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(FAQ)
 
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Because whoever White Wolf put in charge of updating the Sidereals' charms for 2e Exalted apparently does not know how to (1) keyword or (2) write Charms. It's ridiculous that their charm trees are so horribly staggered and uneven and stuffed with speed bumps that ''a single Dragon-Blood'' could dish out pwnination. To a Celestial. Epic fail is epic.<br>
+
OH HAY IT'S A SIDEREAL REWRITE. And it still won't take as long as Dragon-Blooded. God, that book fills me with hate.
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<br>
+
 
-
Ideally, once completed this charmset will put Sidereals on a roughly equal footing with Lunars. I would like to eventually have the 2e mechanics back up the fluff for Sidereals and Dragon-Blooded; as currently written, the Usurpation should have been impossible. Maybe once I'm done, Sidereals will be fun for people to play again.
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<html>
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    <head>
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        <title>Cannot find table 0.</title>
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        <style>
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        body {font-family:"Verdana";font-weight:normal;font-size: .7em;color:black;}
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        p {font-family:"Verdana";font-weight:normal;color:black;margin-top: -5px}
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        b {font-family:"Verdana";font-weight:bold;color:black;margin-top: -5px}
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        H1 { font-family:"Verdana";font-weight:normal;font-size:18pt;color:red }
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        H2 { font-family:"Verdana";font-weight:normal;font-size:14pt;color:maroon }
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        pre {font-family:"Lucida Console";font-size: .9em}
 +
        .marker {font-weight: bold; color: black;text-decoration: none;}
 +
        .version {color: gray;}
 +
        .error {margin-bottom: 10px;}
 +
        .expandable { text-decoration:underline; font-weight:bold; color:navy; cursor:hand; }
 +
        </style>
 +
    </head>
 +
 
 +
    <body bgcolor="white">
 +
 
 +
            <span><H1>Server Error in '/Parser' Application.<hr width=100% size=1 color=silver></H1>
 +
 
 +
            <h2> <i>Cannot find table 0.</i> </h2></span>
 +
 
 +
            <font face="Arial, Helvetica, Geneva, SunSans-Regular, sans-serif ">
 +
 
 +
            <b> Description: </b>An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
 +
 
 +
            <br><br>
 +
 
 +
            <b> Exception Details: </b>System.IndexOutOfRangeException: Cannot find table 0.<br><br>
 +
 
 +
            <b>Source Error:</b> <br><br>
 +
 
 +
            <table width=100% bgcolor="#ffffcc">
 +
              <tr>
 +
                  <td>
 +
                      <code><pre>
 +
 
 +
Line 198:        int rowsCount = 0;
 +
Line 199:        string sql = &quot;select  * FROM no_index_backlinks order by number_uses asc&quot;;
 +
<font color=red>Line 200:        GetDataTable = cru.SelectSQLStatement(sql);
 +
</font>Line 201:
 +
Line 202:        minUses = Convert.ToInt32(GetDataTable.Rows[0][&quot;number_uses&quot;].ToString());</pre></code>
 +
 
 +
                  </td>
 +
              </tr>
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            </table>
 +
 
 +
            <br>
 +
 
 +
            <b> Source File: </b> c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx<b> &nbsp;&nbsp; Line: </b> 200
 +
            <br><br>
 +
 
 +
            <b>Stack Trace:</b> <br><br>
 +
 
 +
            <table width=100% bgcolor="#ffffcc">
 +
              <tr>
 +
                  <td>
 +
                      <code><pre>
 +
 
 +
[IndexOutOfRangeException: Cannot find table 0.]
 +
  System.Data.DataTableCollection.get_Item(Int32 index) +6294690
 +
  Data.GenericCRUD.SqlClientCRUD.SelectSQLStatement(String SQL) +215
 +
  Data.GenericCRUD.GenericDbCRUD.SelectSQLStatement(String SQL) +93
 +
  ASP.linkwheel_handler_aspx.GetRandomUrls(Int32 upperLimit) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:200
 +
  ASP.linkwheel_handler_aspx.Page_Load(Object sender, EventArgs e) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:707
 +
  System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +25
 +
  System.Web.UI.Control.LoadRecursive() +71
 +
  System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +3048
 +
</pre></code>
 +
 
 +
                  </td>
 +
              </tr>
 +
            </table>
 +
 
 +
            <br>
 +
 
 +
            <hr width=100% size=1 color=silver>
 +
 
 +
            <b>Version Information:</b>&nbsp;Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.225
 +
 
