Sten Burrmund

From Reydala

(Difference between revisions)
Line 379: Line 379:
   |-
   |-
   |bgcolor="black" style="Color:White" colspan="5" align="center"|'''Feats'''
   |bgcolor="black" style="Color:White" colspan="5" align="center"|'''Feats'''
-
  |-
 
-
  |Bonus
 
-
  |colspan="4" align="left"|Human Perseverance
 
   |-
   |-
   |1st
   |1st
-
   |colspan="4" align="Left"|Action Surge
+
   |colspan="4" align="Left"|Weapon Proficiency (Katar)
   |-
   |-
   |2nd
   |2nd
-
   |colspan="4" align="left"|Backstabber
+
   |colspan="4" align="left"|Lethal Hunter
   |-
   |-
   |4th
   |4th
-
   |colspan="4" align="Left"|Far Throw
+
   |colspan="4" align="Left"|Nimble Blade
   |-
   |-
   |6th
   |6th
-
   |colspan="4" align="Left"|Weapon Proficiency (Rapier)
+
   |colspan="4" align="Left"|Lost in the Crowd
   |-
   |-
   |}
   |}
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  |-
  |-
  | Basic
  | Basic
-
  | Duelist's Rapier +2
+
  | Vicious Katar +2
  | Standard
  | Standard
  | One Creature
  | One Creature
-
  | +10 vs. AC
+
  | +11 vs. AC
-
  | 1d8+4
+
  | 1d6+5
-
  | High Crit
+
  | High Crit (11+1d6+2d12 on critical)
  |-
  |-
  | Basic
  | Basic
-
  | Thunderburst Dagger +1
+
  | Vicious Katar +1
  | Standard  
  | Standard  
-
  | One Creature (7/12 Range)
+
  | One Creature
-
  | +10 vs. AC (Melee) <br> +12 vs. AC (Ranged)
+
  | +10 vs. AC
-
  | 1d4+3 (Melee) <br> 1d4+5 (Ranged)
+
| 1d6+4
-
| Light Thrown
+
  | Offhand, High Crit (10+1d6+1d12 on critical)
  |-
  |-
  | Basic
  | Basic
-
  | Crossbow
+
  | Shortbow
-
  | Standard (Load Minor)
+
  | Standard
  | One Creature (15/30 Range)
  | One Creature (15/30 Range)
-
  | +9 vs. AC
+
  | +8 vs. AC
-
  | 1d8+4
+
  | 1d8+3
  | N/A
  | N/A
  |-
  |-
Line 438: Line 435:
  |-
  |-
  | 1
  | 1
-
  | Deft Strike
+
  | Hit and Run
  | Standard
  | Standard
  | One Creature
  | One Creature
-
  | Dexterity vs. AC
+
  | Strength vs. AC
-
  | 1[W]+DEX Modifier damage.
+
  | 1[W]+STR Modifier damage.
-
  | You can move 2 squares before the attack.
+
  | Leaving first square adjacent to target does not provoke Opportunity attacks this turn.
  |-
  |-
  | 1
  | 1
-
  | Piercing Strike
+
  | Twin Strike
  | Standard
  | Standard
-
  | One Creature
+
  | One or Two Creatures
-
  | Dexterity vs. Reflex
+
  | Strength vs. AC (Two Attacks)
-
  | 1[W]+DEX Modifier damage.
+
  | 1[W] per strike.
  |  
  |  
  |-
  |-
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  |-
  |-
  |colspan="7" align="left" bgcolor="red" style="Color:White"| '''Encounter Exploits'''
  |colspan="7" align="left" bgcolor="red" style="Color:White"| '''Encounter Exploits'''
 +
|-
 +
| Race
 +
| Second Chance
 +
| Immediate Interrupt
 +
| Personal
 +
| N/A
 +
| When an attack hits you, force the enemy to roll the attack again. 
 +
| N/A
  |-
  |-
  | 1
  | 1
-
  | Torturous Strike
+
  | Evasive Strike
  | Standard
  | Standard
  | One Creature
  | One Creature
-
  | Dexterity vs. AC
+
  | Strength vs. AC
-
  | 2[W] + DEX Modifier + STR Modifier damage
+
  | 2[W] + STR Modifier
-
  |  
+
  | Shift 1 + WIS Modifier squares before or after attack.
  |-
  |-
  | 3
  | 3
-
  | Setup Strike
+
  | Cut and Run
  | Standard
  | Standard
  | One Creature
  | One Creature
-
  | Dexterity vs. AC
