Warcraft II: Tides of Darkness

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Revision as of 20:39, 30 March 2007

I had this on my Playstation several years ago. It was a fun game packed with all sorts of interesting units and humor. Eventually the game became a bit boring, though, because the strategical element of the game was quite light. Starcraft has this same problem, in which you can win the entire mission by just building a massive army and pushing forward until there's no enemies.

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