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| + | k1Q56G Perfect work you have done, this site is really cool with good info. |
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- | Before the events that took place in its appearance in the 4th season of the Western Campaign, the Liberators Army started at first as a small peacekeeping and resistance force, formerly known as the Liberators Special Response Unit or LSRU, formerly an independent branch of the Regular Army, but had then become its own independent armed forces.
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- | The Liberators Army is a hard trained army who's soldiers have a surprisingly high amount of integrity.They cannot stand dictators and armys that slaughter innocents. With high sense of justice and having experienced the horrors of the first wars and battles, they fight bravely and justly.They also follow certain morals and ethics. Many troops would give their lives in order to protect civilians. They also fight for each other in battle as well, showing incredible self sacrifice. They began as a small peace-keeping force in the first seasons it appeared for. In later seasons, it grew and became more well equipped with improved Solider and vehicle units. It still maintains its image as a shield of the people and its allies, despite its growth. The Liberators wear their signature Orange Uniforms and paint their vehicles Orange to show their peace keeping status, so that people can identify them as a peacekeeping force. Because of their status as peace keepers, most hostile armys assume that the Liberators are pushovers. But once in battle with them, they are quick to realize just how determined and stubborn Liberator forces are to deny them their objectives. Even in the rare cases of Liberator units being pushed back, they never just let it go. They will come back to the fallen region to try Liberate it again and harass supply lines to the area (which really pisses off enemy commanders). And on the flip side, allied army troops find Liberators to be very helpful, kind and understanding people. Liberator troops would even go as far as to cover a grenade for an allied armys man. Even when these brave souls tire, they still do what they can for others. Some,however,can seance that some of the Liberators are depressed,frustrated and guilt ridden because of the constant cycle of violence. So much so, that Liberators may feel particularly unforgiving to comiters of the most evil and heinous war crimes, and ashamed of the deeds they do, or what they fail to accomplish in the their missions of mercy.
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- | UbQAGf I loved your blog post.Really looking forward to read more. Really Cool.
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- | cLpXJm Very informative blog.Much thanks again. Cool.
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- | ==Special Ability's==
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- | The CO's of the Liberators poses unique spiritual powers, most of it the ability to tap into a individuals spiritual energy, increasing their natural ability's with spiritual power, becoming faster,stronger and over all, more powerful. Their are also a few other special abilities.
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- | '''Berserker ability/a.k.a "The Seed"'''
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- | The Power of the Berserker is one that all CO's at one point learn to harness. Given the heat of battle, a solider may find himself reaching into himself for a power to counter his enemy. The "Seed" as it's known is a state of complete calm and clairvoyance on the battlefield, allowing and individual to anticipate the enemy's intentions on a primal level. A soldiers instinct becomes enhanced and ones reflexes and reaction time are doubled. Some NCO's and enlisted troops may unknowingly call upon this natural ability on the rare occasion. Its assumed that the Seed is simply an advanced form CHI discipline.
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- | '''Monoshift'''
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- | A power that Briano and Vivian find thrust upon them, all thanks to a pair of Special Gems that became stuck in their body's after a battle. The Red Daimon Gems have their own special power and draw on even more power from other sources, becoming a focus of that power. When unleashed, the Spiritual energy is magnified by the Gem, so much so that it can change the appearance of both the user and any weapon the user holds, imbuing both with great strength. The gems need to be charged, however, after each use. Sometimes, Briano and Vivian can utilize a small portion of the Monoshift they have dubbed "The Eye of the Edge-fencer", allowing them to track the movements of an enemy fluidly and develop quick reflexes and reaction time, without using up much of the power being contained in the Red Daimon Gem, and shows no physical signs, other then the fact that their eyes glow bright red. They claim that everything appears red to them while in this state, and any person appears as a glowing white light with a red outline, but seemingly able to tell friend from foe by a means they don't fully understand themselves. They also claim that the world seems to slow down a bit from their perspective. As they are still learning to use the power of the Monoshift, and because they are afraid of its destructive power, they haven't practiced using a fully activated Monoshift. And because of this, when the Monoshift is unleashed, Briano and Vivian no longer become self aware when the power is at full activation. As such, anything perceived as a threat to them in their frenzied state is attacked quickly and violently. They are both capable of extreme strength, fast movement, heightened reflexes, high dammage threshold and the ability to use Monoshift based energy attacks. It was once said that once a person fully masters the power of the Monoshift, that it is possible to maintain ones awareness while in Monoshift. Its also rumored that a 2nd stage of the ability known as the "Golden Monoshift" is possibly exists and is a more refined, stronger and controlled version of the normal Monoshift. The Monoshift's full activation can be brought forth usually upon receiving initially fatal wounds or through extreme emotion. Recharging the power requires an hour and a half of meditation, or being charged through super natural means.
