Damage Types

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monacc4tro
===Strengths and Weaknesses===
===Strengths and Weaknesses===
To use the table, find the attack in the left hand column, then read across the row to the defence - this gives you how that attack will do against that defence.<br>
To use the table, find the attack in the left hand column, then read across the row to the defence - this gives you how that attack will do against that defence.<br>
Line 19: Line 20:
<td>Fire Attack</td>
<td>Fire Attack</td>
<td bgcolor="red">Weak</td>
<td bgcolor="red">Weak</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="orange">Mediocre</td>
 +
<td bgcolor="orange">Mediocre</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
</tr>
</tr>
<tr>
<tr>
<td>Cold Attack</td>
<td>Cold Attack</td>
<td>?</td>
<td>?</td>
 +
<td bgcolor="red">Weak</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="red">Weak</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="orange">Mediocre</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
</tr>
</tr>
<tr>
<tr>
<td>Acid Attack</td>
<td>Acid Attack</td>
 +
<td bgcolor="orange">Mediocre</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>  
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>  
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
</tr>
</tr>
<tr>
<tr>
<td>Electricity Attack</td>
<td>Electricity Attack</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
</tr>
</tr>
<tr>
<tr>
<td>Sound Attack</td>
<td>Sound Attack</td>
 +
<td bgcolor="orange">Mediocre</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="red">Weak</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="orange">Mediocre</td>
 +
<td bgcolor="orange">Mediocre</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
</tr>
</tr>
</tr>
</tr>
<tr>
<tr>
<td>Exotic Attack</td>
<td>Exotic Attack</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
</tr>
</tr>
<tr>
<tr>
<td>Physical Attack</td>
<td>Physical Attack</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
<td>?</td>
<td>?</td>
</tr>
</tr>
<tr>
<tr>
<td>Mental Attack</td>
<td>Mental Attack</td>
 +
<td bgcolor="red">Weak</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="red">Weak</td>
<td>?</td>
<td>?</td>
 +
<td bgcolor="red">Weak</td>
 +
<td bgcolor="red">Weak</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="orange">Mediocre</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
</tr>
</tr>
<tr>
<tr>
<td>Hamster Attack</td>
<td>Hamster Attack</td>
 +
<td bgcolor="red">Weak</td>
<td>?</td>
<td>?</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="orange">Mediocre</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="yellow">Strong</td>
-
<td>?</td>
+
</tr>
</tr>
<tr>
<tr>
<td>Radiation Attack</td>
<td>Radiation Attack</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="orange">Mediocre</td>
 +
<td bgcolor="yellow">Strong</td>
 +
<td bgcolor="yellow">Strong</td>
<td>?</td>
<td>?</td>
 +
<td bgcolor="red">Weak</td>
<td>?</td>
<td>?</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
<td bgcolor="red">Weak</td>
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
-
<td>?</td>
+
</tr>
</tr>
 +
</table>
 +
 +
===Damage Type Reference Table===
 +
<table border=1>
 +
<tr><th>Damage Type</th><th>Symbol</th><th>Weapon Power Source</th><th>Defence Power Source</th><th>Example combat text: Hit</th><th>Example combat text: Miss</th></tr>
 +
<tr><td>Fire</td><td>[[Image:Fire.gif]]</td><td>Particle Energiser</td><td>Particle Re-De-Energiser</td><td>You scorch him/her for ## damage.</td><td>You try to scorch him/her but miss.</td></tr>
 +
<tr><td>Cold</td><td>[[Image:Cold.gif]]</td><td>Particle De-Energiser</td><td>Particle Re-Energiser</td><td>You chill him/her for ## damage.</td><td>You try to chill him/her but miss.</td></tr>
 +
<tr><td>Acid</td><td>[[Image:Acid.gif]]</td><td>Protoniser</td><td>Proton Remover</td><td>You dissolve him/her for ## damage.</td><td>You try to dissolve him/her, but miss.</td></tr>
 +
<tr><td>Electricity</td><td>[[Image:Electricity.gif]]</td><td>Electroniser</td><td>Resistor</td><td>You zap him/her for ## damage.</td><td>You try to zap him/her, but miss.</td></tr>
 +
<tr><td>Sound</td><td>[[Image:Sound.gif]]</td><td>Amplifier</td><td>Destructive Interferer</td><td>You deafen him/her for ## damage.</td><td>You try to deafen him/her but miss.</td></tr>
 +
<tr><td>Exotic</td><td>[[Image:Exotic.gif]]</td><td>Misc. Power Source</td><td>Misc Power Source</td><td>You damage him/her in new and interesting ways for ## damage.</td><td>You try to damage him/her in new and interesting ways, but miss.</td></tr>
 +
<tr><td>Physical</td><td>[[Image:Physical.gif]]</td><td>Kinetic Converter</td><td>Kinetic Dampener</td><td>You shoot him/her for ## damage.</td><td>You try to shoot him/her but miss.</td></tr>
 +
<tr><td>Mental</td><td>[[Image:Mental.gif]]</td><td>Brainwave Collector</td><td>Brainwave Reducer</td><td>You think at him/her for ## damage.</td><td>You try to think at him/her but can't think of anything.</td></tr>
 +
<tr><td>Hamster</td><td>[[Image:Hamster.gif]]</td><td>Hamster Cage</td><td>Hamster Wheel</td><td>You hurl hamsters at him/her for ## damage.</td><td>You try to hurl hamsters at him/her, but miss.</td></tr>
 +
<tr><td>Radiation</td><td>[[Image:Radiation.gif]]</td><td>Particle Decay Inducer</td><td>Atomic Stabiliser</td><td>You irradiate him/her for ## damage.</td><td>You try to irradiate him/her, but miss.</td></tr>
 +
<tr><td>Forcefield</td><td>[[Image:Forcefield.gif]]</td><td>N/A</td><td>Forcefield</td><td>N/A</td></tr>
</table>
</table>

