Character Creation

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(Sidereals)
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===Solars===
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* Attribute spread: 8/6/4.
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* Ability dots: 30. Cult Solars have 35, but many of their abilities are preset. (Specs pending.)
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* For the purpose of my games, Excellencies count as native abilities, thus out-of-type Excellencies cannot be learned by Eclipse Caste Solars. (They can still take out-of-type Charms that aren't specified as no-nos.)
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* Solars can learn the first two circles of Necromancy OR all three existing circles of Sorcery. A Solar who has learned the second circle of Necromancy has tainted themselves too far with the necrotic Essence of the Underworld to access spells of the Adamant Circle without the appropriate artifact(s).
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* Ten Charms at character generation, three MUST be Excellencies.
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===Lunars===
===Lunars===

Current revision as of 18:09, 28 September 2011

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Contents

[edit] Lunars

  • Attribute spread: 8/6/4, plus two floating points.
  • Ability dots: 30.
  • Ten Charms at character generation, three MUST be Knacks.
  • Lunar Hero Style: Form weapon is limited to any weapon with an M-tag. No spamming Thousand Claws with a concussive Essence cannon.
  • Lunars can learn the first circle of Necromancy or the second circle of Sorcery.
  • Lunars cannot learn Sidereal astrology or any other out-of-type native ability under ANY circumstance, not even with custom Knacks.
  • Silver Pact Lunars can have up to 10 Backgrounds, but are restricted from Salary, Celestial Manse, and Liege.
  • Lunars can learn SMA with great difficulty due to the Wyld influence on their Exaltation (like Solars, provided they have a teacher).
    • XP Costs: 13 if favored, 15 if not, training times fully enforced.

[edit] Sidereals

  • Attribute spread: 8/6/4.
  • Ability dots: for ronin, 30. For Bureau Sids, 35. Specs pending.
  • Ten Charms for Ronin, three MUST be Excellencies. Twelve Charms for Bureau Sids.
  • No SMA at character generation, period. Ronin cannot learn SMA at all, nor Sidereal astrology.
  • Sidereals can learn the first circle of Necromancy or the second circle of Sorcery.
  • Violet Bier of Sorrows Style: No higher than form at chargen.
  • Dice adder cap is now Permanent Essence + the relevant ability.
  • Sidereals do not take Limit merely from being in the presence of other Sidereals. Nor do they use the "flawed fates" system; limit break is predicated upon their primary Virtue just as other Exalted.

[edit] Abyssals

  • Attribute spread: 8/6/4.
  • Ability dots: 35.
  • Ten Charms, three MUST be Excellencies.
  • In order to take Dark Messiah Style you MUST HAVE A WHISPERS BACKGROUND OF AT LEAST 3. No exceptions.
  • Abyssals cannot take Face, Salary, Arsenal, or Celestial Manse.
  • Moonshadows, like Eclipses, cannot learn out-of-type Excellencies but can still take outside Charms if allowed.

[edit] Dragon-Blooded

  • Attribute spread: 7/6/5.
  • Ability dots: 30 for outcastes, 35 for Dynastic/Lookshyan Dragon-Blooded.
  • Eight Charms at chargen, two must be Excellencies.
  • Immaculate martial artists take Moment of Daana'd and Pasiap's Humility free at chargen, independent of their charm slots.
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