Weapons

From Project Kombat

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(Fantasy Weapons)
(Fantasy Weapons)
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*Power increases as player's health drops
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Revision as of 03:51, 24 January 2009

Fantasy Weapons

Name Rate of Fire Damage Clip Size Number of Clips Properties Concept Images
Pistol 180 shots per minute (3 per second) 12 Infinite
  • Standard starting weapon
Machine Gun Fast Limited
  • Heals teammates
Ricochet Gun Limited
  • Bounces off walls up to 2 times
  • Does not hit without bouncing
Microwave Gun Limited
  • Takes time to heat up target, target catches on fire
  • Combined fire increases effectiveness?
Radiation Gun Limited
  • Irradiates the ground around you
Void Gun Limited
  • Creates a spatial rift and sucks people in
Recoil Gun Limited
  • Throws user back during use
Lazer Gun Limited
  • Charge to attack
  • Uber-strong
  • Overcharge hurts you
Mexican "Jose Ole" Gun Unlimited
  • Shoots various Mexican delicacies
  • Fattens and slows enemies
  • Noxious fumes?
Shotgun Limited
  • Power increases as player's health drops

Regular Weapons

Name Rate of Fire Damage Clip Size Number of Clips Properties Concept Images
Pistol 180 shots per minute (3 per second) 12 Infinite
  • Standard starting weapon
File:Snub.jpg
Machine Gun Fast 30 2
Shotgun Medium (Slower than pistol) 5 3
Sniper Rifle Slow (Slower than shotgun) 1 5
Grenades 1 Max 3
  • Are thrown a set distance each time.
  • Can bounce off of walls.
  • Can destroy environment.
  • Drops close to whatever it hits. (makes for better functionality)
Personal tools