Selas
From Seattle Nwod
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- | [[Image:HestiaMask.jpg| | + | [[Image:HestiaMask.jpg|Selas with her Mask intact|left|thumb]] |
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== The Basics == | == The Basics == | ||
- | Name: Hestia Karamanlis<br> | + | Name: Selas Hestia Karamanlis<br> |
Seeming: Fairest<br> | Seeming: Fairest<br> | ||
<small>''Blessing: Spend Glamour to increase dice pools for Presence, Manipulation, and Persuasion. There is no untrained penalty for Social skills in which the character has no dots.''<br> | <small>''Blessing: Spend Glamour to increase dice pools for Presence, Manipulation, and Persuasion. There is no untrained penalty for Social skills in which the character has no dots.''<br> | ||
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=== Social === | === Social === | ||
- | Intimidation | + | Intimidation 3 (Stare-Downs)<br> |
Persuasion 2<br> | Persuasion 2<br> | ||
- | Socialize | + | Socialize 3<br> |
- | Subterfuge | + | Subterfuge 2<br> |
== Merits, Pledges and Contracts == | == Merits, Pledges and Contracts == | ||
+ | Allies 3<br> | ||
Language (Greek) 1<br> | Language (Greek) 1<br> | ||
Mantle (Summer) 3<br> | Mantle (Summer) 3<br> | ||
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== Tempers == | == Tempers == | ||
- | Wyrd: | + | Wyrd: 3<br> |
Clarity: 5<br> | Clarity: 5<br> | ||
Glamour: 11/2<br> | Glamour: 11/2<br> | ||
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Init Mod 5<br> | Init Mod 5<br> | ||
Armor 1<br> | Armor 1<br> | ||
+ | |||
+ | == Experience Points == | ||
+ | Intimidation 3 - 9<br> | ||
+ | Socialize 3 - 9<br> | ||
+ | Subterfuge 2 - 6<br> | ||
+ | Occult 4 - 12<br> | ||
+ | Allies 3 - 12<br> | ||
+ | Wyrd 3 - 24<br> | ||
+ | |||
+ | Total: 72<br> |
Revision as of 20:03, 22 January 2008
Contents |
The Basics
Name: Selas Hestia Karamanlis
Seeming: Fairest
Blessing: Spend Glamour to increase dice pools for Presence, Manipulation, and Persuasion. There is no untrained penalty for Social skills in which the character has no dots.
Curse: -1 on dice pools to avoid losing Clarity.
Kith: Flamesiren
Blessing: Burning Hypnotism - Once per scene, the player may spend one Glamour to surround the Flamesiren with a blazing flame-like aura. Anyone looking at the Flamesiren must make a successful Resolve + Composure roll, or suffer a two-dice penalty to all actions until the character decides to douse the aura or the scene ends, thanks to the distraction.
Court: Summer
Attributes
Strength 2 Dexterity 2 Stamina 2
Presence 3 Manipulation 2 Composure 3
Intelligence 2 Wits 2 Resolve 3
Abilities
Mental
Academics 3 (History)
Investigation 3
Occult 3 (Magic)
Politics 2
Physical
Athletics 2 (Throwing)
Brawl 2
Social
Intimidation 3 (Stare-Downs)
Persuasion 2
Socialize 3
Subterfuge 2
Merits, Pledges and Contracts
Allies 3
Language (Greek) 1
Mantle (Summer) 3
Roll 4 dice when spending a Willpower point on a Strength-based roll instead of 3; gain 1 point of Armor, permanent.
Resources 3
Contracts:
Elementals (Fire) 3
Vainglory 2
Tempers
Wyrd: 3
Clarity: 5
Glamour: 11/2
Flaw: One Eye
Health 7
Speed 9
Willpower 6
Defense 2
Init Mod 5
Armor 1
Experience Points
Intimidation 3 - 9
Socialize 3 - 9
Subterfuge 2 - 6
Occult 4 - 12
Allies 3 - 12
Wyrd 3 - 24
Total: 72