Amethyst Ferem
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Basic Character Information
Name: Amethyst Ferem
Caste: Chosen of Serenity (Sidereal Exalted)
Concept: Innocent joybringer
Motivation: To make everyone in Creation happy! :D With raburabu. Possibly with cookies.
Anima: A soft halo of deep blue light
Wide eyed and waiting for most the view
Sharper than moonlight
All is one
'Heaven awaits you now... hope you find our door.'
Eyes pressed tightly, waltz with stars
The sweeter now must move on"
Attributes and Abilities
Attributes
Physical: Strength 3, Dexterity 5, Stamina 3
Social: Charisma 3, Manipulation 1, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 2
Abilities
Caste: Craft 3, Dodge 3, Linguistics 2 (Native: Skytongue, Other: Old Realm, Riverspeak), Performance 3, Socialize 3
Favored: *Presence 3, *Lore 3, *Integrity 2, *Martial Arts 3
Other: Resistance 1, Athletics 2, Melee 1, Investigation 2, Occult 3, Stealth 1, Awareness 2, Bureaucracy 2, Medicine 2
Advantages
Backgrounds
Salary 2
Sifu 3
Savant 3
Artifact 3 (Starmetal fate rings, discreet essence armor)
Backing 1 (Bronze Faction)
Familiar 3 (Mr. Fluffers! Just a normal cat. ...Maybe.)
Willpower, Virtues, and Intimacies
Willpower: 7
Virtues: Compassion 5, Temperance 2, Conviction 2, Valor 2
Intimacies: Cookies!, making other people happy, keeping Creation safe from those big poopyheaded demons and fae >:<, Mr. Fluffers, her family ^.^
Health and Essence
Health: -0/-1/-1/-2/-2/-4/Incap
Essence: 3
Personal Essence Pool: 12
Peripheral Essence Pool: 33
Experience: 0 XP
Merits and Flaws
Flaw: Unbidden Oracle (-1)
Flaw: Small (-3)
Combat Statistics
Defense Statistics
- Dodge: 6
- Parry: 6
- Mental Dodge: 6
- Mental Parry: 4
Soak
- Unarmored
- Standard: -3B/-2L/-0A
- Discreet Essence Armor
- Soak -8B/-7L/-0A, Hardness 2L/2B, Mob -0, Fatigue 0, Attune 5
Combat Statistics
- Clinch
- Standard: Spd 6, Dmg +0B, Rate 1, Tags C,N,P
- Kick
- Standard: Spd 5, Dmg +3B, Rate 2, Tag N
- Punch
- Standard: Spd 5, Acc +1, Dmg +0B, Rate 3, Tag N
- Starmetal Fate Rings: Moonflax and Serenade
- Spd 4, Acc +1, Dmg +3L, Rate 3, Defense +3, Attune 2m, Tag M
Charms
- Dodge
- Absence
- Craft
- 1st Craft Excellency
- Performance
- Perfection in Life
- Defense of Shining Joy
- Lore
- Methodology of Secrets
- Investigation
- Auspicious Prospects for Serenity
- Efficient Secretary Technique
- Awareness
- Prior Warning
- Integrity
- Compassionate Essence Replenishment
- 3rd Integrity Excellency
- Martial Arts: Silver-Voiced Nightingale Style
- Inspiring Battle Hymn
- Terrifying Battle Shriek
Colleges
- The Sorcerer 1 (Resplendent Destiny: Amethyst Ferem, the Sidereal Exalt.)
- The Pillar 3
- The Rising Smoke 2 (Resplendent Destiny: Amethyst Ferem the girl, scion of House Ferem. Sweet, naive, and slightly addled.)
- The Ewer 1
Personal Information
Appearance
A gentle, sweet-natured young woman with big star-filled blue eyes and a bright smile, Amethyst stands about four feet ten inches tall. Her frame is small and sparrowlike to match, giving her the appearance of a girl of thirteen or so (though she's actually closer to twenty). She is a scion of House Ferem - with the fair porcelain complexion of a Northerner and light bluish hair, worn loose to the middle of her back. Her clothing is always in some variation of blues, white, and purples, and she keeps her ivory-and-leather prayer strip case on her belt at her side.
History
Amethyst was born in Cherak, the only daughter of five children from a minor branch of the Terrestrial Ferem bloodline. Two things became apparent early in her life: she was incredibly intelligent, and very strange. She could read and write before she was toilet-trained, but she also had the unsavory habit of knowing and saying things she shouldn't in polite company. This was bad enough, but she also seemed to have a touch of the seer about her, predicting future events with often-brutal accuracy.
When she was only four years old, Amethyst predicted the death of her six-year old cousin. The fulfillment of that prediction was the straw that broke the camel's back, and her parents chose to isolate their daughter in her strange madness, effectively imprisoning her in their home. Because her father was a wealthy man, her education was seen to by tutors who came from Gethemane, Whitewall, and even as far as Arjuf to teach her. None of them lasted longer than two months, and all eventually left appearing either terrified or remarkably ill.
Oddly none of this seemed to effect any change in the girl's baseline personality. She remained gentle-natured and selfless, never seeming to hold any grudge against her family for her confinement. Things might have continued in this way indefinitely had not Amethyst, in a rare moment of socializing with her family, dropped her spoon and looked at her mother blankly and said: "Papa isn't coming home."
"What? Of course he is, child," her mother had said, glancing at her sons, who seemed as confused as she was. "He's a bit late, that's all."
"No," Amethyst said sadly. "He's not late. He's just not coming, he'll never come home again."
Sure enough, within the next fifteen minutes a messenger arrived with an urgent summons for the lady of the house; Amethyst's father had been killed in an excavation accident on a warstrider, when a piece of heavy machinery had malfunctioned during activation and crushed him. Her mother was inconsolable, locking herself in their bedchamber after the funeral and refused to leave. Ironically, it was Amethyst who came upon her mother as she was about to commit suicide, and managed to save her life.
The other Sidereals swooped in to collect the fourteen-year old girl, and not a moment too soon. Her mother, reason shattered by her husband's death, blamed Amethyst for what had happened and her grief and resentment were turning to hatred. In the guise of a tutor and dominie they convinced her mother of the necessity of furthering her education in the Realm itself. Her mother said only: "I don't care what you do with her, but take that wretched girl out from my roof. She's been nothing but a curse to me since her birth."
Since then, Amethyst has been working in Yu-Shan in some capacity, in the Cerulean Lute mostly as a go-between and "trouble consultant," never having really left Heaven since her Exaltation and subsequent arrival. Most of her elders describe her as a kind little soul whose idealism could really use some tempering with real-life experience, and their personal opinions vary from tolerant amusement to outright exasperation. Her First Age predecessor was a peacekeeper and advisor of some note, and a member of the Bronze Faction's Inner Circle as well as a close confidante of Chejop Kejak. This is... rather too bad for both Amethyst and Kejak, as her innocence makes life in Yu-Shan very difficult for her. She's so compassionate she'd face down a Chosen of Endings to save a field mouse, and most of her superiors are doubtful as to how long she'd actually last if turned loose in Creation. ...then again, maybe it'd free up her shard for someone more useful.
Trivia
- Theme Music
- Lovesong: "So I Wait" - Serina Paris
- Personal: "Rapunzel" - Emilie Autumn