Nexus

From Seattle Nwod

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[[Image:NexusMarket.jpg|left|thumb]]
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== Legend ==
== Legend ==
1 - Entrance (From Pike Place Market)<br>
1 - Entrance (From Pike Place Market)<br>
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e - The Forge Brothers<br>
e - The Forge Brothers<br>
f - Auction Blocks<br>
f - Auction Blocks<br>
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== The Center of the World ==
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There is a place in the Hedge where all trods eventually lead.  This Hollow, known in the 'local' tongue as Nexus, is one of the largest Goblin Markets known to faerie-kind, and both brave Changelings and the Gentry frequent it.  It is filled to the brim with items from all over Arcadia, the Hedge, and even beyond; if you look hard enough and in the right places, you can find just about anything.
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Although most of the stalls and stores are run by hobgoblins, a number are run by Changelings who have sworn themselves to a being known only as the Emissary.  It stands at a bit over six feet, wearing pure white robes that shine like the sun.  Its face is covered by an ornately decorated silver mask, with blue-within-blue eyes staring through to the people around it.  Although it has existed for centuries, none truly know what the Emissary is.  Some think it to be a member of the Gentry, while others think it may be something else entirely.  In either case, Nexus is its domain, and it allows none to disrupt the trade of goods.
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== The Emissary's Edicts ==
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The first thing that visitors to Nexus see are the grand archways that lead into the Hollow.  There are four in total, one at each cardinal direction, carved out of something that looks like marble.  Engraved into it are a set of three phrases, written in just about any language one could think of; English rests next to Chinese above cuneiform and Linear B.  The phrases are as follows:  None shall obstruct trade, None shall bring an army into this place, No-one shall commit wanton violence.  By passing through these archways, visitors swear to follow these edicts, risking much if they break them.
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*Tasks:  Forbiddance (-2)
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*Boons:  Adriotness (Persuasion) (+1), Blessing (Language – Riverspeak) (+1)
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*Sanctions:  Curse (Lesser; 10's do not reroll) (-1), Poisoning of Boon (Language - Speak nothing but gibberish for the duration of the sanction (-1)
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*Duration:  Moon (+2)

Revision as of 22:16, 12 January 2008










Legend

1 - Entrance (From Pike Place Market)
2 - Armory
3 - Trinkets and Tokens 4 - Produce
5 - Mystic's Alley
6 - Auctions
7 - Exits (Each have three trods branching off in different directions)
a - Gatherer's Garden
b - Indoor Orchard
c - Aurora's Tent
d - Teahouse
e - The Forge Brothers
f - Auction Blocks


The Center of the World

There is a place in the Hedge where all trods eventually lead. This Hollow, known in the 'local' tongue as Nexus, is one of the largest Goblin Markets known to faerie-kind, and both brave Changelings and the Gentry frequent it. It is filled to the brim with items from all over Arcadia, the Hedge, and even beyond; if you look hard enough and in the right places, you can find just about anything.

Although most of the stalls and stores are run by hobgoblins, a number are run by Changelings who have sworn themselves to a being known only as the Emissary. It stands at a bit over six feet, wearing pure white robes that shine like the sun. Its face is covered by an ornately decorated silver mask, with blue-within-blue eyes staring through to the people around it. Although it has existed for centuries, none truly know what the Emissary is. Some think it to be a member of the Gentry, while others think it may be something else entirely. In either case, Nexus is its domain, and it allows none to disrupt the trade of goods.

The Emissary's Edicts

The first thing that visitors to Nexus see are the grand archways that lead into the Hollow. There are four in total, one at each cardinal direction, carved out of something that looks like marble. Engraved into it are a set of three phrases, written in just about any language one could think of; English rests next to Chinese above cuneiform and Linear B. The phrases are as follows: None shall obstruct trade, None shall bring an army into this place, No-one shall commit wanton violence. By passing through these archways, visitors swear to follow these edicts, risking much if they break them.

  • Tasks: Forbiddance (-2)
  • Boons: Adriotness (Persuasion) (+1), Blessing (Language – Riverspeak) (+1)
  • Sanctions: Curse (Lesser; 10's do not reroll) (-1), Poisoning of Boon (Language - Speak nothing but gibberish for the duration of the sanction (-1)
  • Duration: Moon (+2)
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