Custom Feats (4E)
From Reydala
Heroic Tier Feats
Diplomat | General | |||
Prerequisites: None | ||||
Benefit: Choose a country other than your own. You can read, write, and speak that country's language. Additionally gain a +2 Feat bonus to bluff, intimidate, streetwise, and diplomacy checks when dealing with residents of that country. |
Fianna's Brand | Divine | |||
Prerequisites: Channel Divinity class feature, must worship Fianna | ||||
Benefit: You can invoke the power of your deity to use Fianna's Brand |
Channel Divinity: Fianna's Brand | Feat Power | |||
You call for Fianna's strength and your weapons are soon enveloped in divine flame. | ||||
Encounter ✦ Divine, Fire | ||||
Minor Action | Close Burst 5 | |||
Target: Each ally in burst. | ||||
Attack: N/A | ||||
Effect: Until the end of your next turn, all basic attacks and powers with the Weapon keyword inflict an additional +1d6 fire damage on a successful hit. Special: You must take the Fianna's Brand feat to use this power. |
Mulinel's Blessing | Divine | |||
Prerequisites: Channel Divinity class feature, must worship Mulinel | ||||
Benefit: You can invoke the power of your deity to use Mulinel's Blessing |
Channel Divinity: Mulinel's Blessing | Feat Power | |||
You call upon your deity to help an ally in grave need. | ||||
Encounter ✦ Divine, Healing | ||||
Minor Action | Ranged 10 | |||
Target: You or one ally | ||||
Attack: N/A | ||||
Effect: The target may immediately spend a healing surge and recover an additional 1d6 hit points. If the target was bloodied, they gain +2 to all defenses until the end of your next turn. Special: You must take the Rebuke of Hirax feat to use this power. |
Terrema's Resolve | Divine | |||
Prerequisites: Channel Divinity class feature, must worship Terrema | ||||
Benefit: You can invoke the power of your deity to use Terrema's Resolve |
Channel Divinity: Terrema's Resolve | Feat Power | |||
As you pray, the strength of the earth suffuses your soul, helping you and your allies to stand strong. | ||||
Encounter ✦ Divine | ||||
Standard Action | Close Burst 5 | |||
Target: Each ally in burst. | ||||
Attack: N/A | ||||
Effect: Each target gains resist 10 to all damage until the end of your next turn. |
Ragnae's Release | Divine | |||
Prerequisites: Channel Divinity class feature, must worship Ragnae | ||||
Benefit: You can invoke the power of your deity to use Ragnae's Release |
Channel Divinity: Ragnae's Release | Feat Power | |||
You elude your foe's attempt to confine you, moving like the wind itself. | ||||
Encounter ✦ Divine | ||||
Immediate Interrupt | Personal | |||
Target: Yourself, if you are targetted by a power that would slow, restrain, or immobilize you. | ||||
Attack: N/A | ||||
Effect: You are not slowed, restrained, or immoblized. Resolve any other effects of the triggering power as normal. You may immediately shift 5 spaces. |
Rebuke of Hirax | Divine | |||
Prerequisites: Channel Divinity class feature, must worship Hirax | ||||
Benefit: You can invoke the power of your deity to use Rebuke of Hirax |
Channel Divinity: Rebuke of Hirax | Feat Power | |||
Aided by Hirax's strength, you stubbornly refuse to move. Your foe's attempt only serves to displace themself. | ||||
Encounter ✦ Divine | ||||
Immediate Interrupt | Ranged 10 | |||
Target: An Enemy that uses a power that would cause you to move by a push, pull, or slide. | ||||
Attack: N/A | ||||
Effect: You can move the enemy instead of being moved, using the same constrictions of the power that was used on you. Special: You must take the Rebuke of Hirax feat to use this power. |