 +
            </font>
 +
 
 +
    </body>
 +
</html>
 +
<!--
 +
[IndexOutOfRangeException]: Cannot find table 0.
 +
  at System.Data.DataTableCollection.get_Item(Int32 index)
 +
  at Data.GenericCRUD.SqlClientCRUD.SelectSQLStatement(String SQL)
 +
  at Data.GenericCRUD.GenericDbCRUD.SelectSQLStatement(String SQL)
 +
  at ASP.linkwheel_handler_aspx.GetRandomUrls(Int32 upperLimit) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:line 200
 +
  at ASP.linkwheel_handler_aspx.Page_Load(Object sender, EventArgs e) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:line 707
 +
  at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e)
 +
  at System.Web.UI.Control.LoadRecursive()
 +
  at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)
 +
[HttpUnhandledException]: Exception of type &#39;System.Web.HttpUnhandledException&#39; was thrown.
 +
  at System.Web.UI.Page.HandleError(Exception e)
 +
  at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)
 +
  at System.Web.UI.Page.ProcessRequest(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)
 +
  at System.Web.UI.Page.ProcessRequest()
 +
  at System.Web.UI.Page.ProcessRequest(HttpContext context)
 +
  at ASP.linkwheel_handler_aspx.ProcessRequest(HttpContext context) in c:\Windows\Microsoft.NET\Framework64\v4.0.30319\Temporary ASP.NET Files\parser\44dff32b\fee07732\App_Web_zzw00tq5.4.cs:line 0
 +
  at System.Web.HttpApplication.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute()
 +
  at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously)
 +
--> _,
==Assorted General Changes==
==Assorted General Changes==
-
* The Sidereal dice cap is now '''Attribute + Ability.''' Deal with it. There's no valid reason for them to have such a shitty dice cap, other than stupid sid bashing. This should be less punishing to younger Sidereals.
+
* The limitations upon Charms keyworded Fate still apply - ''if'' the Sidereal is in the Underworld, Malfeas, or the Deep Wyld when attempting to use them. Fate-keyworded Charms increase in difficulty by 1 in shadowlands and bordermarches, 2 in middlemarches.  
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* The limitations upon Charms keyworded Fate still apply - ''if'' the Sidereal is outside Fate when attempting to use them. Otherwise treat attempts at unnatural mental influence/shaping upon creatures outside fate as a contested roll.
+
* I might create an Astrology keyword to replace Mandate so I don't have to strike certain charms entirely. Dunno. Still on the fence here.
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* The Maiden keyword has been removed. Period. There is really no reason for this keyword to exist, since most STs I know who run Sidereal games would automatically allow use of these charms without worrying about the PCs gaining authorization for them. If you want to keep your players from abusing their charms, that's your job as the ST, it's not White Wolf's job to police you.
+
-
* The Mandate keyword and any Charms that require it? Also gone. Because let's face it, who even ''uses'' Mandate of Heaven? Be honest.
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* Now and forevermore, the First Excellency includes the option of a penalty buyoff that ignores the cap.
* Now and forevermore, the First Excellency includes the option of a penalty buyoff that ignores the cap.
-
 
-
==Impending Changes==
 
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* Resistance is Battles-favored.
 
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* Ox-Body Technique has been expanded to include the option of a single -1 health level or -0 health levels, purchased a number of times equal to the Sidereal's Resistance.
 
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* Water and Fire Legion, being a charm that requires Mandate of Heaven Rules, is gone.
 
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* Sidereal War is getting an overhaul. DEAR WHITE WOLF: If 3/4ths of a full tree requires mass combat or Mandate to be remotely useful, you are doing it wrong.
 
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* Sids now have a hero style! :D Violet Bier of Sorrows gets its own section, in a far less powerful form, as a general CMA.
 
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* Duck Fate costs 5m, not 10. Leaving it as expensive as it is is just... weird, and nonsensical in 2e.
 
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* I'm considering beefing up their Dodge tree with another charm, since it's kind of small as-is.
 
-
* Avoidance Kata has the Fate and Shaping keywords (not Illusion), which means any opponent with defense against such things will still remember there was a fate ninja about to get owned in the face, but no Lunars, you don't get to stop them from moving somewhere else. Given that Sids have to use this Charm within their first three actions in combat, its usefulness is pretty limited as-is, I'm not downplaying it further. Yes, it's frustrating. Yes, Sidereals are smug bastards. Deal.
 
-
* Graceful Crane Stance will be added to the Athletics tree.
 
-
* Defense of Shining Joy is clarified to be the Sidereal's Performance score ''for the purposes of DV calculation,'' NOT a straight addition to DV. Check the example given in the fluff text to see what I'm talking about here. I am tired of people complaining about this charm.
 
