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		<id>http://editthis.info/sci_wiki/?action=history&amp;feed=atom&amp;title=Reputation</id>
		<title>Reputation - Revision history</title>
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		<updated>2026-09-03T00:33:31Z</updated>
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	<entry>
		<id>http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1432&amp;oldid=prev</id>
		<title>Bluegeek at 14:49, 25 July 2006</title>
		<link rel="alternate" type="text/html" href="http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1432&amp;oldid=prev"/>
				<updated>2006-07-25T14:49:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:49, 25 July 2006&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;easy a &lt;/del&gt;easy win with a good pay off. Second of all, if there are not any players on the hitlist go to the Scuffle Room. Now this displays 10 players with higher rep than you. The higher on the list you fight the more rep you gain. But that doesn't mean you should fight that player. See, they aren't up there for no reason, chances are they are stronger than you. You will probably find a player you can beat though, concentrate on him until you cannot see the username. Meaning, you have passed the player in total rep. Another way might be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape (50% Chance) which you can sell to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/ins&gt;easy win with a good pay off. Second of all, if there are not any players on the hitlist go to the Scuffle Room. Now this displays 10 players with higher rep than you. The higher on the list you fight the more rep you gain. But that doesn't mean you should fight that player. See, they aren't up there for no reason, chances are they are stronger than you. You will probably find a player you can beat though, concentrate on him until you cannot see the username. Meaning, you have passed the player in total rep. Another way might be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape (50% Chance) which you can sell to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Some other semi-effective tips are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Some other semi-effective tips are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When under 15 unused rep, fight the training bot, you will earn 50 rep. Fight him once more you will gain much less rep.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When under 15 unused rep, fight the training bot, you will earn 50 rep. Fight him once more you will gain much less rep.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Sell all unused gear, for half the buying price. I know you are losing money but it puts some into your unused rep.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Sell all unused gear, for half the buying price. I know you are losing money but it puts some into your unused rep.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-03 00:33:31 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bluegeek</name></author>	</entry>

	<entry>
		<id>http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1431&amp;oldid=prev</id>
		<title>Bluegeek at 14:48, 25 July 2006</title>
		<link rel="alternate" type="text/html" href="http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1431&amp;oldid=prev"/>
				<updated>2006-07-25T14:48:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:48, 25 July 2006&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Reputation, commonly abbreviated &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;&amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Reputation, commonly abbreviated &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;&amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A player has two types of reputation - unused reputation, which is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;avalible &lt;/del&gt;to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A player has two types of reputation - unused reputation, which is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;available &lt;/ins&gt;to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for easy a easy win with a good pay off. Second of all, if there are not any players on the hitlist &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;goto &lt;/del&gt;the Scuffle Room. Now this displays 10 players with higher rep than you. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Higher &lt;/del&gt;on the list you fight the more rep you gain. But that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesnt &lt;/del&gt;mean you should fight that player. See, they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arn&lt;/del&gt;'t up there for no reason, chances are they are stronger than you. You will probably find a player you can beat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thought&lt;/del&gt;, concentrate on him &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;untill &lt;/del&gt;you cannot see the username. Meaning, you have passed the player in total rep. Another way &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;could &lt;/del&gt;be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;(50% Chance) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/del&gt;you can sell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for easy a easy win with a good pay off. Second of all, if there are not any players on the hitlist &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;go to &lt;/ins&gt;the Scuffle Room. Now this displays 10 players with higher rep than you. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The higher &lt;/ins&gt;on the list you fight the more rep you gain. But that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doesn't &lt;/ins&gt;mean you should fight that player. See, they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aren&lt;/ins&gt;'t up there for no reason, chances are they are stronger than you. You will probably find a player you can beat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/ins&gt;, concentrate on him &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;until &lt;/ins&gt;you cannot see the username. Meaning, you have passed the player in total rep. Another way &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might &lt;/ins&gt;be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape (50% Chance) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/ins&gt;you can sell to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Some other semi-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effictive &lt;/del&gt;tips are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Some other semi-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effective &lt;/ins&gt;tips are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When under 15 unused rep, fight the training bot, you will earn 50 rep. Fight him once more you will gain much less rep.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When under 15 unused rep, fight the training bot, you will earn 50 rep. Fight him once more you will gain much less rep.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Sell all unused gear, for half the buying price. I know you are losing money but it puts some into your unused rep.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Sell all unused gear, for half the buying price. I know you are losing money but it puts some into your unused rep.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-03 00:33:31 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bluegeek</name></author>	</entry>

