Prayers
|
Level
| Exploit
| Action
| Target
| Bonus
| Damage
| Miss
|
At-Will Prayers
|
1
| Priest's Shield
| Standard
| One Target
| Wisdom vs. Reflex
| 1d8+WIS Modifier radiant Ally gains +1 bonus to AC
| N/A
|
1
| Sacred Flame
| Standard
| One Target
| Wisdom vs. Reflex
| 1d6 + WIS Modifier damage.
| One ally gains temporary hit points or makes a saving throw.
|
1
| Lance of Faith
| Standard
| One Target
| Wisdom vs. Reflex
| 1d8 + WIS Modifier radiant.
| One ally gains +2 power bonus to next attack against target.
|
Encounter Prayers
|
Class
| Channel Divinity: Divine Fortune
| Free
| Personal
| N/A
| +1 bonus to attack or save
| N/A
|
Class
| Channel Divinity: Turn Undead
| Standard
| Close Burst 2
| Wisdom vs. Will
| 1d10+WIS Modifier damage Move target 3+CHA squares Target Immobilized.
| Miss:Half Damage, Not Immobilized.
|
Class
| Healing Word
| Minor
| You or one ally Close Burst 5
| N/A
| Target spends healing surge. Recovers +2d6 hit points.
| N/A
|
1
| Divine Glow
| Standard
| Close blast 3
| Wisdom vs. Reflex
| 1d8 + WIS Modifier Radiant
| Allies in the blast gain a +2 power bonus to attack rolls until the end of your next turn.
|
3
| Daunting Light
| Standard
| One Creature
| Wisdom vs. Reflex
| 2d10 + WIS Modifier Radiant
| One ally gains combat advantage against the target until the end of your next turn.
|
7
| Searing Light
| Standard
| One Creature
| Wisdom vs. Reflex
| 2d6 + WIS Modifier Radiant
| Target blinded until the end of your next turn.
|
Daily Prayers
|
1
| Beacon of Hope
| Standard
| Close burst 3
| Wisdom vs. Will
| The target is weakened until the end of its next turn.
| You and your allies in the burst regain 5 hit points. Healing powers restore +5 hit points until the end of the encounter.
|
5
| Spiritual Weapon
| Standard
| Ranged 10
| Wisdom vs. AC
| Conjure a spiritual weapon in target's square, your allies gain combat advantage against the target. You can move the weapon 10 squares as a move action.
| Sustain Minor
|
Utility Prayers
|
2
| Bless
| Standard
| Close Burst 20
| N/A
| Until end of the encounter, all targets gain a +1 power bonus to attack rolls.
| N/A
|
6
| Cure Serious Wounds
| Standard
| You or One Creature
| N/A
| Target Regains hit points as if it had spent two healing surges.
| N/A
|
Item Prayers
|
7
| Symbol of Life +2
| Minor Action
| Personal
| N/A
| Until end of turn, any character healed by one of your encounter powers or daily powers regains an additional 1d6 hit points.
| N/A
|
3
| Belt of Sacrifice
| Minor Action
| One ally within 5 squares
| N/A
| Lose two healing surges. Ally regains one healing surge.
| N/A
|
5
| Exalted Chainmail +1
| Minor Action
| Personal
| N/A
| Until the end of your turn, each character healed by one of your encounter or daily powers regains additional hit points equal to 1d10 + CHA modifier.
| N/A
|
Rituals
|
Level
| Ritual
| Time
| Duration
| Component Cost
| Component Type
| Key Skill
|
1
| Gentle Repose
| 1 hour
| Special
| 10 GT
| Salves
| Heal
|
1
| Brew Potion
| 1 hour
| Permanent
| Special
| Alchemical or Incense
| Arcana or Religion
|