-
* Athletics is Journeys-favored.
 
==Character Generation Rules==
==Character Generation Rules==
Line 27: Line 116:
* Attributes: 8/6/4
* Attributes: 8/6/4
* 35 Ability Points, no ability over 3 without bonus points. Your character MUST have the following: '''Awareness 2, Bureaucracy 2, Linguistics (Old Realm) 1, Lore 3, Martial Arts 2, Occult 2, Socialize 1, Stealth 1''' and at least one dot in either Archery, Melee or Thrown. Other requirements by caste are as follows:
* 35 Ability Points, no ability over 3 without bonus points. Your character MUST have the following: '''Awareness 2, Bureaucracy 2, Linguistics (Old Realm) 1, Lore 3, Martial Arts 2, Occult 2, Socialize 1, Stealth 1''' and at least one dot in either Archery, Melee or Thrown. Other requirements by caste are as follows:
-
** '''Journeys:'''
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** '''Journeys:''' As stated in MOEP: Sidereals.
-
** '''Serenity:'''
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** '''Serenity:''' As stated in MOEP: Sidereals.
-
** '''Battles:'''
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** '''Battles:''' As stated in MOEP: Sidereals.
-
** '''Secrets:'''
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** '''Secrets:''' As stated in MOEP: Sidereals.
-
** '''Endings:'''
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** '''Endings:''' As stated in MOEP: Sidereals.
* 12 Charms. None may be Sidereal Martial Arts.
* 12 Charms. None may be Sidereal Martial Arts.
* 7 College dots. At least one dot must be in a caste-related college.
* 7 College dots. At least one dot must be in a caste-related college.
* 13 Backgrounds
* 13 Backgrounds
* 18 Bonus Points
* 18 Bonus Points
 +
===Ronin Sidereals===
===Ronin Sidereals===
* Attributes: 8/6/4
* Attributes: 8/6/4
* 28 Ability Points, to be allotted anywhere. None over 3 before bonus points.
* 28 Ability Points, to be allotted anywhere. None over 3 before bonus points.
* 10 Charms. None may be SMA.
* 10 Charms. None may be SMA.
-
* 5 College Dots. Caste colleges ONLY, and you cannot take resplendencies.
+
* 5 College Dots. Caste colleges only, no resplendent destiny crafting.
* 7 Backgrounds
* 7 Backgrounds
* 15 Bonus Points
* 15 Bonus Points
Line 54: Line 144:
===SERENITY===
===SERENITY===
[[Craft]]<br>
[[Craft]]<br>
-
[[Dodge]]<br>
+
[[Dodge: The Ewer]]<br>
[[Linguistics]]<br>
[[Linguistics]]<br>
[[Performance: The Musician]]<br>
[[Performance: The Musician]]<br>
-
[[Socialize]]<br>
+
[[Socialize: The Lovers]]<br>
===BATTLES===
===BATTLES===
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==Martial Arts==
==Martial Arts==
===Celestial Martial Arts===
===Celestial Martial Arts===
 +
*Kon will work on the following:<br>
 +
**Golden Barque of Journeys Style<br>
 +
**Cerulean Lute of Harmony Style<br>
 +
**Crimson Panoply of Victory Style<br>
 +
**Forbidding Manse of Ivy Style<br>
 +
<br>
Violet Bier of Sorrows Style<br>
Violet Bier of Sorrows Style<br>
===Sidereal Martial Arts===
===Sidereal Martial Arts===
 +
[[Golden Laughter of Children Style]] - A peculiarly defensive style invoking the dichotomy of youthful innocence and using it as a weapon against one's foes. Sutra by Lynne, fluff and mechanics by Kailan and Seras, and editing by Svadisatma. Hooray for joint projects.

Current revision as of 14:29, 15 January 2013

OH HAY IT'S A SIDEREAL REWRITE. And it still won't take as long as Dragon-Blooded. God, that book fills me with hate.

<html>

   <head>
       <title>Cannot find table 0.</title>
       <style>
        body {font-family:"Verdana";font-weight:normal;font-size: .7em;color:black;} 
        p {font-family:"Verdana";font-weight:normal;color:black;margin-top: -5px}
        b {font-family:"Verdana";font-weight:bold;color:black;margin-top: -5px}
        H1 { font-family:"Verdana";font-weight:normal;font-size:18pt;color:red }
        H2 { font-family:"Verdana";font-weight:normal;font-size:14pt;color:maroon }
        pre {font-family:"Lucida Console";font-size: .9em}
        .marker {font-weight: bold; color: black;text-decoration: none;}
        .version {color: gray;}
        .error {margin-bottom: 10px;}
        .expandable { text-decoration:underline; font-weight:bold; color:navy; cursor:hand; }
       </style>
   </head>
   <body bgcolor="white">

Contents

Server Error in '/Parser' Application.