Current revision as of 15:18, 17 December 2008

monacc4tro

[edit] Strengths and Weaknesses

To use the table, find the attack in the left hand column, then read across the row to the defence - this gives you how that attack will do against that defence.
All attacks are equally effective against a Forcefield.

</tr>
Fire Defence Cold Defence Acid Defence Electricity Defence Sound Defence Exotic Defence Physical Defence Mental Defence Hamster Defence Radiation Defence
Fire Attack Weak Strong Mediocre Mediocre ? Weak Weak Strong Strong Weak
Cold Attack ? Weak Strong Strong Weak Strong Mediocre ? Mediocre Mediocre
Acid Attack Mediocre ? Weak Weak Strong Mediocre Strong Strong Mediocre Weak
Electricity Attack Mediocre Weak Strong Weak Weak Mediocre Strong Mediocre Strong Weak
Sound Attack Mediocre Strong Weak Strong Mediocre Mediocre ? ? Mediocre Mediocre
Exotic Attack Strong Weak Mediocre Mediocre Mediocre Weak Weak Strong Weak Strong
Physical Attack Strong Mediocre Weak Weak Strong Strong Weak Weak Mediocre ?
Mental Attack Weak Strong Weak ? Weak Weak Strong Mediocre ? Strong
Hamster Attack Weak ? ? Weak Strong Strong Weak Mediocre Weak Strong
Radiation Attack Strong Mediocre Strong Strong ? Weak ? Weak Weak Weak

[edit] Damage Type Reference Table

Damage TypeSymbolWeapon Power SourceDefence Power SourceExample combat text: HitExample combat text: Miss
FireImage:Fire.gifParticle EnergiserParticle Re-De-EnergiserYou scorch him/her for ## damage.You try to scorch him/her but miss.
ColdImage:Cold.gifParticle De-EnergiserParticle Re-EnergiserYou chill him/her for ## damage.You try to chill him/her but miss.
AcidImage:Acid.gifProtoniserProton RemoverYou dissolve him/her for ## damage.You try to dissolve him/her, but miss.
ElectricityImage:Electricity.gifElectroniserResistorYou zap him/her for ## damage.You try to zap him/her, but miss.
SoundImage:Sound.gifAmplifierDestructive InterfererYou deafen him/her for ## damage.You try to deafen him/her but miss.
ExoticImage:Exotic.gifMisc. Power SourceMisc Power SourceYou damage him/her in new and interesting ways for ## damage.You try to damage him/her in new and interesting ways, but miss.
PhysicalImage:Physical.gifKinetic ConverterKinetic DampenerYou shoot him/her for ## damage.You try to shoot him/her but miss.
MentalImage:Mental.gifBrainwave CollectorBrainwave ReducerYou think at him/her for ## damage.You try to think at him/her but can't think of anything.
HamsterImage:Hamster.gifHamster CageHamster WheelYou hurl hamsters at him/her for ## damage.You try to hurl hamsters at him/her, but miss.
RadiationImage:Radiation.gifParticle Decay InducerAtomic StabiliserYou irradiate him/her for ## damage.You try to irradiate him/her, but miss.
ForcefieldImage:Forcefield.gifN/AForcefieldN/A
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