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- | '''Magic'''
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- | This realm of power belonging to Maria. Magic comes in two distinct styles: Western (mostly European style) and Eastern (mostly Japanese and Asian style)Like CHI, Magical power is a natural energy accessible (in theory at least) to all living beings. The difference between the two is that Magic power is based in nature and drawn in by the users own ability's, while CHI is based more within the user and expended regularly as a sort of Life-fule. In other words: Magical power is an external and spiritual power, while CHI is internal and physical. Magic users like Maria, can use their powers to give them superhuman ability's, but using too many spells at once or using one or several extremely powerful spells, could tire a magic user and even having one's magical ability's sealed would make them no more dangerous then a regular person. Magical power and be enchanted into objects, including weapons and (via special magical contracts), can allow other people to borrow a magic user's magic power, even people who normally can't or don't use magic. Such magical contracts are called a Pactio or Magi-Contract. Such contracts revolve around the Witch or Wizard and a magic partner, known as a Magister Magi, mostly principled as a stable combat tradition, most commonly used by western magic users, (ironically, most people who initiate a Binding Contract of a Pactio usually marry each other. Probationary contracts are used by magic users who are too young to legally marry or used by those who don't wish to have a permanent, binding contract, and with the case of those in Probationary contracts, can form such contracts with multiple people to find the right "Partner", usually with close friends). On rare occasions, a few Mages have made several Probationary contracts at once. A Pactio contract is initiated thru a kiss, but a Pactio circle must be drawn first before kissing in order to solidify the contract, Probationary or otherwise. Magister Magi who enter a contract with a wizard receive a sort of card that contains the Magister Magi's "Artifact", which can be summoned and put away at the Magisters command (usually thru saying a magical phrase; "Adeat" to summon forth, and "Abeat" to put away). Its unknown as to how a particular artifact is selected for a Magister, but its assumed that the Artifact is embodied based on the Magisters personality. The Artifact card can also be used to summon the Magister Magi to the Mage and provide a means of communication, telepathically, between Mage and Magister Magi. Their are also small numbers of Magic users who can use both Magic and CHI together, providing a huge boost to both energies. However, it requires great skill to do so, as combining the two energies could be hazardous at best, and down right dangerous at worst. A other problem to using both Magic and CHI together is that it can cause a severe drain on a persons power if used for prolonged periods, not only draining ones magical abilities but also draining constitution, tiring and fatiguing a person.Finally, when it comes to a mages fighting style theirs two particular styles: Traditional Mage and Combat Mage. A Traditional Mages forward Defense is competently dependent on the Ministra (basically, if the mage is with out one, then it makes fighting a bit harder)and all the mage dose is create powerful spells from the rear. If the Ministra is incapacitated or not present, the Traditional Mage will be without protection and unable to fight well against opponents (if they can even get a spell cast at all). Its a stable style as far as it goes, and also provides more strategy to be planed out, used mostly by mages that prefer to stratagize in combat. Combat Mages use their magical ability to increase their physical ability's while they themselves are also entering the forefront of combat of battle to fight with the ministra. Its very versatile, but the speed of spell casting is paramount and also demands quick reflexes and good coordination. Most combat mages also learn a martial art or two to complement their fighting skills. Once a mage reaches a certain level in their magic ability, the two styles are almost indistinguishable from each other. Marias combat technique leans more towards a Combat Mages Style.
