Computer Games

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Revision as of 23:53, 20 July 2006 by Joemm1 (Talk | contribs)

All computer programs are made up of a series of binary digits - 1s and 0s - that tell the computer how to behave and what to display on the screen.


Computer games are a special subset of computer programs. Due to the complexity involved in the application, the only way to create a game is to randomly alter these binary digits until a game emerges.


In top game studios, such as where Playstation and XBox games are made, there are hundreds of machines automatically producing random sequences of binary digits (RSOBD). The resulting programs are then tested to see if they meet the requirements of the studio and ultimately the public.


Of course, some of the resulting programs are gibberish and crash the computer instantly. Fortunately this is rare, and most random sequences produce a valid game. However, it can be frustrating for the "programmer", who evaluates these programs, when the resulting program is very close to what is required but one of the colours is wrong or there is a rude word in the middle of the screen. In this situation, the program must be destroyed and the "programmer" moves on to the next RSOBD.

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