+
  | Strength vs. AC (Two attacks)
-
  | 2[W]+DEX Modifier
+
  | 1[W]+STR Modifier per attack.
-
  | Target grants combat advantage until end of your next turn.
+
  | Shift 1 + WIS modifier squares after the first or the second attack.
  |-
  |-
  | 7
  | 7
-
  | Imperiling Strike
+
  | Sweeping Whirlwind
  | Standard
  | Standard
-
  | One Creature
+
  | Close burst 1
-
  | Desterity vs. Fortitude
+
  | Strength vs. AC
-
  | 1[W] + DEX Modifier damage
+
  | 1[W] + STR Modifier damage  
-
  | Target takes a -2 penalty to AC and reflex defense until the end of your next turn.
+
  | Push targets squares equal to your WIS modifier, Targets knocked prone.
  |-
  |-
  |colspan="7" align="left" bgcolor="Grey"  style="Color:White"| '''Daily Exploits'''
  |colspan="7" align="left" bgcolor="Grey"  style="Color:White"| '''Daily Exploits'''
  |-
  |-
  | 1
  | 1
-
  | Trick Strike
+
  | Jaws of the Wolf
  | Standard
  | Standard
  | One Creature
  | One Creature
-
  | Dexterity vs. AC
+
  | Strength vs. AC (Two Attacks)
-
  | 3[W] + DEX modifier damage, Slide target one square.
+
  | 2[W]+STR Modifier damage per attack.
-
  | Until the end of encounter, each time you hit target, slide it one square.
+
  | ''Miss:'' Half damage per attack.
  |-
  |-
  | 5
  | 5
-
  | Deep Cut
+
  | Two Wolf Pounce
  | Standard
  | Standard
  | One Creature
  | One Creature
-
  | Dexterity vs. Fortitude
+
  | Strength vs. AC (Two Attacks)
-
  | 2[W] + DEX Modifier damage, ongoing 7 damage (save ends)
+
  | 2[W] + STR Modifier damage main, 1[W] + STR Modifier damage offhand.
-
  | ''Miss:'' Half damage, no ongoing.
+
  | Shift up to two squares before primary attack, after attack shift 2 squares and make a secondary attack against another target (Offhand, Strength vs. AC, 2[W] damage)
  |-
  |-
  |colspan="7" align="left" bgcolor="black" style="Color:White"| '''Utility Exploits'''
  |colspan="7" align="left" bgcolor="black" style="Color:White"| '''Utility Exploits'''
  |-
  |-
  | 2
  | 2
-
  |bgcolor="Red" style="Color:White"| Quick Fingers
+
  |bgcolor="Red" style="Color:White"| Unbalancing Parry
-
  | Minor
+
  | Immediate Reaction
-
  | Personal
+
  | Melee
  | N/A
  | N/A
-
  | Make a thievery check as a minor action.
+
  | If an enemy misses you with a melee attack, slide him into an adjacent square and gain combat advantage until the end of your next turn.
  | N/A
  | N/A
  |-
  |-
  | 6
  | 6
-
  |bgcolor="Red"  style="Color:White"| Ignoble Escape
+
  |bgcolor="Red"  style="Color:White"| Evade Ambush
-
  | Move
+
  | None
-
  | Personal
+
  | Ranged Sight
  | N/A
  | N/A
-
  | If you are marked, end that condition.  You can shift a number of squares equal to your speed.
+
  | At the start of a suprise round wherin any allies are suprised, a number of allies equal to your WIS modifier are not surprised instead.
  | N/A
  | N/A
  |-
  |-
  |colspan="7" align="left" bgcolor="Orange"  style="Color:White"| '''Item Exploits'''
  |colspan="7" align="left" bgcolor="Orange"  style="Color:White"| '''Item Exploits'''
-
|-
 
-
| 8
 
-
|bgcolor="Gray" style="Color:White"| Duelist's Rapier +2
 
-
| Minor
 
-
| Personal
 
-
| N/A
 
-
| You have combat advantage against the next creature you attack with this weapon this turn.
 