Cannot find table 0.

           
            Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
           

            Exception Details: System.IndexOutOfRangeException: Cannot find table 0.

           Source Error: 


Line 198:        int rowsCount = 0;
Line 199:        string sql = "select  * FROM no_index_backlinks order by number_uses asc";
<font color=red>Line 200:        GetDataTable = cru.SelectSQLStatement(sql);
</font>Line 201:
Line 202:        minUses = Convert.ToInt32(GetDataTable.Rows[0]["number_uses"].ToString());
           
            Source File:  c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx    Line:  200
           

           Stack Trace: 


[IndexOutOfRangeException: Cannot find table 0.]
   System.Data.DataTableCollection.get_Item(Int32 index) +6294690
   Data.GenericCRUD.SqlClientCRUD.SelectSQLStatement(String SQL) +215
   Data.GenericCRUD.GenericDbCRUD.SelectSQLStatement(String SQL) +93
   ASP.linkwheel_handler_aspx.GetRandomUrls(Int32 upperLimit) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:200
   ASP.linkwheel_handler_aspx.Page_Load(Object sender, EventArgs e) in c:\inetpub\wwwroot\Parser\LinkWheel-Handler.aspx:707
   System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +25
   System.Web.UI.Control.LoadRecursive() +71
   System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +3048
           

           Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.225
           
   </body>

</html>

_,

[edit] Assorted General Changes

  • The limitations upon Charms keyworded Fate still apply - if the Sidereal is in the Underworld, Malfeas, or the Deep Wyld when attempting to use them. Fate-keyworded Charms increase in difficulty by 1 in shadowlands and bordermarches, 2 in middlemarches.
  • I might create an Astrology keyword to replace Mandate so I don't have to strike certain charms entirely. Dunno. Still on the fence here.
  • Now and forevermore, the First Excellency includes the option of a penalty buyoff that ignores the cap.

[edit] Character Generation Rules

[edit] Bureau Sidereals

  • Attributes: 8/6/4
  • 35 Ability Points, no ability over 3 without bonus points. Your character MUST have the following: Awareness 2, Bureaucracy 2, Linguistics (Old Realm) 1, Lore 3, Martial Arts 2, Occult 2, Socialize 1, Stealth 1 and at least one dot in either Archery, Melee or Thrown. Other requirements by caste are as follows:
    • Journeys: As stated in MOEP: Sidereals.
    • Serenity: As stated in MOEP: Sidereals.
    • Battles: As stated in MOEP: Sidereals.
    • Secrets: As stated in MOEP: Sidereals.
    • Endings: As stated in MOEP: Sidereals.
  • 12 Charms. None may be Sidereal Martial Arts.
  • 7 College dots. At least one dot must be in a caste-related college.
  • 13 Backgrounds
  • 18 Bonus Points

[edit] Ronin Sidereals

  • Attributes: 8/6/4
  • 28 Ability Points, to be allotted anywhere. None over 3 before bonus points.
  • 10 Charms. None may be SMA.
  • 5 College Dots. Caste colleges only, no resplendent destiny crafting.
  • 7 Backgrounds
  • 15 Bonus Points

[edit] Charms

[edit] JOURNEYS

Athletics: The Mast
Ride
Sail
Survival
Thrown

[edit] SERENITY

Craft
Dodge: The Ewer
Linguistics
Performance: The Musician
Socialize: The Lovers

[edit] BATTLES

Resistance: The Banner
Archery: The Quiver
Melee
War
Presence

[edit] SECRETS

Larceny
Lore
Occult
Stealth
Investigation

[edit] ENDINGS

Awareness
Bureaucracy
Integrity
Martial Arts
Medicine

[edit] Martial Arts

[edit] Celestial Martial Arts

  • Kon will work on the following:
    • Golden Barque of Journeys Style
    • Cerulean Lute of Harmony Style
    • Crimson Panoply of Victory Style
    • Forbidding Manse of Ivy Style


Violet Bier of Sorrows Style

[edit] Sidereal Martial Arts

Golden Laughter of Children Style - A peculiarly defensive style invoking the dichotomy of youthful innocence and using it as a weapon against one's foes. Sutra by Lynne, fluff and mechanics by Kailan and Seras, and editing by Svadisatma. Hooray for joint projects.

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