Main Page

From Solaradvproj

Revision as of 23:13, 4 November 2007 by 69.253.184.250 (Talk)

Work in Progress

Manual of Solar Advancement: Strong Essence 3, plus 4-6+ Effects for Solars. Creating this wiki for the refinement of the charms written in the eventual hope of making a pdf fan supplement.

Contents

Guidelines for Submission and Review

  • Charms for submissions should be sent to me (AIM: SerasWinterblood, email Invincibleswordprincess@gmail.com) first, for initial scanning.
  • All posting, both submissions and reviews will be done anonymously to avoid any kind of bias.

Things to Keep in Mind
There are three things Solar Charms DO NOT do:
1) Elemental Effects (though light and heat are okay, to a degree)
2)Shapechanging
3)Fate-based effects. Solars act on pure excellence, not chance.
Please be as polite as possible when reviewing and responding to reviews.
If you don't particularly like a charm, that's fine, but I ask that you try to be objective and constructive with your criticisms.

Preferred Layout

When writing your charms, please put the necessary information in this order:
Charm name
Cost and Minimums
Duration and Type
Keywords
Prerequisite(s)
Charm text.


Charms

Dawn

Archery: COMPLETED
MartialArts
Melee
Thrown
War

Zenith

Integrity
Performance
Presence
Resistance
Survival

Twilight

Crafts
Investigation
Lore
Medicine
Occult

Night

Athletics
Awareness
Dodge
Larceny
Stealth

Eclipse

Bureaucracy
Linguistics
Ride
Sail
Socialize

Personal tools