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Template:Hero combat stats

From Stormravengaming

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m (Tweaking)
(Strip margin-top styles. Replaced with updated header.)
 
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{| cellspacing="0" cellpadding="0" style="float: left; width: auto;"
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{| cellspacing="0" cellpadding="0" style="float: left; margin-left: 0.2em; width: auto;"
|-
|-
|
|
-
{| cellspacing="0" class="herostats" style="width: 100%;"
+
{| cellspacing="0" class="hero stats" style="margin-bottom: 0.2em; width: 100%;"
|-
|-
!
!
-
! align="center" | <small>BASE</small>
+
! BASE
!
!
-
! align="center" | <small>LEVELS</small>
+
! LEVELS
!
!
-
! align="center" | <small>CURRENT TOTAL</small>
+
! CURRENT TOTAL
|-
|-
| <big>'''OCV'''</big>
| <big>'''OCV'''</big>
-
| align="center" | {{{OCV}}}
+
| style="text-align: center;" | {{{OCV}}}
| +
| +
-
| align="center" | {{{OCV levels}}}
+
| style="text-align: center;" | {{{OCV levels}}}
| =
| =
-
| align="center" | <big>''' {{{OCV total}}}'''</big>
+
| style="text-align: center;" | <big>''' {{{OCV total}}}'''</big>
|-
|-
| <big>'''DCV'''</big>
| <big>'''DCV'''</big>
-
| align="center" | {{{DCV}}}
+
| style="text-align: center;" | {{{DCV}}}
| +
| +
-
| align="center" | {{{DCV levels}}}
+
| style="text-align: center;" | {{{DCV levels}}}
| =
| =
-
| align="center" | <big>''' {{{DCV total}}}'''</big>
+
| style="text-align: center;" | <big>''' {{{DCV total}}}'''</big>
|- style="border-bottom: 1px solid #CCCCF4;"  
|- style="border-bottom: 1px solid #CCCCF4;"  
| <big>'''ECV'''</big>
| <big>'''ECV'''</big>
-
| align="center" | {{{ECV}}}
+
| style="text-align: center;" | {{{ECV}}}
| +
| +
-
| align="center" | {{{ECV levels}}}
+
| style="text-align: center;" | {{{ECV levels}}}
| =
| =
-
| align="center" | <big>''' {{{ECV total}}}'''</big>
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| style="text-align: center;" | <big>''' {{{ECV total}}}'''</big>
|-
|-
| colspan="6" | {{{levels}}}
| colspan="6" | {{{levels}}}
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|-
|-
|
|
-
{| cellspacing="0" class="herostats" style="width: 100%;"
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{| cellspacing="0" class="hero stats" style="margin-bottom: 0.2em; width: 100%;"
|-
|-
!
!
-
! style="align: center;" | <small>1</small>
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! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12
-
! style="align: center;" | <small>2</small>
+
-
! style="align: center;" | <small>3</small>
+
-
! style="align: center;" | <small>4</small>
+
-
! style="align: center;" | <small>5</small>
+
-
! style="align: center;" | <small>6</small>
+
-
! style="align: center;" | <small>7</small>
+
-
! style="align: center;" | <small>8</small>
+
-
! style="align: center;" | <small>9</small>
+
-
! style="align: center;" | <small>10</small>
+
-
! style="align: center;" | <small>11</small>
+
-
! style="align: center;" | <small>12</small>
+
|-
|-
| '''Phases'''
| '''Phases'''
-
| style="align: center;" | ''' {{{1}}}'''
+
| style="text-align: center;" | ''' {{{1}}}'''
-
| style="align: center;" | ''' {{{2}}}'''
+
| style="text-align: center;" | ''' {{{2}}}'''
-
| style="align: center;" | ''' {{{3}}}'''
+
| style="text-align: center;" | ''' {{{3}}}'''
-
| style="align: center;" | ''' {{{4}}}'''
+
| style="text-align: center;" | ''' {{{4}}}'''
-
| style="align: center;" | ''' {{{5}}}'''
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| style="text-align: center;" | ''' {{{5}}}'''
-
| style="align: center;" | ''' {{{6}}}'''
+
| style="text-align: center;" | ''' {{{6}}}'''
-
| style="align: center;" | ''' {{{7}}}'''
+
| style="text-align: center;" | ''' {{{7}}}'''
-
| style="align: center;" | ''' {{{8}}}'''
+
| style="text-align: center;" | ''' {{{8}}}'''
-
| style="align: center;" | ''' {{{9}}}'''
+
| style="text-align: center;" | ''' {{{9}}}'''
-
| style="align: center;" | ''' {{{10}}}'''
+
| style="text-align: center;" | ''' {{{10}}}'''
-
| style="align: center;" | ''' {{{11}}}'''
+
| style="text-align: center;" | ''' {{{11}}}'''
-
| style="align: center;" | ''' {{{12}}}'''
+
| style="text-align: center;" | ''' {{{12}}}'''
 +
|}
 +
|-
 +
|
 +
{| cellspacing="0" class="hero stats" style="width: 100%;"
 +
|-
 +
! style="border-right: 1px solid;" | BODY DAMAGE
 +
! style="border-right: 1px solid;" | STUN DAMAGE
 +
! END SPENT
 +
|-
 +
| style="border-right: 1px solid; border-bottom: 1px solid; text-align: center;" | <big>{{{Body damage}}}</big>
 +
| style="border-right: 1px solid; border-bottom: 1px solid; text-align: center;" | <big>{{{Stun damage}}}</big>
 +
| style="border-bottom: 1px solid; text-align: center;" | <big>{{{End spent}}}</big>
 +
|-
 +
! colspan="3" | OTHER DAMAGE
 +
|-
 +
| colspan="3" | {{{Other damage}}}
|}
|}
|}<br style="clear: left;" /><noinclude>
|}<br style="clear: left;" /><noinclude>
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==Usage==
==Usage==
-
This pair of tables floats to the left.  It is best placed immediately after the [[Template:HeroStats|HeroStats]] table, which then stacks the combat stat block next to the ability scores block (if the browser window is wide enough).
+
This trio of tables floats to the left.  It is best placed immediately after the [[Template:Hero stats|Hero stats]] table, which then stacks the combat stat block next to the ability scores block (if the browser window is wide enough).
You can use the <tt><nowiki>{{{levels}}}</nowiki></tt> parameter to list conditional levels that apply only in specific circumstances or to specific actions.
You can use the <tt><nowiki>{{{levels}}}</nowiki></tt> parameter to list conditional levels that apply only in specific circumstances or to specific actions.
Enter any character for the twelve consecutive unnamed parameters.  Usually it is best to use a simple symbol (such as ''X'') for the segments in which the character has a Phase, and leave the others empty.
Enter any character for the twelve consecutive unnamed parameters.  Usually it is best to use a simple symbol (such as ''X'') for the segments in which the character has a Phase, and leave the others empty.
 +
 +
You can use the <tt><nowiki>{{{Other damage}}}</nowiki></tt> parameter to describe unconventional damage, such as ability drains and Transfer damage.
==Parameters==
==Parameters==
-
{| class="herostats" |
+
{| class="hero stats" |
|-
|-
| OCV  || OCV levels  || OCV total
| OCV  || OCV levels  || OCV total
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|-
|-
| colspan=3 | ''12 unnamed parameters corresponding to the 12 segments''
| colspan=3 | ''12 unnamed parameters corresponding to the 12 segments''
 +
|-
 +
| Body damage || Stun damage || End spent
 +
|-
 +
| colspan="3" | Other damage
|}
|}
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ECV=|ECV levels=|ECV total=|
ECV=|ECV levels=|ECV total=|
levels=|
levels=|
-
|||||||||||}}
+
||||||||||||
 +
Body damage=|Stun damage=|End spent=|
 +
Other damage=}}
</pre>
</pre>
-
[[Category:Hero mechanics templates]]
+
[[Category:Hero mechanics templates|Combat stats]]
</noinclude>
</noinclude>

