Weapons

From Project Kombat

(Difference between revisions)
(Fantasy Weapons)
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|-
|-
!Name
!Name
 +
!Rate of Fire
 +
!Damage
 +
!Clip Size
 +
!Number of Clips
!Properties
!Properties
-
!
 
|-
|-
|'''Pistol'''
|'''Pistol'''
 +
| 180 shots per minute (3 per second)
|
|
-
*Standard starting weapon.
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| 12
-
*Rate of Fire is around 180 shots per minute. (use metronome to figure it out)
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| Infinite
-
*Infinite ammo
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| Standard starting weapon
-
 
+
|-
|-
|'''Machine Gun'''
|'''Machine Gun'''
 +
| Fast
|
|
-
*Fast rate of fire
+
|
-
*Heals teammates
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| Limited
-
*Limited ammo
+
|
|
 +
*Heals teammates
|-
|-
|'''Ricochet Gun'''
|'''Ricochet Gun'''
 +
|
 +
|
 +
|
 +
| Limited
|
|
*Bounces off walls up to 2 times
*Bounces off walls up to 2 times
*Does not hit without bouncing
*Does not hit without bouncing
-
*Limited ammo
 
-
|
 
|-
|-
|'''Microwave Gun'''
|'''Microwave Gun'''
 +
|
 +
|
 +
|
 +
| Limited
|
|
*Takes time to heat up target, target catches on fire
*Takes time to heat up target, target catches on fire
*Combined fire increases effectiveness?
*Combined fire increases effectiveness?
-
*Limited ammo
 
-
|
 
|-
|-
|'''Void Gun'''
|'''Void Gun'''
|
|
-
*Creates a spatial rift and sucks people in
 
-
*Limited ammo
 
|
|
 +
|
 +
| Limited
 +
|
 +
*Creates a spatial rift and sucks people in
|-
|-
|'''Recoil Gun'''
|'''Recoil Gun'''
|
|
-
*Throws user back during use
 
-
*Limited ammo
 
|
|
-
|-
 
-
|'''Shotgun'''
 
|
|
-
* ???
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| Limited
-
*Limited ammo
+
|
|
 +
*Throws user back during use
|-
|-
 +
|'''Shotgun'''
|
|
|
|
|
|
 +
| Limited
 +
| ???
|-
|-
|}
|}
 +
===Regular Weapons===
===Regular Weapons===
{| class="wikitable" border="1"
{| class="wikitable" border="1"

Revision as of 16:02, 8 January 2009

Fantasy Weapons

Name Rate of Fire Damage Clip Size Number of Clips Properties
Pistol 180 shots per minute (3 per second) 12 Infinite Standard starting weapon
Machine Gun Fast Limited
  • Heals teammates
Ricochet Gun Limited
  • Bounces off walls up to 2 times
  • Does not hit without bouncing
Microwave Gun Limited
  • Takes time to heat up target, target catches on fire
  • Combined fire increases effectiveness?
Void Gun Limited
  • Creates a spatial rift and sucks people in
Recoil Gun Limited
  • Throws user back during use
Shotgun Limited  ???

Regular Weapons

Name Rate of Fire Damage Clip Size Number of Clips Properties
Pistol 180 shots per minute (3 per second) 12 Infinite Standard starting weapon
Machine Gun Fast 30 2
Shotgun Medium (Slower than pistol) 5 3
Sniper Rifle Slow (Slower than shotgun) 1 5
Grenades 1 Max 3
  • Are thrown a set distance each time.
  • Can bounce off of walls.
  • Can destroy environment.
  • Drops close to whatever it hits. (makes for better functionality)
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