Seremela

From Reydala

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*'''Miru:''' A female Celestial Weasel only recently remembered and summoned by Séreméla. She is a bright creature who loves to play about in the grass and woods during their travels, though is often found upon Séreméla's shoulder when tired or in new situations. Her coat has an odd metallic sheen, appearing mostly white until the light moves around in it, giving off a shine and color streaks much like mother-of-pearl. Unlike common weasels, Miru's eyes are an intelligent mix of soft silvers and blues. She wears a delicate white collar to match its fur with a tiny charm attached that matches the tiara upon Séreméla's brow. Strangely she too is affected by the spell/curse that blocks Séreméla's memories, and is unable to reveal any information vital to her past.
*'''Miru:''' A female Celestial Weasel only recently remembered and summoned by Séreméla. She is a bright creature who loves to play about in the grass and woods during their travels, though is often found upon Séreméla's shoulder when tired or in new situations. Her coat has an odd metallic sheen, appearing mostly white until the light moves around in it, giving off a shine and color streaks much like mother-of-pearl. Unlike common weasels, Miru's eyes are an intelligent mix of soft silvers and blues. She wears a delicate white collar to match its fur with a tiny charm attached that matches the tiara upon Séreméla's brow. Strangely she too is affected by the spell/curse that blocks Séreméla's memories, and is unable to reveal any information vital to her past.
===Others===
===Others===
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*'''[[Dagnir]]''' Séreméla has been in the company of this druid since her attack. He pulled her from the river she'd been thrown into and has protected her from that moment on. They travel together in hopes of unlocking the secrets to her past locked within her mind.
+
*'''[[Dagnir]]''' Séreméla has been in the company of this druid since her attack. He pulled her from the river she'd been thrown into and has protected her from that moment on. They travel together in hopes of unlocking the secrets to her past trapped within her mind.
*'''[[Aknier]]''' Dagnir and Séreméla found Aknier near death during their travels and took him to the nearest Druid grove for healing. Séreméla watched over him and tended his wounds until he was able to awaken and his friends discovered his location. She and Dagnir have been with Aknier's group since, and Séreméla has taken to Aknier as somewhat of a mentor in magic.
*'''[[Aknier]]''' Dagnir and Séreméla found Aknier near death during their travels and took him to the nearest Druid grove for healing. Séreméla watched over him and tended his wounds until he was able to awaken and his friends discovered his location. She and Dagnir have been with Aknier's group since, and Séreméla has taken to Aknier as somewhat of a mentor in magic.
*'''[[Dante]]'''
*'''[[Dante]]'''

Revision as of 08:24, 7 January 2007

Séreméla's charm enchants those around her. (Art by Jana Konkel)

Contents

Descriptive Information

  • Name: Séreméla Elensar (Unaware of last name presently)
  • Race: Elven
  • Alignment: Neutral Good (Present)
  • Gender: Female
  • Age: Approx. 114 yrs
  • Height: 5' 1"
  • Weight: 86 lbs
  • Eyes: Blue and green mix; streaks in irises, strange but beautiful
  • Hair: White with a silver sheen throughout, falls nearly to her ankles, straight but full of motion
  • Skin Tone: Even and pale, no marks of any kind with a faint glow in moonlight
  • Distinguishing Features: Shorter ears than most elves, more delicate in appearance
  • Physical Appearance: Average height by Elvish standards with long, slender limbs. Proportionate in build, delicate and lacking muscular definition. Facial structure is also delicate, somewhat youthful to Elvish standards, adult but too innocent to human. Considered physically attractive in both human and elvish standards, in fact almost too much so.

