Pavora Kalvenon

From Reydala

(Difference between revisions)
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  | N/A
  | N/A
  | On hit, target takes extra 1d8 cold damage and is slowed until end of your next turn.
  | On hit, target takes extra 1d8 cold damage and is slowed until end of your next turn.
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| N/A
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| 5
  |bgcolor="Gray" style="Color:White"| Exalted Chain +1
  |bgcolor="Gray" style="Color:White"| Exalted Chain +1
  | Minor Action
  | Minor Action

Revision as of 22:42, 29 August 2008

Character Sheet

Level: 7 Class: Warlord Paragon Path: N/A Epic Destiny: N/A
Race: Elf Size: Medium Age: 196 Gender: Male Height: 5'8" Weight: 160 lbs. Alignment: Lawful Good Deity: Elemental Pantheon Origin: Walstad
Ability Scores
Statistic Score Base Racial Class Modifier Mod+Level
STR 15 14 0 1 2 5
CON 11 11 0 0 0 3
DEX 14 12 2 0 2 5
INT 13 13 0 0 1 4
WIS 12 10 2 0 1 4
CHA 17 16 0 1 3 6
Defenses
Defense Value Level Stat Item Class Enh Misc
AC 21 13 0 7 0 1 0
Fort 18 13 2 2 1 0 0
Reflex 18 13 2 3 0 0 0
Will 19 13 3 2 1 0 0
Conditional Bonuses
Initiative
Initiative Dex 1/2 Level Misc
7 2 3 2
Movement
Score Base Armor Item Misc
6 7 -1 0 0
ACTION POINTS!
Action Points: 1
Skills
Bonus Skill Stat Mod Trained Armor Misc
7 Acrobatics DEX 6 2 -1 0
6 Arcana INT 4 2 0 0
6 Athletics STR 5 2 -1 0
11 Bluff CHA 6 5 0 0
11 Diplomacy CHA 6 5 0 0
6 Dungeoneering WIS 4 2 0 0
4 Endurance CON 3 2 -1 0
6 Heal WIS 4 2 0 0
9 History INT 4 5 0 0
6 Insight WIS 4 2 0 0
11 Intimidate CHA 6 5 0 0
8 Nature WIS 4 2 0 2
8 Perception WIS 4 2 0 2
6 Religion INT 4 2 0 0
7 Stealth DEX 6 2 -1 0
8 Streetwise CHA 6 2 0 0
7 Thievery DEX 6 2 -1 0
Hit Points
Max HP Bloodied Surge Value Surges/Day
53 26 13 7
Racial Features
+2 Dexterity, +2 Wisdom
Skill Bonuses: +2 Nature, +2 Perception
Elven Weapon Proficiency
Fey Origin
Group Awareness
Wild Step
Class Features
Combat Leader
Commanding Prescence (Inspiring)
Inspiring Word
Languages Known
Nuln
Walstad
Common
Senses
Score Passive Sense Base Skill Bonus
16 Passive Insight 10 6
18 Passive Perception 10 8
Feats
1st Skill Training (Bluff)
2nd Elven Precision
4th Jack of All Trades
6th Inspired Recovery
Exploits
Level Exploit Action Target Bonus Damage Miss/Special
Basic Attacks
Basic Frost Longsword +2 Standard One Target +10 vs. AC 1d8+6 N/A
Basic Longbow Standard One Target +8 vs. AC 1d10+3 N/A
At-Will Exploits
1 Commander's Strike Standard One Creature N/A Ally of your choice makes a melee basic attack against target
Ally Damage + Your INT Modifier
N/A
1 Furious Smash Standard One Creature Strength vs. Fortitude STR Modifier
One ally gains your CHA modifier as a power bonus to next attack against target
N/A
Encounter Exploits
Race Elven Accuracy Free Personal N/A Reroll an attack roll N/A
1 Hammer and Anvil Standard One Creature Strength vs. Reflex 1[W]+STR Modifier Target adjacent ally makes a basic attack against the target, adding your CHA modifier to damage
3 Warlord's Strike Standard One Creature Strength vs. AC 2[W]+STR Modifier Damage Until end of next turn, all allies get a bonus to damage rolls vs. target equal to your CHA Modifier
7 Lion's Roar Standard One Creature Strength vs. AC 2[W]+STR Modifier. You or one ally within 5 squares can spend a healing surge Allies gain additional HP equal to your CHA Modifier
Daily Exploits
1 Bastion of Defense Standard One Creature Strength vs. AC 3[W]+STR Modifier damage
Allies within 5 squares gain +1 power bonus to all defenses for the encounter
Allies gain temporary hit points equal to 5 + CHA Modifier
5 Stand the Fallen Standard One Creature Strength vs. AC 3[W]+STR Modifier damage Each ally within 10 squares can spend a healing surge, adding your CHA modifier to recovery amount.
Utility Exploits
2 Shake it Off Minor Action You or one Ally N/A Target makes a new saving throw with a bonus equal to your CHA Modifier. N/A
6 Stand Tough Minor Action Close burst 5 N/A The targets regain HP equal to 10 + your CHA Modifier N/A
Item Exploits
8 Frost Longsword +2 Free Personal N/A All damage dealt by this weapon is Cold Damage
Another free action returns weapon to normal.
N/A
8 Frost Longsword+2 Free Personal N/A On hit, target takes extra 1d8 cold damage and is slowed until end of your next turn. N/A
5 Exalted Chain +1 Minor Action Personal N/A Until end of turn, each character healed by powers regains an additional 1d10 + CHA Modifier hit points. N/A
5 Healing Potion Minor Action Personal N/A Drink and spend a healing surge. Regain 10 Hit points. N/A
Equipment
Worn Items
Slot Item Level
Right Hand Frost Longsword +2 8
Left Hand Light Shield N/A
Neck Amulet of Protection +2 6
Armor Exalted Chain +1 5
Arms Bracers of Mighty Striking 2
Carried Items
Potion of Healing (2) 5
Longbow N/A
Arrows (30) N/A
Standard Adventurer's Kit N/A
Money and Wealth
0 Copper Terremes
0 Silver Terremes
180 Gold Terremes
0 Platinum Terremes
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