Policies

From Shahara

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=Rules On Modern=
=Rules On Modern=
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We know that intelligent players will attempt to apply their knowledge of modern equipment, conveniences and chemicals in an effort to defeat the enemy with cunning rather than brute force or the numbers. We like this. But something so crude as injecting an air bubble into someone's veins, or bringing chlorine and ammonia with you everywhere so you can mix them to make handy poison gas, is unwise. News gets around, and you don't know how air bubbles will effect non-human physiology, frankly. Be clever with magic items, but if a tactic seems more powerful than it should be, don't do it too much. Once in a while in an appropriate setting (the empty syringe trick in a hospital, the gas trick in your kitchen) is great! But think of unique stuff, so we won't have to pull out the administrative veto stick, please? As of right now, no ban on such tactics exists. Don't make me write one, my fingers hurt. When in doubt, ask. We'll always answer about whether or not a particular idea is good to use routinely. As to what's available, like it says on the Theme board, it's cutting edge technology available. We'll have equipment lists for modern stuff, with costs and stats, though. So don't feel left behind if you're not good at modern equipment, you can always ask us.
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We know that intelligent players will attempt to apply their knowledge of modern equipment, conveniences and chemicals in an effort to defeat the enemy with cunning rather than brute force or the numbers. We like this. But something so crude as injecting an air bubble into someone's veins, or bringing chlorine and ammonia with you everywhere so you can mix them to make handy poison gas, is unwise. News gets around, and you don't know how air bubbles will effect non-human physiology, frankly. Be clever with modern items, but if a tactic seems more powerful than it should be, don't do it too much. Once in a while in an appropriate setting (the empty syringe trick in a hospital, the gas trick in your kitchen) is great! But think of unique stuff, so we won't have to pull out the administrative veto stick, please? As of right now, no ban on such tactics exists. Don't make me write one, my fingers hurt. When in doubt, ask. We'll always answer about whether or not a particular idea is good to use routinely. As to what's available, like it says on the Theme board, it's cutting edge technology available. We'll have equipment lists for modern stuff, with costs and stats, though. So don't feel left behind if you're not good at modern equipment, you can always ask us.
=Don't Be A Jerk=
=Don't Be A Jerk=

Revision as of 23:03, 3 June 2007

Contents

Policies

This page will contain a full list of policies for the game. All of these policies, as of right now, are in conceptual form. They are not yet approved.

Creating Your Character

Player Conflict

Rules On Modern

We know that intelligent players will attempt to apply their knowledge of modern equipment, conveniences and chemicals in an effort to defeat the enemy with cunning rather than brute force or the numbers. We like this. But something so crude as injecting an air bubble into someone's veins, or bringing chlorine and ammonia with you everywhere so you can mix them to make handy poison gas, is unwise. News gets around, and you don't know how air bubbles will effect non-human physiology, frankly. Be clever with modern items, but if a tactic seems more powerful than it should be, don't do it too much. Once in a while in an appropriate setting (the empty syringe trick in a hospital, the gas trick in your kitchen) is great! But think of unique stuff, so we won't have to pull out the administrative veto stick, please? As of right now, no ban on such tactics exists. Don't make me write one, my fingers hurt. When in doubt, ask. We'll always answer about whether or not a particular idea is good to use routinely. As to what's available, like it says on the Theme board, it's cutting edge technology available. We'll have equipment lists for modern stuff, with costs and stats, though. So don't feel left behind if you're not good at modern equipment, you can always ask us.

Don't Be A Jerk

Magic Items

House Rules

Running Plots

Do

Don't

Who Can Run Plots

Applications

Stuff Not Covered

Personal tools