Cass Solaryn
From Thrashfs
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* '''Super Charge:''' Each AP spent adds 2 points of Super. | * '''Super Charge:''' Each AP spent adds 2 points of Super. | ||
* '''Disruptive Taunt:''' AP Cost of 2. AV of (Presence + Taunt Skill) versus (Will x 2). If successful, half the successes are removed from their Super. | * '''Disruptive Taunt:''' AP Cost of 2. AV of (Presence + Taunt Skill) versus (Will x 2). If successful, half the successes are removed from their Super. | ||
- | * ''EX Blazing'': spend 5 points of Super, add a Super Enhancement. | + | * '''EX Blazing''': spend 5 points of Super, add a Super Enhancement. |
+ | |||
=== Movement === | === Movement === | ||
* '''Dash:''' AP Cost of 2. Move of 3 + (Agility/2). | * '''Dash:''' AP Cost of 2. Move of 3 + (Agility/2). |
Revision as of 03:58, 30 January 2008
Contents |
Basics
Name: Cassiel Solaryn
Concept: reverse trap and descendant of a celestial maiden
Fighting Style: Chinese-style swordplay
Motivation: Pride
Attributes
Agility: 7
Intelligence: 4
Presence: 5
Stamina: 3
Strength: 2
Will: 4
Secondary Values
Finesse: 6
Force: 3
Precision: 5
Health: 34
Ki: 22
Super: 10/10
- Super Foci:
Destiny: 5/20
Techniques
Acrobatics: 3
Block: 3
Evade: 4
Focus: 4
Grapple: 1
Kick: 2
Melee: 7
Punch: 1
Maneuvers
Defensive
- Block: AV of (Force + Block + 1). Move of 1.
- Defense Reset: AP Cost of 1.
- Disengage: AV of (Finesse + Grapple + 1). Cancels any Grapple Maneuver.
- Dodge: AV of (Finesse + Dodge). Move of 2.
Ki-Using
- Super Burn: Super Cost of 10. For this turn and the next three turns, characters add +2 damage, and Supers get a Super Enhancement.
- Super Charge: Each AP spent adds 2 points of Super.
- Disruptive Taunt: AP Cost of 2. AV of (Presence + Taunt Skill) versus (Will x 2). If successful, half the successes are removed from their Super.
- EX Blazing: spend 5 points of Super, add a Super Enhancement.
Movement
- Dash: AP Cost of 2. Move of 3 + (Agility/2).
- Jump: AP Cost of 1. Move of 3 + (Agility/2). Adds Aerial; attacks gain +2 to damage.
- Pursuit Jump: Costs 1 AP. Move of 3 + (Agility/2). Adds Aerial; attcks gain +2 to AV and +2 to damage.
- Teleport:, blah blah blah.
- Teleport Dodge, blah blah.
Grapple
- Takedown: AP Cost of 3. AV of ([Finesse or Force] + Grapple + 1). Move of 1. Damage of 9 + (Strength/2). Target and user left prone.
- Throw: AP Cost of 3. AV of ([Finesse or Force] + Grapple + 1). Move of 1. Damage of 7 + (Strength/2). Target left prone.
Strike
- Kick: AP Cost of 2. AV of ([Finesse or Force] + Kick). Move of 1. Damage of 5 + (Strength/2).
- Punch: AP Cost of 2. AV of ([Finesse or Force] + Punch + 1). Move of 1. Damage of 4 + (Strength/2).
- Sweep: AP Cost of 3. AV of (Force + Kick). Move of 0. Damage of 4 + (Strength/2). User must be crouching, causes knockdown.
- Through Slash, blah blah stuff goes here.
- Multi Strike/Slash, blah blah...
- Sword Strike, blah blah...
Template
- Heavy Strike: +1 AP, -1 Accuracy, +3 Damage, -1 Move.
- Move Boost: +1 AP, +3 Move.
Super Attacks
- Variable Combo
Support Traits
Edges
- Appearance: Attractive
Skills
- Alertness, bought once.
- Performance, bought once.
- Lore, bought once.
- Presence Sense, bought once.
- Technology, bought once.
Story Hooks
- Targeted By Evil Organization
- Inner Power-
Flaws
- Personality Flaw: Bitchy. Because Cass is snarky and abrasive and bitter and it bleeds out into everything she does.
Appearance
Small-she is just under five feet tall-and slender, with short, pale silver hair, Cassiel is the very picture of androgynous beauty, though with more then a hint of the ethereal and otherworldly in her appearance: she dresses like a boy all of the time, in boy's clothing (though she does own perfectly suitable girlish clothing. That hangs, hidden, in her closet and collects dust). Because of her dressing habits and lack of feminine curves, she is quite usually mistaken for an exceptionally feminine boy, with a high voice, though her alto voice is low for a woman. She even walks like a boy, with no hint of sensuality or anything in her stride: she occasionally does wear a touch of makeup, but it is normally planned to shock everyone who thinks of her as a boy.
History
A brief description of their life up until the start of the game.
- Please use bullets to detail current events in the storyline.
- However, to keep from cluttering the page, please break bullets down into paragraphs once the storyline has ended.
Tournament Record
Wins: 0
Losses: 0
Draws: 0
List Of Titles And Awards
- Titles are listed in bullet format.