Maerin Pucelo

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Revision as of 03:56, 5 September 2008 by Admin (Talk | contribs)

Character Sheet

Level: 7 Class: Wizard Paragon Path: N/A Epic Destiny: N/A
Race: High Elf Size: Medium Age: 141 Gender: Male Height: 5'10" Weight: 153 lbs. Alignment: Unaligned Deity: Elemental Pantheon Origin: Leyandra
Ability Scores
Statistic Score Base Racial Class Modifier Mod+Level
STR 10 10 0 0 0 3
CON 11 11 0 0 0 3
DEX 17 14 2 1 3 6
INT 19 16 2 1 4 7
WIS 13 13 0 0 1 4
CHA 12 12 0 0 1 4
Defenses
Defense Value Level Stat Item Class Enh Misc
AC 15 13 3 0 0 1 0
Fort 15 13 0 2 0 0 0
Reflex 18 13 3 2 0 0 0
Will 19 13 1 2 2 0 1
Conditional Bonuses +5 vs. Charm Effects
Initiative
Initiative Dex 1/2 Level Misc
10 3 3 4
Movement
Score Base Armor Item Misc
6 6 0 0 0
ACTION POINTS!
Action Points: 1
Skills
Bonus Skill Stat Mod Trained Armor Misc
11 Acrobatics DEX 6 5 0 0
14 Arcana INT 7 5 0 2
3 Athletics STR 3 0 0 0
4 Bluff CHA 4 0 0 0
9 Diplomacy CHA 4 5 0 0
4 Dungeoneering WIS 4 0 0 0
3 Endurance CON 3 0 0 0
4 Heal WIS 4 0 0 0
9 History INT 7 0 0 2
9 Insight WIS 4 5 0 0
4 Intimidate CHA 4 0 0 0
4 Nature WIS 4 0 0 0
11 Perception WIS 4 5 0 2
12 Religion INT 7 5 0 0
6 Stealth DEX 6 0 0 0
4 Streetwise CHA 4 0 0 0
6 Thievery DEX 6 0 0 0
Hit Points
Max HP Bloodied Surge Value Surges/Day
45 22 12 6
Racial Features
+2 Dexterity, +2 Intelligence
Eladrin Education
Eladrin Weapon Proficency
Eladrin Will
Fey Origin
Trance
Class Features
Arcane Implement Mastery (Wand)
Cantrips
Ritual Casting
Spellbook
Languages Known
High Elven
Walstad
Common
Senses
Score Passive Sense Base Skill Bonus
19 Passive Insight 10 9
21 Passive Perception 10 11
Feats
1st Burning Blizzard
2nd Alertness
4th Skill Training (Perception)
6th Improved Initiative
Spells
Level Spell Action Target Bonus Damage Miss/Special
At-Will Spells
1 Scorching Burst Standard burst 1
(Range 10)
Intelligence vs. Reflex 1d6 + INT modifier fire damage. N/A
1 Ray of Frost Standard One Creature Intelligence vs. Fortitude 1d6 + INT Modifier cold damage. Target slowed until end of your next turn.
Encounter Spells
Race Fey Step Move Personal N/A Teleport up to 5 squares N/A
1 Icy Terrain Standard Burst 1
(Range 10)
Intelligence vs. Reflex 1d6 + INT Modifier cold damage Target is knocked prone.
3 Icy Rays Standard One or two creatures Intelligence vs. Reflex 1d10 + INT Modifier cold damage Target immobilized until the end of your next turn
7 Winter's Wrath Standard burst 2
(Range 10)
Intelligence vs. Fortitude 2d8 + INT modifier cold damage Blizzard persists till end of your next turn.
Daily Spells
1 Acid Arrow Standard One Creature Intelligence vs. Reflex 2d8 + INT modifier acid damage, ongoing 5 acid damage (save ends) Secondary attack: Adjacent enemies , 1d8 + INT Modifier damage, ongoing 5 acid damage (save ends).
1 Freezing Cloud Standard burst 2
(Range 10)
Intelligence vs. Fortitude 1d8 + INT modifier cold damage. Persists until the end of your next turn.
5 Bigby's Icy Grasp Standard Range 20 Intelligence vs. Reflex Summons Icy Conjuration, 2d8 + INT modifier cold, grabs target. Sustain Minor
5 Fireball Standard Burst 3
(Range 20)
Intelligence vs. Reflex 3d6 + INT modifier fire damage. Miss: Half Damage
Utility Spells
2 Expeditious Retreat Move Personal N/A Shift up to twice your speed. N/A
2 Shield Immediate Interrupt Personal N/A Gain a +4 bonus to AC and reflex defense until end of your next turn N/A
6 Dispel Magic Standard One conjuration or zone. Intelligence vs. Will of creator Conjuration or zone destroyed. N/A
6 Wall of Fog Standard Personal N/A Conjure wall of fog, gaining concealment and blocking sight. Sustain Minor
Item Exploits
8 Wand of Ray of Enfeeblement Standard Range 10 Intelligence vs. Fortitude 1d10 + Intelligence modifier damage Target weakened until end of your next turn.
3 Gloves of Piercing Minor Personal N/A Until end of encounter your attacks ignore any resistance of 10 or lower N/A
Rituals
Level Ritual Time Duration Component Cost Component Type Key Skill
1 Comprehend Language 10 minutes 24 hours 10 gt Alchemical Arcana
1 Magic Mouth 10 minutes Until Discharged 10 gt Alchemical Arcana
1 Brew Potion 1 hour Permanent Varies Alchemical or Incense Arcana or Religion
4 Knock 10 minutes Instantaneous 35 gt Alchemical Arcana
4 Hand of Fate 10 minutes 10 minutes 70 gt Incense Religion
Equipment
Worn Items
Slot Item Level
Right Hand Wand of Ray of Enfeeblement +2 8
Neck Amulet of Protection +2 6
Armor Darkleaf Surcoat +1 4
Hands Gloves of Piercing 3
Carried Items
Ritual Book (Comprehend Language, Magic Mouth, Brew Potion, Hand of Fate, Endure Elements) N/A
Standard Adventurer's Kit N/A
Money and Wealth
0 Copper Terremes
0 Silver Terremes
0 Gold Terremes
0 Platinum Terremes
Ritual Components
Alchemical Components 140 gt
Incense 140 gt
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