Visible Equipment

  • Clothing: After her attack, Dagnir was faced with the task of finding Séreméla new clothing. After a day in his cloak, he managed to find a simple skirt, ankle length, made of soft cotton and the color of ivory. Also, a bodice like top, made of leather and cotton that ties down the front. Her traveling shoes managed to survive the trip down river, so she just wears those, black slip on shoes for short walks that have now grown a little worn with adventuring.
  • Cloak: A more recently acquired piece of clothing, her hooded cloak is common enough in appearance. She generally wears it with her hair pulled out of the hood and free of it, unless it becomes useful to hide it. Upon further inspection one could discover it is charmed with some sort of magic. (Cloak of Charisma +2)
  • Jewelry:
    • Tiara: An ornate tiara rests on her brow, seemingly made of silver but upon further inspection it appears to have more shimmer and vibrancy, hinting to another metal. It is held in place with a thin chain that Séreméla hides in her hair, making it appear as though some form of magic keeps it there. The pattern, while delicate, has a slightly tribal feel to it. The piece is centered with what appears to be an upturned crescent moon, highly stylized and with other decoration to it as well. As it was one of the only things she still had after her rescue, she holds it dearly to her heart and is hardly seen without it.
    • Earrings: Séreméla wears three studs in the rim of each ear, all pearls that grow smaller as they move up the rim. The largest rests in the lower lobe, and it appears they once had charms attached to the bottoms of each, however they were likely lost when she was attacked.
    • Choker: This choker is made from the same material as her tiara, though seems to hold less importance to her, for reasons unknown. A soft velvet-like ribbon to prevent her skin from being bothered, backing the thin metal band of almost tribal patterns. In the center, it has a slightly larger charm on the band that matches the middle "moon" of her tiara.
  • Weapons:
    • Whip-Dagger: Looking past the cloak when it moves, one can see a leather whip coiled up and attached to her belt at the hip. Unlike common whips however, this has a dagger upon the end made of a blue-hued metal. The leather itself is a deeper shade of this blue, hinting to the magic imbued in the weapon. When its ice powers are active, the whip shimmers as though layered with frost and the dagger itself sometimes lets off little flakes of ice when flying towards its target. (Frost Whip-Dagger +1)
    • Stun Needle: This dagger is another new addition to her equipment, discovered during their adventures. Its appearance is simple enough, yet elongated and the metal is black. The hilt flares into two backswept wings to aid in throws. Lacking a sheath, Séreméla has it fastened to her hip with a leather cord and has covered the blade in thick hide to keep it from poking at her side. She generally leaves it off her person unless she's going out, not comfortable with the weapon or its magical charm, not wanting to waste it on petty things.

History

Youth

(Currently Unknown)

Dagnir's Rescue

(To be added soon)

Saving Aknier

(To be added soon)

Present Travels

(To be added soon)

Relationships

Family

(Currently Unknown)

Familiar

  • Miru: A female Celestial Weasel only recently remembered and summoned by Séreméla. She is a bright creature who loves to play about in the grass and woods during their travels, though is often found upon Séreméla's shoulder when tired or in new situations. Her coat has an odd metallic sheen, appearing mostly white until the light moves around in it, giving off a shine and color streaks much like mother-of-pearl. Unlike common weasels, Miru's eyes are an intelligent mix of soft silvers and blues. She wears a delicate white collar to match its fur with a tiny charm attached that matches the tiara upon Séreméla's brow. Strangely she too is affected by the spell/curse that blocks Séreméla's memories, and is unable to reveal any information vital to her past.

Others

  • Dagnir Séreméla has been in the company of this druid since her attack. He pulled her from the river she'd been thrown into and has protected her from that moment on. They travel together in hopes of unlocking the secrets to her past trapped within her mind.
  • Aknier Dagnir and Séreméla found Aknier near death during their travels and took him to the nearest Druid grove for healing. Séreméla watched over him and tended his wounds until he was able to awaken and his friends discovered his location. She and Dagnir have been with Aknier's group since, and Séreméla has taken to Aknier as somewhat of a mentor in magic.
  • Dante
  • Xavier
  • Kaer

(All current PC's are in relation to Séreméla, however these have had significant impacts upon her personality and current state.)

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