	<entry>
		<id>http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1402&amp;oldid=prev</id>
		<title>Mcwattersm at 02:38, 24 July 2006</title>
		<link rel="alternate" type="text/html" href="http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1402&amp;oldid=prev"/>
				<updated>2006-07-24T02:38:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:38, 24 July 2006&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Reputation, commonly abbreviated to &amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Reputation, commonly abbreviated to &amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A player has two types of reputation - unused reputation, which is avalible to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A player has two types of reputation - unused reputation, which is avalible to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for easy a easy win with a good pay off. Second of all, if there are not any players on the hitlist goto the Scuffle Room. Now this displays 10 players with higher rep than you. Higher on the list you fight the more rep you gain. But that doesnt mean you should fight that player. See, they arn't up there for no reason, chances are they are stronger than you. You will probably find a player you can beat thought, concentrate on him untill you cannot see the username. Meaning, you have passed the player in total rep. Another way could be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape, (50% Chance) then you can sell it to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for easy a easy win with a good pay off. Second of all, if there are not any players on the hitlist goto the Scuffle Room. Now this displays 10 players with higher rep than you. Higher on the list you fight the more rep you gain. But that doesnt mean you should fight that player. See, they arn't up there for no reason, chances are they are stronger than you. You will probably find a player you can beat thought, concentrate on him untill you cannot see the username. Meaning, you have passed the player in total rep. Another way could be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape, (50% Chance) then you can sell it to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-03 00:33:31 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mcwattersm</name></author>	</entry>

	<entry>
		<id>http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1401&amp;oldid=prev</id>
		<title>Mcwattersm at 02:37, 24 July 2006</title>
		<link rel="alternate" type="text/html" href="http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1401&amp;oldid=prev"/>
				<updated>2006-07-24T02:37:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:37, 24 July 2006&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Reputation, commonly abbreviated to &amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Reputation, commonly abbreviated to &amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A player has two types of reputation - unused reputation, which is avalible to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A player has two types of reputation - unused reputation, which is avalible to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;There are many ways you can gain rep. The first thing you can do is check the hitlist daily for easy a easy win with a good pay off. Second of all, if there are not any players on the hitlist goto the Scuffle Room. Now this displays 10 players with higher rep than you. Higher on the list you fight the more rep you gain. But that doesnt mean you should fight that player. See, they arn't up there for no reason, chances are they are stronger than you. You will probably find a player you can beat thought, concentrate on him untill you cannot see the username. Meaning, you have passed the player in total rep. Another way could be more efficent depending on your total rep. Fight the Superhero, you gain rep from beating him AND you win a cape, (50% Chance) then you can sell it to the shop (Buy gear, then sell gear) and you have made 50 rep plus whatever gained from beating him.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Some other semi-effictive tips are:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*When under 15 unused rep, fight the training bot, you will earn 50 rep. Fight him once more you will gain much less rep.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*Sell all unused gear, for half the buying price. I know you are losing money but it puts some into your unused rep.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-03 00:33:31 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mcwattersm</name></author>	</entry>

	<entry>
		<id>http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1356&amp;oldid=prev</id>
		<title>Admin at 10:31, 23 July 2006</title>
		<link rel="alternate" type="text/html" href="http://editthis.info/sci_wiki/?title=Reputation&amp;diff=1356&amp;oldid=prev"/>
				<updated>2006-07-23T10:31:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Reputation, commonly abbreviated to &amp;quot;rep&amp;quot;, is the basic currency of SCI - players can trade it in to buy upgrades, modify their inventions and call hits on other players.&amp;lt;br /&amp;gt;&lt;br /&gt;
A player has two types of reputation - unused reputation, which is avalible to spend, and total reputation, which is a player's net worth (including unused reputation) and determines reputation gains from combat and the potential size of bounties that Training Bot can place on that player.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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