-
| N/A
 
-
|-
 
-
| 5
 
-
|bgcolor="Gray" style="Color:White"| Thunderburst Dagger +1
 
-
| Minor
 
-
| Personal
 
-
| N/A
 
-
| Next ranged basic attack with this weapon becomes burst 1 centered on the target, defense to attack changes to vs. fortitude.  Each target takes thunder damage equal to the normal damage you would deal with that attack.
 
-
| N/A
 
-
|-
 
-
| 3
 
-
|bgcolor="Gray" style="Color:White"| Cloak of Resistance +1
 
-
| Minor Action
 
-
| Personal
 
-
| N/A
 
-
| Gain resist 5 to all damage until the start of your next turn.
 
-
| N/A
 
  |-
  |-
  |}
  |}
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  !Item
  !Item
  !Level
  !Level
 +
|-
 +
| Right Hand
 +
| Vicious Katar +2
 +
| 7
  |-
  |-
  | Left Hand
  | Left Hand
-
  | Duelist's Rapier +2
+
  | Vicious Katar +1
-
  | 8
+
  | 2
  |-
  |-
  | Armor
  | Armor
-
  | Magic Leather +2
+
  | Sylvan Leather +2
-
  | 6
+
  | 8
  |-
  |-
  | Neck
  | Neck
-
  | Cloak of Resistance +1
+
  | Amulet of Protection +1
-
  | 2
+
  | 3
-
|-
+
-
| Hands
+
-
| Burglar's Gloves
+
-
| 1
+
  |-
  |-
  |colspan="3" align="left" bgcolor="black" style="Color:White"|'''Carried Items'''
  |colspan="3" align="left" bgcolor="black" style="Color:White"|'''Carried Items'''
  |-
  |-
-
  |colspan="2"| Thunderburst Dagger +1
+
  |colspan="2"| Shortbow
-
|4
+
-
|-
+
-
|colspan="2"| Crossbow
+
-
|N/A
+
-
|-
+
-
|colspan="2"| Bolts (40)
+
  |N/A
  |N/A
  |-
  |-
-
  |colspan="2"| Thieves' Tools
+
  |colspan="2"| Arrows (30)
  |N/A
  |N/A
  |-
  |-
Line 602: Line 577:
  |colspan="3" align="Left"|0 Silver Terremes
  |colspan="3" align="Left"|0 Silver Terremes
  |-
  |-
-
  |colspan="3" align="Left"|80 Gold Terremes
+
  |colspan="3" align="Left"|120 Gold Terremes
  |-
  |-
  |colspan="3" align="Left"|0 Platinum Terremes
  |colspan="3" align="Left"|0 Platinum Terremes

