AP Cost of 2. AV of 7 versus (Will x 2). If successful, half the successes are removed from their Super.
- Respect: AP Cost of 2. AV of 7. If successful, half the successes are added to your Super.
- Super Burn: Super Cost of 10. For this turn and the next three turns, characters add +2 damage, and Supers get a Super Enhancement.
- Super Charge: Each AP spent adds 2 points of Super.
Movement
- Air Jump: AP Cost of 1. Move of 5.
- Dash: AP Cost of 2. Move of 5.
- Jump: AP Cost of 1. Move of 5. Adds Aerial; attacks gain +2 to damage.
- Pursuit Jump: Costs 1 AP. Move of 5. Adds Aerial; attacks gain +2 to AV and +2 to damage.
Grapple
- Takedown: AP Cost of 3. AV of 7. Move of 1. Damage of 11. Target and user left prone.
- Throw: AP Cost of 3. AV of 7. Move of 1. Damage of 9. Target left prone.
Strike
- Kick: AP Cost of 2. AV of 12. Move of 1. Damage of 7.
- Punch: AP Cost of 2. AV of 8. Move of 1. Damage of 6.
- Sweep: AP Cost of 3. AV of 12. Move of 0. Damage of 6. User must be crouching, causes knockdown.
Template
- Heavy Strike: +1 AP, -1 Accuracy, +3 Damage, -1 Move.
- Move Boost: +1 AP, +3 Move.
Specials
- Contorted Angel: AP Cost of 3. AV of 12. Damage of 10. Move of 4. Counterattack versus crouching.
- Heaven Falling: AP Cost of 3. AV of 11. Damage of 8. Aerial; counterattack versus standing.
- Hell Raiser: AP Cost of 3. AV of 12. Damage of 10. Counterattack versus aerial.
Supers
- The Beast Sleeps: AP Cost of 4. Super Cost of 10. AV of 11. Damage of 18. Aerial; counterattack versus standing.
Support Traits
Edges
Appearance - Impressive: While Noel's demons are currently sealed, they still are just ever-so-barely perceptible by others. He has a +3 on Presence rolls to impress or intimidate.
Skills
Insight: Purchased Once (+2). Noel's seen enough fights to make educated guesses.
Persuasion: Purchased Once (+3). Noel's not a bad guy, and can be pretty talkative when need be.
Presence Sense: Purchased Once (+2). The ability to detect others, based on their auras, can come in handy.
Taunt: Purchased Once (+3). Noel's pretty good at getting his opinion across.
Story Hooks
Destined For Battle: As a young child, Noel was bound into a pact with demons. He doesn't remember the traumatic event or his rescue, and the Noah Foundation has filed his paperwork away as a very low-risk case, but the organization who made him would like him back - or at least to destroy the "lucky" prayer bead necklace he wears to seal the monster's influence.
Appearance
A brief description of the character, and their "signature outfit" if the Costume Edge was taken.
History
A brief description of their life up until the start of the game.
- Please use bullets to detail current events in the storyline.
- However, to keep from cluttering the page, please break bullets down into paragraphs once the storyline has ended.
Tournament Record
Wins: 0
Losses: 0
Draws: 0
List Of Titles And Awards
- Titles are listed in bullet format.