CoD1 New Tech Formulas

From Soloralwiki

(Difference between revisions)
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To be updaded and added to as new skills are programmed.
To be updaded and added to as new skills are programmed.
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* Base Damage Bonus: none (0)
* Base Damage Bonus: none (0)
* Range: Ranged
* Range: Ranged
 +
* Attribute: blunt
* Can Critically Hit: no
* Can Critically Hit: no
* Comments: Uses Jason's magic attack instead of physical attack, but still uses enemy defense.
* Comments: Uses Jason's magic attack instead of physical attack, but still uses enemy defense.
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* Base Damage Bonus: weapon
* Base Damage Bonus: weapon
* Range: melee
* Range: melee
 +
* Attribute: weapon (slashing)
* Can Critically Hit: yes
* Can Critically Hit: yes
* Comments: Ingores 20% of target's defense. Gains a permanent +0.2 critial hit mod and can gain another +0.5 if it criticals.
* Comments: Ingores 20% of target's defense. Gains a permanent +0.2 critial hit mod and can gain another +0.5 if it criticals.

Revision as of 19:56, 10 February 2008

To be updaded and added to as new skills are programmed.


Contents

[hide]

Standard Formulas

Physical attacks:

(Base Damage + (Attack Stat/2) - (Defense Stat/4)) *Crit Mod *Range mod *Attribute Mod *Slight Randomizer = Damage to defender 

Jason

PSI Force

(Magic Attack Stat/2) - (Defense Stat/4)) *Range mod *Attribute Mod *Slight Randomizer = Damage to defender
  • Base Damage Bonus: none (0)
  • Range: Ranged
  • Attribute: blunt
  • Can Critically Hit: no
  • Comments: Uses Jason's magic attack instead of physical attack, but still uses enemy defense.

Bill

Sword Drive

(Base Damage + (Attack Stat/2) - ((Defense Stat-20%)/4)) *Crit Mod *Range mod *Attribute Mod *Slight Randomizer = Damage to defender
  • Base Damage Bonus: weapon
  • Range: melee
  • Attribute: weapon (slashing)
  • Can Critically Hit: yes
  • Comments: Ingores 20% of target's defense. Gains a permanent +0.2 critial hit mod and can gain another +0.5 if it criticals.
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