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OH HAY IT'S A SIDEREAL REWRITE. And it still won't take as long as Dragon-Blooded. God, that book fills me with hate.

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Contents

Server Error in '/Parser' Application.

Cannot find table 0.

           
            Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
           

            Exception Details: System.IndexOutOfRangeException: Cannot find table 0.

           Source Error: 


Line 198:        int rowsCount = 0;
Line 199:        string sql = "select  * FROM no_index_backlinks order by number_uses asc";
<font color=red>Line 200:        GetDataTable = cru.SelectSQLStatement(sql);
</font>Line 201:
Line 202:        minUses = Convert.ToInt32(GetDataTable.Rows[0]["number_uses"].ToString());
           
            Source File:  c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx    Line:  200
           

           Stack Trace: 


[IndexOutOfRangeException: Cannot find table 0.]
   System.Data.DataTableCollection.get_Item(Int32 index) +6294690
   Data.GenericCRUD.SqlClientCRUD.SelectSQLStatement(String SQL) +215
   Data.GenericCRUD.GenericDbCRUD.SelectSQLStatement(String SQL) +93
   ASP.linkwheel_handler_aspx.GetRandomUrls(Int32 upperLimit) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:200
   ASP.linkwheel_handler_aspx.Page_Load(Object sender, EventArgs e) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:707
   System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +25
   System.Web.UI.Control.LoadRecursive() +71
   System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +3048
           

           Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.225
           
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_,

Assorted General Changes

  • The limitations upon Charms keyworded Fate still apply - if the Sidereal is in the Underworld, Malfeas, or the Deep Wyld when attempting to use them. Fate-keyworded Charms increase in difficulty by 1 in shadowlands and bordermarches, 2 in middlemarches.
  • I might create an Astrology keyword to replace Mandate so I don't have to strike certain charms entirely. Dunno. Still on the fence here.
  • Now and forevermore, the First Excellency includes the option of a penalty buyoff that ignores the cap.

Character Generation Rules

Bureau Sidereals

  • Attributes: 8/6/4
  • 35 Ability Points, no ability over 3 without bonus points. Your character MUST have the following: Awareness 2, Bureaucracy 2, Linguistics (Old Realm) 1, Lore 3, Martial Arts 2, Occult 2, Socialize 1, Stealth 1 and at least one dot in either Archery, Melee or Thrown. Other requirements by caste are as follows:
    • Journeys: As stated in MOEP: Sidereals.
    • Serenity: As stated in MOEP: Sidereals.
    • Battles: As stated in MOEP: Sidereals.
    • Secrets: As stated in MOEP: Sidereals.
    • Endings: As stated in MOEP: Sidereals.
  • 12 Charms. None may be Sidereal Martial Arts.
  • 7 College dots. At least one dot must be in a caste-related college.
  • 13 Backgrounds
  • 18 Bonus Points

Ronin Sidereals

  • Attributes: 8/6/4
  • 28 Ability Points, to be allotted anywhere. None over 3 before bonus points.
  • 10 Charms. None may be SMA.
  • 5 College Dots. Caste colleges only, no resplendent destiny crafting.
  • 7 Backgrounds
  • 15 Bonus Points

Charms

JOURNEYS

Athletics: The Mast
Ride
Sail
Survival
Thrown

SERENITY

Craft
Dodge: The Ewer
Linguistics
Performance: The Musician
Socialize: The Lovers

BATTLES

Resistance: The Banner
Archery: The Quiver
Melee
War
Presence

SECRETS

Larceny
Lore
Occult
Stealth
Investigation

ENDINGS

Awareness
Bureaucracy
Integrity
Martial Arts
Medicine

Martial Arts

Celestial Martial Arts

  • Kon will work on the following:
    • Golden Barque of Journeys Style
    • Cerulean Lute of Harmony Style
    • Crimson Panoply of Victory Style
    • Forbidding Manse of Ivy Style


Violet Bier of Sorrows Style

Sidereal Martial Arts

Golden Laughter of Children Style - A peculiarly defensive style invoking the dichotomy of youthful innocence and using it as a weapon against one's foes. Sutra by Lynne, fluff and mechanics by Kailan and Seras, and editing by Svadisatma. Hooray for joint projects.

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