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- | '''Pactio Cards?'''
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- | Some information regarding Pactio cards, as well as a few examples, can be found at this outside source.
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- | [http://chief398.tripod.com/mahora_sensei/id8.html]
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- | '''Striker Unit'''
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- | A pair of hybrid mechanical/magical propeller devices used by Maria for flight and worn over her legs. They are rigid, preventing much movement of the knees, but can be disengaged on the field if needed. When wearing a Striker Maria's power is vastly increased by a magic engine in the unit, resulting in the constant manifestation of her animal ears and tail. It grants her the powers of high speed flight, increased physical abilities, and the ability to raise defensive shields at will without need of incantation of a spell. Strikers require high magical aptitude and without such aptitude, the unit cannot be used effectively. Fortunately, Maria's magical aptitude is sufficient enough to bring out the striker units full potential. Her fathers schematics reveal other air based striker unit designs, as well as land and navel variants, thereby giving the three types different designations: Land Striker, Sea Striker and Air Striker. From the designs, Land strikers appear to be more flexible compared to the Air Striker, and would grant a user high speed running, jumping, endurance and hypothetically provide devastating kicking attacks, aside from increased physical abilities, and the ability to raise defensive shields without need of a spell. Sea Strikers are assumed to provide immaculate swimming speeds in any sort of aquatic environment. So far, Liberators are yet to see any Land or Sea Striker Units, but they assume that if Marias father designed theses units, that surely he may have made more for other girls like Maria. However, recent evidence shows that while Maria's father had knowledge of the inner workings of Striker Units and possessed many detailed schismatics, that in reality, he was not the original creator of the Strikers, as he had no knowledge as to the reason to the existence of these rare Magical Artifacts.The reason as to why is still being investigated...
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- | ==Liberators Soldiers and Units==
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- | Intel regarding the Liberators Army strength are chronicled in files and kept in Intelligence Headquarters, and in Matthews personal file cabinet, under lock and key . While some information is common knowledge, the rest is classified or on a need-to-know basis. For what is known to all members other then the Liberators about their comrades in arms and their equipment, see the following file.
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- | Liberator units[http://editthis.info/sprite_wars/Liberators_Army_Units]
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- | ==The Strike Witch Program==
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- | ****Highly Classified Intel can be found in the following file.....**** | + | |
- | ****WARNING!PASSWORD REQUIRED TO ACCESS!!!!****
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- | **** Password: Armored Mage[http://editthis.info/sprite_wars/Liberators_Strike_Witch_Program#List_of_Strike_Witch_Personnel]***
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- | ****Password Accepted****
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- | ==The Tau Empire/ Liberators Earth Coalition Caste==
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- | A Sub Faction of the Liberators Made up of Members of the TAU Empire's Fire Warrior Caste, Led By Commander Shadowsun.
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- | The TAU are, for the most part, a peaceful race of beings with large advances in technology. Liberators Made contact with the Tau Empire when they conducted an away mission through their Stargate and arrived at a Planet within the TAU Empire. Their they Made Contact with the TAU and welcomed to a peaceful offer of "Joining the Greater Good". Not Sure what "The Greater Good" was, but happy to make peaceful contact, the Liberators Offered the TAU a partner ship of sorts. Commander Shadowsun was sent with over several Thousand TAU Fire warriors as part of a good will mission to learn of Earth and the Ways of it's people, so to keep both Earth and the Tau Empire within good stead. While the Tau saw the Liberators had the best of intentions for Peace and equality, they recognized that they needed help. As such, the Fire Warriors that were sent back to Earth, opted to stay and serve as aides to the Liberators and Liaisons for their home system.
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- | == Headline text ==
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- | ''
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- | '''Sprites'''''
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- | [http://www.majhost.com/cgi-bin/gallery.cgi?f=171724
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- | ]
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- | (More information to be added,thank you for your patience)
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- | [[Category:Armies]]
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k1Q56G Perfect work you have done, this site is really cool with good info.