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From Solaradvproj
Revision as of 23:13, 4 November 2007 by 69.253.184.250 (Talk)
Work in Progress
Manual of Solar Advancement: Strong Essence 3, plus 4-6+ Effects for Solars. Creating this wiki for the refinement of the charms written in the eventual hope of making a pdf fan supplement.
Contents |
Guidelines for Submission and Review
- Charms for submissions should be sent to me (AIM: SerasWinterblood, email Invincibleswordprincess@gmail.com) first, for initial scanning.
- All posting, both submissions and reviews will be done anonymously to avoid any kind of bias.
Things to Keep in Mind
There are three things Solar Charms DO NOT do:
1) Elemental Effects (though light and heat are okay, to a degree)
2)Shapechanging
3)Fate-based effects. Solars act on pure excellence, not chance.
Please be as polite as possible when reviewing and responding to reviews.
If you don't particularly like a charm, that's fine, but I ask that you try to be objective and constructive with your criticisms.
Preferred Layout
When writing your charms, please put the necessary information in this order:
Charm name
Cost and Minimums
Duration and Type
Keywords
Prerequisite(s)
Charm text.
Charms
Dawn
Archery: COMPLETED
MartialArts
Melee
Thrown
War
Zenith
Integrity
Performance
Presence
Resistance
Survival
Twilight
Crafts
Investigation
Lore
Medicine
Occult
Night
Athletics
Awareness
Dodge
Larceny
Stealth