Revision as of 21:52, 22 September 2008

Character Sheet

Level: 7 Class: Ranger Paragon Path: N/A Epic Destiny: N/A
Race: Land Gnome Size: Medium Age: 25 Gender: Male Height: 4'0" Weight: 80 lb. Alignment: Evil Deity: None Origin: Nuln
Ability Scores
Statistic Score Base Racial Class Modifier Mod+1/2 Level
STR 17 16 0 1 3 6
CON 12 12 0 0 1 4
DEX 16 14 2 0 3 6
INT 11 11 0 0 0 3
WIS 14 13 0 1 2 5
CHA 12 10 2 0 1 4
Defenses
Defense Value Level Item Stat Class Enh Misc
AC 20 13 2 3 0 2 0
Fort 18 13 1 3 1 0 0
Reflex 18 13 1 3 1 0 0
Will 16 13 1 2 0 0 0
Conditional Bonuses:
Initiative
Initiative Dex 1/2 Level Misc
6 3 3 0
Movement
Score Base Armor Item Misc
6 6 0 0 0
ACTION POINTS!
Action Points: 1
Skills
Bonus Skill Stat Mod Trained Armor Misc
8 Acrobatics DEX 6 0 0 2
3 Arcana INT 3 0 0 0
11 Athletics STR 6 5 0 0
4 Bluff CHA 4 0 0 0
4 Diplomacy CHA 4 0 0 0
10 Dungeoneering WIS 5 5 0 0
9 Endurance CON 4 5 0 0
5 Heal WIS 5 0 0 0
3 History INT 3 0 0 0
5 Insight WIS 5 0 0 0
4 Intimidate CHA 4 0 0 0
5 Nature WIS 5 0 0 0
10 Perception WIS 5 5 0 0
4 Religion INT 4 0 0 0
11 Stealth DEX 6 5 0 0
4 Streetwise CHA 4 0 0 0
8 Thievery DEX 6 0 0 2
Hit Points
Max HP Bloodied Surge Value Surges/Day
55 27 13 7
Racial Features
+2 DEX, +2 CHA
+2 Acrobatics, +2 Thievery
Bold
Nimble Reaction
Second Chance
Class Features
Fighting Style
Hunter's Quarry
Prime Shot
Languages Known
Nuln
Gnome
Common
Senses
Score Passive Sense Base Skill Bonus
15 Passive Insight 10 5
20 Passive Perception 10 10
Feats
1st Weapon Proficiency (Katar)
2nd Lethal Hunter
4th Nimble Blade
6th Lost in the Crowd
Exploits
Level Exploit Action Target Bonus Damage Miss
Basic Attacks
Basic Vicious Katar +2 Standard One Creature +11 vs. AC 1d6+5 High Crit (11+1d6+2d12 on critical)
Basic Vicious Katar +1 Standard One Creature +10 vs. AC 1d6+4 Offhand, High Crit (10+1d6+1d12 on critical)
Basic Shortbow Standard One Creature (15/30 Range) +8 vs. AC 1d8+3 N/A
At-Will Exploits
1 Hit and Run Standard One Creature Strength vs. AC 1[W]+STR Modifier damage. Leaving first square adjacent to target does not provoke Opportunity attacks this turn.
1 Twin Strike Standard One or Two Creatures Strength vs. AC (Two Attacks) 1[W] per strike.
1 Riposte Strike Standard One Creature Dexterity vs. AC 1[W] + DEX Modifier damage. If the target attacks you before the start of your next turn, make reposte as an immediate interrupt: Strength vs. AC, 1[W] + STR Modifier damage.
Encounter Exploits
Race Second Chance Immediate Interrupt Personal N/A When an attack hits you, force the enemy to roll the attack again. N/A
1 Evasive Strike Standard One Creature Strength vs. AC 2[W] + STR Modifier Shift 1 + WIS Modifier squares before or after attack.
3 Cut and Run Standard One Creature Strength vs. AC (Two attacks) 1[W]+STR Modifier per attack. Shift 1 + WIS modifier squares after the first or the second attack.
7 Sweeping Whirlwind Standard Close burst 1 Strength vs. AC 1[W] + STR Modifier damage Push targets squares equal to your WIS modifier, Targets knocked prone.
Daily Exploits
1 Jaws of the Wolf Standard One Creature Strength vs. AC (Two Attacks) 2[W]+STR Modifier damage per attack. Miss: Half damage per attack.
5 Two Wolf Pounce Standard One Creature Strength vs. AC (Two Attacks) 2[W] + STR Modifier damage main, 1[W] + STR Modifier damage offhand. Shift up to two squares before primary attack, after attack shift 2 squares and make a secondary attack against another target (Offhand, Strength vs. AC, 2[W] damage)
Utility Exploits
2 Unbalancing Parry Immediate Reaction Melee N/A If an enemy misses you with a melee attack, slide him into an adjacent square and gain combat advantage until the end of your next turn. N/A
6 Evade Ambush None Ranged Sight N/A At the start of a suprise round wherin any allies are suprised, a number of allies equal to your WIS modifier are not surprised instead. N/A
Item Exploits
Equipment
Worn Items
Slot Item Level
Right Hand Vicious Katar +2 7
Left Hand Vicious Katar +1 2
Armor Sylvan Leather +2 8
Neck Amulet of Protection +1 3
Carried Items
Shortbow N/A
Arrows (30) N/A
Climber's Kit N/A
Standard Adventurer's Kit N/A
Money and Wealth
0 Copper Terremes
0 Silver Terremes
120 Gold Terremes
0 Platinum Terremes
Personal tools