Current revision as of 19:13, 24 January 2007

BASE LEVELS CURRENT TOTAL
OCV {{{OCV}}} + {{{OCV levels}}} = {{{OCV total}}}
DCV {{{DCV}}} + {{{DCV levels}}} = {{{DCV total}}}
ECV {{{ECV}}} + {{{ECV levels}}} = {{{ECV total}}}
{{{levels}}}
1 2 3 4 5 6 7 8 9 10 11 12
Phases {{{1}}} {{{2}}} {{{3}}} {{{4}}} {{{5}}} {{{6}}} {{{7}}} {{{8}}} {{{9}}} {{{10}}} {{{11}}} {{{12}}}
BODY DAMAGE STUN DAMAGE END SPENT
{{{Body damage}}} {{{Stun damage}}} {{{End spent}}}
OTHER DAMAGE
{{{Other damage}}}

Usage

This trio of tables floats to the left. It is best placed immediately after the Hero stats table, which then stacks the combat stat block next to the ability scores block (if the browser window is wide enough).

You can use the {{{levels}}} parameter to list conditional levels that apply only in specific circumstances or to specific actions.

Enter any character for the twelve consecutive unnamed parameters. Usually it is best to use a simple symbol (such as X) for the segments in which the character has a Phase, and leave the others empty.

You can use the {{{Other damage}}} parameter to describe unconventional damage, such as ability drains and Transfer damage.

Parameters

OCV OCV levels OCV total
DCV DCV levels DCV total
ECV ECV levels ECV total
levels
12 unnamed parameters corresponding to the 12 segments
Body damage Stun damage End spent
Other damage

For your convenience, you can copy and paste the following text into your article and then fill in the values:

{{Hero combat stats|
OCV=|OCV levels=|OCV total=|
DCV=|DCV levels=|DCV total=|
ECV=|ECV levels=|ECV total=|
levels=|
||||||||||||
Body damage=|Stun damage=|End spent=|
Other damage=}}
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