Forgotten Desert

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Revision as of 15:09, 13 August 2007 by Gretel (Talk | contribs)

Contents

History

The desert is divided into three areas based on ratings: safe, unsafe and deep. These ratings act as travel advisories for expeditions and foreigners. Safe areas are few: there's Amsil, a couple outposts and a vehicle rental shop. Unsafe areas are the default rating for the entire desert, and the deep rating applies to a central part of the desert past the advisory markers.

Villages and Towns

Landscape

Rumors

In the Forgotten Desert is a broken tower sealed in sand. Archaeologists are still looking for the tower, for its treasures may yet lie undisturbed. Adventurers may research the origins of the tower or escort an archaeological expedition. Travel lightly now; the deep does not easily give up its secrets.

The nomads of the Forgotten Desert were working on technology to harvest pure, clean water from plants before the Upheaval. Remains of their research may still be out there, from research notebooks to actual prototypes. Now only the desert knows for sure.

Notable Events (Fulfilled PC quests)

Sample Wilderness Encounter Table

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