Exploits
|
Level
| Exploit
| Action
| Bonus
| Damage
| Miss
|
At-Will Exploits
|
1
| Deft Strike
| Standard
| +13 vs. AC
| 1[W]+DEX Mod
| N/A
|
1
| Sly Flourish
| Standard
| +13 vs. AC
| 1[W]+DEX Mod+CHA Mod
| N/A
|
Encounter Exploits
|
1
| King's Castle
| Standard
| +13 vs. Reflex
| 2[W]+DEX Mod Switch places with willing adjacent ally
| N/A
|
1
| Eldrich Blast
| Standard
| +13 vs. Reflex
| 1d10+CHA Mod Counts as ranged basic attack Can be used with powers that allow a ranged basic attack
| N/A
|
3
| Trickster's Blade
| Standard
| +13 vs. AC
| 2[W]+DEX Mod Add CHA Mod to AC until next turn
| N/A
|
7
| Cloud of Steel
| Standard
| +13 vs. AC
| 1[W]+DEX Mod, Close Blast 5 Targets all visible enemies within blast
| N/A
|
Daily Exploits
|
1
| Easy Target
| Standard
| +13 vs. AC
| 2[W]+DEX Mod, Target is slowed, grants combat advantage to player
| N/A
|
5
| Walking Wounded
| Minor
| N/A
| 2[W]+DEX Mod, Target is prone Target becomes prone if it moves more than half speed in a single action
| Half Damage, Target not prone
|
Utility Exploits
|
2
| Master of Deceit
| Free
| N/A
| Reroll Bluff check
| N/A
|
6
| Chamelon
| Immediate
| N/A
| Must be in Stealth, must lose cover/concealment Stealth check to remain hidden, visible next turn if without cover/concealment
| N/A
|
|
Equipment
|
Worn Items
|
Slot
| Item
| Level
|
Both Hands
| Magic Halberd +2
| 6
|
Armor
| Delver's Plate Mail +2
| 8
|
Feet
| Catstep Boots
| 3
|
Carried Items
|
Potion of Healing (2)
| 5
|
Longsword
| N/A
|
Heavy Shield
| N/A
|
Longbow
| N/A
|
Arrows (30)
| N/A
|
Standard Adventurer's Kit
| N/A
|
Money and Wealth
|
0 Copper Terremes
|
0 Silver Terremes
|
1,020 Gold Terremes
|
0 Platinum Terremes
|
|