Sincerity
From Rom Com
Sincerity is a game of deception which originated in Arthur Philips', book Prague.
The Rules of The Game
Note: I borrowed this from another site. –Dylan
The deceptively simple rules of the game sincerity, as played late one Friday afternoon in May 1990 on the terrace of the Cafe Gerbeaud in Budapest, Hungary:
1. Players (in this case, five) arrange themselves around a small cafe table and impatiently await their order, haphazardly recorded by a sulky and distracted waitress with amusing boots: dollhouse cups of espresso, dense blocks of cake glazed with Art Nouveau swirls of translucent caramel, skimpy sandwiches dusted red-orange with the national spice, glass thimbles of sweet or bitter or smoky liqueurs, tumblers of bubbling water ostensibly hunted and captured from virgin springs high in the Carpathian Mountains.
2. Proceeding circularly, players make apparently sincere statements, one statement per turn. Verifiable statements of fact are inadmissible. Play proceeds accordingly for four rounds. In this case, the game would therefore consist of twenty apparently sincere statements. Interrupting competition with discursive or disruptive conversation, or auxiliary lies, is permitted and praiseworthy.
3. Of the four statements a player makes during the course of the game, only one is permitted to be "true" or "sincere." The other three are "lies." Players closely guard the identity of their true statements, the ability to simulate embarrassment, confusion, anger, shock, or pain being highly prized.
4. Players attempt to identify which of their opponents' statements were true. Player A guesses which statements of players B, C, D, and E were true. Player B then does the same for players A, C, D, and E, et cetera. A scoring grid is made on a crumb-dusted cocktail napkin with a monogrammed (cmg) fountain pen.
5. Players reveal their sincere statements. A player receives one point for each of his or her lies accepted by an opponent as true and one point for each identification of an opponent's true statement. In today's game of five people, a perfect score would be eight: four for leading each poor sap by the nose and four more for seeing through their feeble, transparent efforts at deception.